Пример #1
0
 private void UpdateHireables(Location location)
 {
     if (hireableList != null)
     {
         hireableList.Content.Children.ToList().ForEach(c => hireableList.RemoveChild(c));
         var hireableCharacters = location.GetHireableCharacters();
         if (hireableCharacters.None())
         {
             new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), hireableList.Content.RectTransform), TextManager.Get("HireUnavailable"), textAlignment: Alignment.Center)
             {
                 CanBeFocused = false
             };
         }
         else
         {
             foreach (CharacterInfo c in hireableCharacters)
             {
                 if (c == null)
                 {
                     continue;
                 }
                 CreateCharacterFrame(c, hireableList);
             }
         }
         sortingDropDown.SelectItem(SortingMethod.JobAsc);
         hireableList.UpdateScrollBarSize();
     }
 }
Пример #2
0
        private GUIComponent CreateEnumField(ISerializableEntity entity, SerializableProperty property, object value, int yPos, GUIComponent parent)
        {
            var label = new GUITextBlock(new Rectangle(0, yPos, 0, 18), property.Name, "", Alignment.TopLeft, Alignment.Left, parent, false, GUI.SmallFont);

            label.ToolTip = property.GetAttribute <Editable>().ToolTip;
            GUIDropDown enumDropDown = new GUIDropDown(new Rectangle(180, yPos, 0, 18), "", "", Alignment.TopLeft, parent);

            enumDropDown.ToolTip = property.GetAttribute <Editable>().ToolTip;

            foreach (object enumValue in Enum.GetValues(value.GetType()))
            {
                var enumTextBlock = new GUITextBlock(new Rectangle(0, 0, 200, 25), enumValue.ToString(), "", enumDropDown);
                enumTextBlock.UserData = enumValue;
            }

            enumDropDown.OnSelected += (selected, val) =>
            {
                if (property.TrySetValue(val))
                {
                    TrySendNetworkUpdate(entity, property);
                }
                return(true);
            };

            enumDropDown.SelectItem(value);

            return(enumDropDown);
        }
Пример #3
0
 public static void SelectFileTypeFilter(string pattern)
 {
     if (backgroundFrame == null)
     {
         Init();
     }
     fileTypeDropdown.SelectItem(pattern);
 }
Пример #4
0
        private bool CreateTestSetupMenu()
        {
            var msgBox = new GUIMessageBox(TextManager.Get("EventEditor.TestPromptHeader"), "", new[] { TextManager.Get("Cancel"), TextManager.Get("OK") },
                                           relativeSize: new Vector2(0.2f, 0.3f), minSize: new Point(300, 175));

            var layout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.5f), msgBox.Content.RectTransform));

            new GUITextBlock(new RectTransform(new Vector2(1, 0.25f), layout.RectTransform), TextManager.Get("EventEditor.OutpostGenParams"), font: GUI.SubHeadingFont);
            GUIDropDown paramInput = new GUIDropDown(new RectTransform(new Vector2(1, 0.25f), layout.RectTransform), string.Empty, OutpostGenerationParams.Params.Count);

            foreach (OutpostGenerationParams param in OutpostGenerationParams.Params)
            {
                paramInput.AddItem(param.Identifier, param);
            }
            paramInput.OnSelected = (_, param) =>
            {
                lastTestParam = param as OutpostGenerationParams;
                return(true);
            };
            paramInput.SelectItem(lastTestParam ?? OutpostGenerationParams.Params.FirstOrDefault());

            new GUITextBlock(new RectTransform(new Vector2(1, 0.25f), layout.RectTransform), TextManager.Get("EventEditor.LocationType"), font: GUI.SubHeadingFont);
            GUIDropDown typeInput = new GUIDropDown(new RectTransform(new Vector2(1, 0.25f), layout.RectTransform), string.Empty, LocationType.List.Count);

            foreach (LocationType type in LocationType.List)
            {
                typeInput.AddItem(type.Identifier, type);
            }
            typeInput.OnSelected = (_, type) =>
            {
                lastTestType = type as LocationType;
                return(true);
            };
            typeInput.SelectItem(lastTestType ?? LocationType.List.FirstOrDefault());

            // Cancel button
            msgBox.Buttons[0].OnClicked = (button, o) =>
            {
                msgBox.Close();
                return(true);
            };

            // Ok button
            msgBox.Buttons[1].OnClicked = (button, o) =>
            {
                TestEvent(lastTestParam, lastTestType);
                msgBox.Close();
                return(true);
            };

            return(true);
        }
Пример #5
0
        private void RefreshCreateItemFileList()
        {
            createItemFileList.ClearChildren();
            if (itemContentPackage == null)
            {
                return;
            }
            var contentTypes = Enum.GetValues(typeof(ContentType));

            foreach (ContentFile contentFile in itemContentPackage.Files)
            {
                var fileFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), createItemFileList.Content.RectTransform)
                {
                    MinSize = new Point(0, 15)
                },
                                             style: "ListBoxElement")
                {
                    UserData = contentFile
                };

                new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), fileFrame.RectTransform, Anchor.CenterLeft), contentFile.Path);

                var contentTypeSelection = new GUIDropDown(new RectTransform(new Vector2(0.4f, 1.0f), fileFrame.RectTransform, Anchor.CenterRight),
                                                           elementCount: contentTypes.Length)
                {
                    UserData = contentFile,
                };
                contentTypeSelection.OnSelected = (GUIComponent selected, object userdata) =>
                {
                    ((ContentFile)contentTypeSelection.UserData).Type = (ContentType)userdata;
                    itemContentPackage.Save(itemContentPackage.Path);
                    return(true);
                };
                foreach (ContentType contentType in contentTypes)
                {
                    contentTypeSelection.AddItem(contentType.ToString(), contentType);
                }
                contentTypeSelection.SelectItem(contentFile.Type);
            }
        }
Пример #6
0
        private void CreateSettingsFrame()
        {
            settingsFrame = new GUIFrame(new Rectangle(0, 0, 500, 500), null, Alignment.Center, "");

            new GUITextBlock(new Rectangle(0, -30, 0, 30), TextManager.Get("Settings"), "", Alignment.TopCenter, Alignment.TopCenter, settingsFrame, false, GUI.LargeFont);

            int x = 0, y = 10;

            new GUITextBlock(new Rectangle(0, y, 20, 20), TextManager.Get("Resolution"), "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame);
            var resolutionDD = new GUIDropDown(new Rectangle(0, y + 20, 180, 20), "", "", settingsFrame);

            resolutionDD.OnSelected = SelectResolution;

            var supportedModes = new List <DisplayMode>();

            foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes)
            {
                if (supportedModes.FirstOrDefault(m => m.Width == mode.Width && m.Height == mode.Height) != null)
                {
                    continue;
                }

                resolutionDD.AddItem(mode.Width + "x" + mode.Height, mode);
                supportedModes.Add(mode);

                if (GraphicsWidth == mode.Width && GraphicsHeight == mode.Height)
                {
                    resolutionDD.SelectItem(mode);
                }
            }

            if (resolutionDD.SelectedItemData == null)
            {
                resolutionDD.SelectItem(GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.Last());
            }

            y += 50;

            //var fullScreenTick = new GUITickBox(new Rectangle(x, y, 20, 20), "Fullscreen", Alignment.TopLeft, settingsFrame);
            //fullScreenTick.OnSelected = ToggleFullScreen;
            //fullScreenTick.Selected = FullScreenEnabled;

            new GUITextBlock(new Rectangle(x, y, 20, 20), TextManager.Get("DisplayMode"), "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame);
            var displayModeDD = new GUIDropDown(new Rectangle(x, y + 20, 180, 20), "", "", settingsFrame);

            displayModeDD.AddItem(TextManager.Get("Fullscreen"), WindowMode.Fullscreen);
            displayModeDD.AddItem(TextManager.Get("Windowed"), WindowMode.Windowed);
            displayModeDD.AddItem(TextManager.Get("BorderlessWindowed"), WindowMode.BorderlessWindowed);

            displayModeDD.SelectItem(GameMain.Config.WindowMode);

            displayModeDD.OnSelected = (guiComponent, obj) =>
            {
                UnsavedSettings            = true;
                GameMain.Config.WindowMode = (WindowMode)guiComponent.UserData;
                return(true);
            };

            y += 70;

            GUITickBox vsyncTickBox = new GUITickBox(new Rectangle(0, y, 20, 20), TextManager.Get("EnableVSync"), Alignment.CenterY | Alignment.Left, settingsFrame);

            vsyncTickBox.OnSelected = (GUITickBox box) =>
            {
                VSyncEnabled = !VSyncEnabled;
                GameMain.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = VSyncEnabled;
                GameMain.GraphicsDeviceManager.ApplyChanges();
                UnsavedSettings = true;

                return(true);
            };
            vsyncTickBox.Selected = VSyncEnabled;

            y += 70;

            new GUITextBlock(new Rectangle(0, y, 100, 20), TextManager.Get("SoundVolume"), "", settingsFrame);
            GUIScrollBar soundScrollBar = new GUIScrollBar(new Rectangle(0, y + 20, 150, 20), "", 0.1f, settingsFrame);

            soundScrollBar.BarScroll = SoundVolume;
            soundScrollBar.OnMoved   = ChangeSoundVolume;
            soundScrollBar.Step      = 0.05f;

            new GUITextBlock(new Rectangle(0, y + 40, 100, 20), TextManager.Get("MusicVolume"), "", settingsFrame);
            GUIScrollBar musicScrollBar = new GUIScrollBar(new Rectangle(0, y + 60, 150, 20), "", 0.1f, settingsFrame);

            musicScrollBar.BarScroll = MusicVolume;
            musicScrollBar.OnMoved   = ChangeMusicVolume;
            musicScrollBar.Step      = 0.05f;

            x = 200;
            y = 10;

            new GUITextBlock(new Rectangle(x, y, 20, 20), TextManager.Get("ContentPackage"), "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame);
            var contentPackageDD = new GUIDropDown(new Rectangle(x, y + 20, 200, 20), "", "", settingsFrame);

            contentPackageDD.OnSelected = SelectContentPackage;

            foreach (ContentPackage contentPackage in ContentPackage.list)
            {
                contentPackageDD.AddItem(contentPackage.Name, contentPackage);
                if (SelectedContentPackage == contentPackage)
                {
                    contentPackageDD.SelectItem(contentPackage);
                }
            }

            y += 50;
            new GUITextBlock(new Rectangle(x, y, 100, 20), TextManager.Get("Controls"), "", settingsFrame);
            y += 30;
            var inputNames = Enum.GetNames(typeof(InputType));

            for (int i = 0; i < inputNames.Length; i++)
            {
                new GUITextBlock(new Rectangle(x, y, 100, 18), inputNames[i] + ": ", "", Alignment.TopLeft, Alignment.CenterLeft, settingsFrame);
                var keyBox = new GUITextBox(new Rectangle(x + 100, y, 120, 18), null, null, Alignment.TopLeft, Alignment.CenterLeft, "", settingsFrame);

                keyBox.Text          = keyMapping[i].ToString();
                keyBox.UserData      = i;
                keyBox.OnSelected   += KeyBoxSelected;
                keyBox.SelectedColor = Color.Gold * 0.3f;

                y += 20;
            }

            applyButton           = new GUIButton(new Rectangle(0, 0, 100, 20), TextManager.Get("ApplySettingsButton"), Alignment.BottomRight, "", settingsFrame);
            applyButton.OnClicked = ApplyClicked;
        }
Пример #7
0
        private GUIComponent CreateEditingHUD(bool inGame = false)
        {
            int width = 500;
            int height = spawnType == SpawnType.Path ? 80 : 200;
            int x = GameMain.GraphicsWidth / 2 - width / 2, y = 30;

            editingHUD = new GUIFrame(new RectTransform(new Point(width, height), GUI.Canvas)
            {
                ScreenSpaceOffset = new Point(x, y)
            })
            {
                UserData = this
            };

            var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.85f), editingHUD.RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.05f
            };

            if (spawnType == SpawnType.Path)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform), TextManager.Get("Editing") + " " + TextManager.Get("Waypoint"));
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform), TextManager.Get("LinkWaypoint"));
            }
            else
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform), TextManager.Get("Editing") + " " + TextManager.Get("Spawnpoint"));

                var spawnTypeContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform), isHorizontal: true)
                {
                    Stretch         = true,
                    RelativeSpacing = 0.05f
                };
                new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), spawnTypeContainer.RectTransform), TextManager.Get("SpawnType"));

                var button = new GUIButton(new RectTransform(new Vector2(0.1f, 1.0f), spawnTypeContainer.RectTransform), "-")
                {
                    UserData  = -1,
                    OnClicked = ChangeSpawnType
                };
                new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), spawnTypeContainer.RectTransform), spawnType.ToString(), textAlignment: Alignment.Center)
                {
                    UserData = "spawntypetext"
                };
                button = new GUIButton(new RectTransform(new Vector2(0.1f, 1.0f), spawnTypeContainer.RectTransform), "+")
                {
                    UserData  = 1,
                    OnClicked = ChangeSpawnType
                };


                var descText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform),
                                                TextManager.Get("IDCardDescription"), font: GUI.SmallFont);
                GUITextBox propertyBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), descText.RectTransform, Anchor.CenterRight), idCardDesc)
                {
                    MaxTextLength  = 150,
                    OnEnterPressed = EnterIDCardDesc,
                    ToolTip        = TextManager.Get("IDCardDescriptionTooltip")
                };
                propertyBox.OnTextChanged += TextBoxChanged;


                var tagsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform),
                                                TextManager.Get("IDCardTags"), font: GUI.SmallFont);
                propertyBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), tagsText.RectTransform, Anchor.CenterRight), string.Join(", ", idCardTags))
                {
                    MaxTextLength  = 60,
                    OnEnterPressed = EnterIDCardTags,
                    ToolTip        = TextManager.Get("IDCardTagsTooltip")
                };
                propertyBox.OnTextChanged += TextBoxChanged;


                var jobsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform),
                                                TextManager.Get("SpawnpointJobs"), font: GUI.SmallFont)
                {
                    ToolTip = TextManager.Get("SpawnpointJobsTooltip")
                };
                var jobDropDown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1.0f), jobsText.RectTransform, Anchor.CenterRight))
                {
                    ToolTip    = TextManager.Get("SpawnpointJobsTooltip"),
                    OnSelected = (selected, userdata) =>
                    {
                        assignedJob = userdata as JobPrefab;
                        return(true);
                    }
                };
                jobDropDown.AddItem(TextManager.Get("Any"), null);
                foreach (JobPrefab jobPrefab in JobPrefab.List)
                {
                    jobDropDown.AddItem(jobPrefab.Name, jobPrefab);
                }
                jobDropDown.SelectItem(assignedJob);
            }

            PositionEditingHUD();

            return(editingHUD);
        }
Пример #8
0
        private void CreateLevelObjectEditor(LevelObjectPrefab levelObjectPrefab)
        {
            editorContainer.ClearChildren();

            var editor = new SerializableEntityEditor(editorContainer.Content.RectTransform, levelObjectPrefab, false, true, elementHeight: 20, titleFont: GUI.LargeFont);

            if (selectedParams != null)
            {
                var commonnessContainer = new GUILayoutGroup(new RectTransform(new Point(editor.Rect.Width, 70))
                {
                    IsFixedSize = true
                },
                                                             isHorizontal: false, childAnchor: Anchor.TopCenter)
                {
                    AbsoluteSpacing = 5,
                    Stretch         = true
                };
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.4f), commonnessContainer.RectTransform),
                                 TextManager.GetWithVariable("leveleditor.levelobjcommonness", "[leveltype]", selectedParams.Name), textAlignment: Alignment.Center);
                new GUINumberInput(new RectTransform(new Vector2(0.5f, 0.4f), commonnessContainer.RectTransform), GUINumberInput.NumberType.Float)
                {
                    MinValueFloat  = 0,
                    MaxValueFloat  = 100,
                    FloatValue     = levelObjectPrefab.GetCommonness(selectedParams.Name),
                    OnValueChanged = (numberInput) =>
                    {
                        levelObjectPrefab.OverrideCommonness[selectedParams.Name] = numberInput.FloatValue;
                    }
                };
                new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), commonnessContainer.RectTransform), style: null);
                editor.AddCustomContent(commonnessContainer, 1);
            }

            Sprite sprite = levelObjectPrefab.Sprites.FirstOrDefault() ?? levelObjectPrefab.DeformableSprite?.Sprite;

            if (sprite != null)
            {
                editor.AddCustomContent(new GUIButton(new RectTransform(new Point(editor.Rect.Width / 2, (int)(25 * GUI.Scale)))
                {
                    IsFixedSize = true
                },
                                                      TextManager.Get("leveleditor.editsprite"))
                {
                    OnClicked = (btn, userdata) =>
                    {
                        editingSprite = sprite;
                        GameMain.SpriteEditorScreen.SelectSprite(editingSprite);
                        return(true);
                    }
                }, 1);
            }

            if (levelObjectPrefab.DeformableSprite != null)
            {
                var deformEditor = levelObjectPrefab.DeformableSprite.CreateEditor(editor, levelObjectPrefab.SpriteDeformations, levelObjectPrefab.Name);
                deformEditor.GetChild <GUIDropDown>().OnSelected += (selected, userdata) =>
                {
                    CreateLevelObjectEditor(selectedLevelObject);
                    return(true);
                };
                editor.AddCustomContent(deformEditor, editor.ContentCount);
            }
            //child object editing
            new GUITextBlock(new RectTransform(new Point(editor.Rect.Width, 40), editorContainer.Content.RectTransform),
                             TextManager.Get("leveleditor.childobjects"), font: GUI.SubHeadingFont, textAlignment: Alignment.BottomCenter);
            foreach (LevelObjectPrefab.ChildObject childObj in levelObjectPrefab.ChildObjects)
            {
                var childObjFrame = new GUIFrame(new RectTransform(new Point(editor.Rect.Width, 30)));
                var paddedFrame   = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), childObjFrame.RectTransform, Anchor.Center), isHorizontal: true)
                {
                    Stretch         = true,
                    RelativeSpacing = 0.05f
                };
                var selectedChildObj = childObj;
                var dropdown         = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1.0f), paddedFrame.RectTransform), elementCount: 10, selectMultiple: true);
                foreach (LevelObjectPrefab objPrefab in LevelObjectPrefab.List)
                {
                    dropdown.AddItem(objPrefab.Name, objPrefab);
                    if (childObj.AllowedNames.Contains(objPrefab.Name))
                    {
                        dropdown.SelectItem(objPrefab);
                    }
                }
                dropdown.OnSelected = (selected, obj) =>
                {
                    childObj.AllowedNames = dropdown.SelectedDataMultiple.Select(d => ((LevelObjectPrefab)d).Name).ToList();
                    return(true);
                };
                new GUINumberInput(new RectTransform(new Vector2(0.2f, 1.0f), paddedFrame.RectTransform), GUINumberInput.NumberType.Int)
                {
                    MinValueInt    = 0,
                    MaxValueInt    = 10,
                    OnValueChanged = (numberInput) =>
                    {
                        selectedChildObj.MinCount = numberInput.IntValue;
                        selectedChildObj.MaxCount = Math.Max(selectedChildObj.MaxCount, selectedChildObj.MinCount);
                    }
                }.IntValue = childObj.MinCount;
                new GUINumberInput(new RectTransform(new Vector2(0.2f, 1.0f), paddedFrame.RectTransform), GUINumberInput.NumberType.Int)
                {
                    MinValueInt    = 0,
                    MaxValueInt    = 10,
                    OnValueChanged = (numberInput) =>
                    {
                        selectedChildObj.MaxCount = numberInput.IntValue;
                        selectedChildObj.MinCount = Math.Min(selectedChildObj.MaxCount, selectedChildObj.MinCount);
                    }
                }.IntValue = childObj.MaxCount;

                new GUIButton(new RectTransform(new Vector2(0.1f, 1.0f), paddedFrame.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "GUICancelButton")
                {
                    OnClicked = (btn, userdata) =>
                    {
                        selectedLevelObject.ChildObjects.Remove(selectedChildObj);
                        CreateLevelObjectEditor(selectedLevelObject);
                        return(true);
                    }
                };

                childObjFrame.RectTransform.Parent = editorContainer.Content.RectTransform;
            }

            var buttonContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.01f), editorContainer.Content.RectTransform), style: null);

            new GUIButton(new RectTransform(new Point(editor.Rect.Width / 2, 20), buttonContainer.RectTransform, Anchor.Center),
                          TextManager.Get("leveleditor.addchildobject"))
            {
                OnClicked = (btn, userdata) =>
                {
                    selectedLevelObject.ChildObjects.Add(new LevelObjectPrefab.ChildObject());
                    CreateLevelObjectEditor(selectedLevelObject);
                    return(true);
                }
            };
            buttonContainer.RectTransform.MinSize = buttonContainer.RectTransform.Children.First().MinSize;

            //light editing
            new GUITextBlock(new RectTransform(new Point(editor.Rect.Width, 40), editorContainer.Content.RectTransform),
                             TextManager.Get("leveleditor.lightsources"), textAlignment: Alignment.BottomCenter, font: GUI.SubHeadingFont);
            foreach (LightSourceParams lightSourceParams in selectedLevelObject.LightSourceParams)
            {
                new SerializableEntityEditor(editorContainer.Content.RectTransform, lightSourceParams, inGame: false, showName: true);
            }
            buttonContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.01f), editorContainer.Content.RectTransform), style: null);
            new GUIButton(new RectTransform(new Point(editor.Rect.Width / 2, 20), buttonContainer.RectTransform, Anchor.Center),
                          TextManager.Get("leveleditor.addlightsource"))
            {
                OnClicked = (btn, userdata) =>
                {
                    selectedLevelObject.LightSourceTriggerIndex.Add(-1);
                    selectedLevelObject.LightSourceParams.Add(new LightSourceParams(100.0f, Color.White));
                    CreateLevelObjectEditor(selectedLevelObject);
                    return(true);
                }
            };
            buttonContainer.RectTransform.MinSize = buttonContainer.RectTransform.Children.First().MinSize;
        }
Пример #9
0
        public void CreateSettingsFrame(Tab selectedTab = Tab.Graphics)
        {
            settingsFrame = new GUIFrame(new RectTransform(new Vector2(0.8f, 0.8f), GUI.Canvas, Anchor.Center));

            var settingsFramePadding = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), settingsFrame.RectTransform, Anchor.TopCenter)
            {
                RelativeOffset = new Vector2(0.0f, 0.05f)
            })
            {
                RelativeSpacing = 0.01f, IsHorizontal = true
            };

            /// General tab --------------------------------------------------------------

            var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform),
                             TextManager.Get("Settings"), textAlignment: Alignment.TopLeft, font: GUI.LargeFont);

            var generalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), leftPanel.RectTransform, Anchor.TopLeft));

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
            var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.75f), generalLayoutGroup.RectTransform))
            {
                CanBeFocused     = false,
                ScrollBarVisible = true
            };

            foreach (ContentPackage contentPackage in ContentPackage.List)
            {
                var tickBox = new GUITickBox(new RectTransform(new Point(32, 32), contentPackageList.Content.RectTransform), contentPackage.Name)
                {
                    UserData   = contentPackage,
                    OnSelected = SelectContentPackage,
                    Selected   = SelectedContentPackages.Contains(contentPackage)
                };
                if (!contentPackage.IsCompatible())
                {
                    tickBox.TextColor = Color.Red;
                    tickBox.Enabled   = false;
                    tickBox.ToolTip   = TextManager.Get(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
                                        .Replace("[packagename]", contentPackage.Name)
                                        .Replace("[packageversion]", contentPackage.GameVersion.ToString())
                                        .Replace("[gameversion]", GameMain.Version.ToString());
                }
                else if (contentPackage.CorePackage && !contentPackage.ContainsRequiredCorePackageFiles(out List <ContentType> missingContentTypes))
                {
                    tickBox.TextColor = Color.Red;
                    tickBox.Enabled   = false;
                    tickBox.ToolTip   = TextManager.Get("ContentPackageMissingCoreFiles")
                                        .Replace("[packagename]", contentPackage.Name)
                                        .Replace("[missingfiletypes]", string.Join(", ", missingContentTypes));
                }
            }

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.045f), generalLayoutGroup.RectTransform), TextManager.Get("Language"));
            var languageDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.045f), generalLayoutGroup.RectTransform));

            foreach (string language in TextManager.AvailableLanguages)
            {
                languageDD.AddItem(TextManager.Get("Language." + language), language);
            }
            languageDD.SelectItem(TextManager.Language);
            languageDD.OnSelected = (guiComponent, obj) =>
            {
                string newLanguage = obj as string;
                if (newLanguage == Language)
                {
                    return(true);
                }

                UnsavedSettings = true;
                Language        = newLanguage;

                new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredLanguage"));

                return(true);
            };

            var rightPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.99f - leftPanel.RectTransform.RelativeSize.X, 0.95f),
                                                                  settingsFramePadding.RectTransform, Anchor.TopLeft));

            var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), rightPanel.RectTransform, Anchor.TopCenter), isHorizontal: true);

            var paddedFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), rightPanel.RectTransform, Anchor.Center), style: null);


            tabs       = new GUIFrame[Enum.GetValues(typeof(Tab)).Length];
            tabButtons = new GUIButton[tabs.Length];
            foreach (Tab tab in Enum.GetValues(typeof(Tab)))
            {
                tabs[(int)tab] = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.91f), paddedFrame.RectTransform), style: "InnerFrame")
                {
                    UserData = tab
                };
                tabButtons[(int)tab] = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonHolder.RectTransform),
                                                     TextManager.Get("SettingsTab." + tab.ToString()), style: "GUITabButton")
                {
                    UserData  = tab,
                    OnClicked = (bt, userdata) => { SelectTab((Tab)userdata); return(true); }
                };
            }

            var buttonArea = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.08f), paddedFrame.RectTransform, Anchor.BottomCenter), style: null);

            /// Graphics tab --------------------------------------------------------------

            var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.TopLeft)
            {
                RelativeOffset = new Vector2(0.025f, 0.02f)
            })
            {
                RelativeSpacing = 0.01f
            };
            var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.TopRight)
            {
                RelativeOffset = new Vector2(0.025f, 0.02f)
            })
            {
                RelativeSpacing = 0.01f
            };

            var supportedDisplayModes = new List <DisplayMode>();

            foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes)
            {
                if (supportedDisplayModes.Any(m => m.Width == mode.Width && m.Height == mode.Height))
                {
                    continue;
                }
#if OSX
                // Monogame currently doesn't support retina displays
                // so we need to disable resolutions above the viewport size.

                // In a bundled .app you just disable HiDPI in the info.plist
                // but that's probably not gonna happen.
                if (mode.Width > GameMain.Instance.GraphicsDevice.DisplayMode.Width || mode.Height > GameMain.Instance.GraphicsDevice.DisplayMode.Height)
                {
                    continue;
                }
#endif
                supportedDisplayModes.Add(mode);
            }

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("Resolution"));
            var resolutionDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), elementCount: supportedDisplayModes.Count)
            {
                OnSelected = SelectResolution,
#if OSX
                ButtonEnabled = GameMain.Config.WindowMode == WindowMode.Windowed
#endif
            };

            foreach (DisplayMode mode in supportedDisplayModes)
            {
                if (mode.Width < MinSupportedResolution.X || mode.Height < MinSupportedResolution.Y)
                {
                    continue;
                }
                resolutionDD.AddItem(mode.Width + "x" + mode.Height, mode);
                if (GraphicsWidth == mode.Width && GraphicsHeight == mode.Height)
                {
                    resolutionDD.SelectItem(mode);
                }
            }

            if (resolutionDD.SelectedItemData == null)
            {
                resolutionDD.SelectItem(GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.Last());
            }

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("DisplayMode"));
            var displayModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform));

            displayModeDD.AddItem(TextManager.Get("Fullscreen"), WindowMode.Fullscreen);
            displayModeDD.AddItem(TextManager.Get("Windowed"), WindowMode.Windowed);
#if (!OSX)
            displayModeDD.AddItem(TextManager.Get("BorderlessWindowed"), WindowMode.BorderlessWindowed);
            displayModeDD.SelectItem(GameMain.Config.WindowMode);
#else
            // Fullscreen option will just set itself to borderless on macOS.
            if (GameMain.Config.WindowMode == WindowMode.BorderlessWindowed)
            {
                displayModeDD.SelectItem(WindowMode.Fullscreen);
            }
            else
            {
                displayModeDD.SelectItem(GameMain.Config.WindowMode);
            }
#endif
            displayModeDD.OnSelected = (guiComponent, obj) =>
            {
                UnsavedSettings            = true;
                GameMain.Config.WindowMode = (WindowMode)guiComponent.UserData;
#if OSX
                resolutionDD.ButtonEnabled = GameMain.Config.WindowMode == WindowMode.Windowed;
#endif
                return(true);
            };

            GUITickBox vsyncTickBox = new GUITickBox(new RectTransform(new Point(32, 32), leftColumn.RectTransform), TextManager.Get("EnableVSync"))
            {
                ToolTip    = TextManager.Get("EnableVSyncToolTip"),
                OnSelected = (GUITickBox box) =>
                {
                    VSyncEnabled = box.Selected;
                    GameMain.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = VSyncEnabled;
                    GameMain.GraphicsDeviceManager.ApplyChanges();
                    UnsavedSettings = true;

                    return(true);
                },
                Selected = VSyncEnabled
            };

            GUITextBlock particleLimitText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("ParticleLimit"));
            GUIScrollBar particleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                                                              barSize: 0.1f)
            {
                UserData  = particleLimitText,
                BarScroll = (ParticleLimit - 200) / 1300.0f,
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    ParticleLimit = 200 + (int)(scroll * 1300.0f);
                    return(true);
                },
                Step = 0.1f
            };
            particleScrollBar.OnMoved(particleScrollBar, particleScrollBar.BarScroll);

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("LosEffect"));
            var losModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform));
            losModeDD.AddItem(TextManager.Get("LosModeNone"), LosMode.None);
            losModeDD.AddItem(TextManager.Get("LosModeTransparent"), LosMode.Transparent);
            losModeDD.AddItem(TextManager.Get("LosModeOpaque"), LosMode.Opaque);
            losModeDD.SelectItem(GameMain.Config.LosMode);
            losModeDD.OnSelected = (guiComponent, obj) =>
            {
                UnsavedSettings         = true;
                GameMain.Config.LosMode = (LosMode)guiComponent.UserData;
                //don't allow changing los mode when playing as a client
                if (GameMain.Client == null)
                {
                    GameMain.LightManager.LosMode = GameMain.Config.LosMode;
                }
                return(true);
            };

            GUITextBlock LightText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("LightMapScale"))
            {
                ToolTip = TextManager.Get("LightMapScaleToolTip")
            };
            GUIScrollBar lightScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                                                           barSize: 0.1f)
            {
                UserData  = LightText,
                ToolTip   = TextManager.Get("LightMapScaleToolTip"),
                BarScroll = MathUtils.InverseLerp(0.2f, 1.0f, LightMapScale),
                OnMoved   = (scrollBar, barScroll) =>
                {
                    ChangeSliderText(scrollBar, barScroll);
                    LightMapScale   = MathHelper.Lerp(0.2f, 1.0f, barScroll);
                    UnsavedSettings = true; return(true);
                },
                Step = 0.25f
            };
            lightScrollBar.OnMoved(lightScrollBar, lightScrollBar.BarScroll);

            new GUITickBox(new RectTransform(new Point(32, 32), rightColumn.RectTransform), TextManager.Get("SpecularLighting"))
            {
                ToolTip    = TextManager.Get("SpecularLightingToolTip"),
                Selected   = SpecularityEnabled,
                OnSelected = (tickBox) =>
                {
                    SpecularityEnabled = tickBox.Selected;
                    UnsavedSettings    = true;
                    return(true);
                }
            };

            new GUITickBox(new RectTransform(new Point(32, 32), rightColumn.RectTransform), TextManager.Get("ChromaticAberration"))
            {
                ToolTip    = TextManager.Get("ChromaticAberrationToolTip"),
                Selected   = ChromaticAberrationEnabled,
                OnSelected = (tickBox) =>
                {
                    ChromaticAberrationEnabled = tickBox.Selected;
                    UnsavedSettings            = true;
                    return(true);
                }
            };

            GUITextBlock HUDScaleText      = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("HUDScale"));
            GUIScrollBar HUDScaleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                                                              barSize: 0.1f)
            {
                UserData  = HUDScaleText,
                BarScroll = (HUDScale - MinHUDScale) / (MaxHUDScale - MinHUDScale),
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    HUDScale        = MathHelper.Lerp(MinHUDScale, MaxHUDScale, scroll);
                    UnsavedSettings = true;
                    OnHUDScaleChanged?.Invoke();
                    return(true);
                },
                Step = 0.05f
            };
            HUDScaleScrollBar.OnMoved(HUDScaleScrollBar, HUDScaleScrollBar.BarScroll);

            GUITextBlock inventoryScaleText      = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("InventoryScale"));
            GUIScrollBar inventoryScaleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), barSize: 0.1f)
            {
                UserData  = inventoryScaleText,
                BarScroll = (InventoryScale - MinInventoryScale) / (MaxInventoryScale - MinInventoryScale),
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    InventoryScale  = MathHelper.Lerp(MinInventoryScale, MaxInventoryScale, scroll);
                    UnsavedSettings = true;
                    return(true);
                },
                Step = 0.05f
            };
            inventoryScaleScrollBar.OnMoved(inventoryScaleScrollBar, inventoryScaleScrollBar.BarScroll);

            /// Audio tab ----------------------------------------------------------------

            var audioSliders = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.Audio].RectTransform, Anchor.TopCenter)
            {
                RelativeOffset = new Vector2(0.0f, 0.02f)
            })
            {
                RelativeSpacing = 0.01f
            };

            GUITextBlock soundVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("SoundVolume"));
            GUIScrollBar soundScrollBar  = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
                                                            barSize: 0.05f)
            {
                UserData  = soundVolumeText,
                BarScroll = SoundVolume,
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    SoundVolume = scroll;
                    return(true);
                },
                Step = 0.05f
            };
            soundScrollBar.OnMoved(soundScrollBar, soundScrollBar.BarScroll);

            GUITextBlock musicVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("MusicVolume"));
            GUIScrollBar musicScrollBar  = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
                                                            barSize: 0.05f)
            {
                UserData  = musicVolumeText,
                BarScroll = MusicVolume,
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    MusicVolume = scroll;
                    return(true);
                },
                Step = 0.05f
            };
            musicScrollBar.OnMoved(musicScrollBar, musicScrollBar.BarScroll);

            GUITextBlock voiceChatVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("VoiceChatVolume"));
            GUIScrollBar voiceChatScrollBar  = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
                                                                barSize: 0.05f)
            {
                UserData  = voiceChatVolumeText,
                BarScroll = VoiceChatVolume,
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    VoiceChatVolume = scroll;
                    return(true);
                },
                Step = 0.05f
            };
            voiceChatScrollBar.OnMoved(voiceChatScrollBar, voiceChatScrollBar.BarScroll);

            GUITickBox muteOnFocusLostBox = new GUITickBox(new RectTransform(new Point(32, 32), audioSliders.RectTransform), TextManager.Get("MuteOnFocusLost"));
            muteOnFocusLostBox.Selected   = MuteOnFocusLost;
            muteOnFocusLostBox.ToolTip    = TextManager.Get("MuteOnFocusLostToolTip");
            muteOnFocusLostBox.OnSelected = (tickBox) =>
            {
                MuteOnFocusLost = tickBox.Selected;
                UnsavedSettings = true;
                return(true);
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("VoiceChat"));

            IList <string> deviceNames = Alc.GetString((IntPtr)null, AlcGetStringList.CaptureDeviceSpecifier);
            foreach (string name in deviceNames)
            {
                DebugConsole.NewMessage(name + " " + name.Length.ToString(), Color.Lime);
            }

            if (string.IsNullOrWhiteSpace(VoiceCaptureDevice))
            {
                VoiceCaptureDevice = deviceNames[0];
            }
#if (!OSX)
            var deviceList = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), VoiceCaptureDevice, deviceNames.Count);
            foreach (string name in deviceNames)
            {
                deviceList.AddItem(name, name);
            }
            deviceList.OnSelected = (GUIComponent selected, object obj) =>
            {
                string name = obj as string;
                if (VoiceCaptureDevice == name)
                {
                    return(true);
                }

                VoipCapture.ChangeCaptureDevice(name);
                return(true);
            };
#else
            var suavemente = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice)
            {
                ToolTip       = TextManager.Get("CurrentDeviceToolTip.OSX"),
                TextAlignment = Alignment.CenterX
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 0.15f), audioSliders.RectTransform), TextManager.Get("RefreshDefaultDevice"))
            {
                ToolTip   = TextManager.Get("RefreshDefaultDeviceToolTip"),
                OnClicked = (bt, userdata) =>
                {
                    deviceNames = Alc.GetString((IntPtr)null, AlcGetStringList.CaptureDeviceSpecifier);
                    if (VoiceCaptureDevice == deviceNames[0])
                    {
                        return(true);
                    }

                    VoipCapture.ChangeCaptureDevice(deviceNames[0]);
                    suavemente.Text = TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice;
                    suavemente.Flash(Color.Blue);

                    return(true);
                }
            };
#endif
            //var radioButtonFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.12f), audioSliders.RectTransform));

            GUIRadioButtonGroup voiceMode = new GUIRadioButtonGroup();
            for (int i = 0; i < 3; i++)
            {
                string langStr = "VoiceMode." + ((VoiceMode)i).ToString();
                var    tick    = new GUITickBox(new RectTransform(new Point(32, 32), audioSliders.RectTransform), TextManager.Get(langStr))
                {
                    ToolTip = TextManager.Get(langStr + "ToolTip")
                };

                voiceMode.AddRadioButton((VoiceMode)i, tick);
            }

            var micVolumeText   = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("MicrophoneVolume"));
            var micVolumeSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
                                                   barSize: 0.05f)
            {
                UserData  = micVolumeText,
                BarScroll = (float)Math.Sqrt(MathUtils.InverseLerp(0.2f, 5.0f, MicrophoneVolume)),
                OnMoved   = (scrollBar, scroll) =>
                {
                    MicrophoneVolume = MathHelper.Lerp(0.2f, 5.0f, scroll * scroll);
                    MicrophoneVolume = (float)Math.Round(MicrophoneVolume, 1);
                    ChangeSliderText(scrollBar, MicrophoneVolume);
                    scrollBar.Step = 0.05f;
                    return(true);
                },
                Step = 0.05f
            };
            micVolumeSlider.OnMoved(micVolumeSlider, micVolumeSlider.BarScroll);


            var extraVoiceSettingsContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), audioSliders.RectTransform, Anchor.BottomCenter), style: null);

            var voiceInputContainer = new GUILayoutGroup(new RectTransform(Vector2.One, extraVoiceSettingsContainer.RectTransform, Anchor.BottomCenter));
            new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.25f), voiceInputContainer.RectTransform), TextManager.Get("InputType.Voice") + ": ");
            var voiceKeyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 0.25f), voiceInputContainer.RectTransform, Anchor.TopRight),
                                             text: keyMapping[(int)InputType.Voice].ToString())
            {
                UserData = InputType.Voice
            };
            voiceKeyBox.OnSelected   += KeyBoxSelected;
            voiceKeyBox.SelectedColor = Color.Gold * 0.3f;

            var          voiceActivityGroup = new GUILayoutGroup(new RectTransform(Vector2.One, extraVoiceSettingsContainer.RectTransform));
            GUITextBlock noiseGateText      = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.25f), voiceActivityGroup.RectTransform), TextManager.Get("NoiseGateThreshold"))
            {
                TextGetter = () =>
                {
                    return(TextManager.Get("NoiseGateThreshold") + " " + ((int)NoiseGateThreshold).ToString() + " dB");
                }
            };
            var dbMeter = new GUIProgressBar(new RectTransform(new Vector2(1.0f, 0.25f), voiceActivityGroup.RectTransform), 0.0f, Color.Lime);
            dbMeter.ProgressGetter = () =>
            {
                if (VoipCapture.Instance == null)
                {
                    return(0.0f);
                }
                dbMeter.Color = VoipCapture.Instance.LastdB > NoiseGateThreshold ? Color.Lime : Color.Orange; //TODO: i'm a filthy hack
                return(((float)VoipCapture.Instance.LastdB + 100.0f) / 100.0f);
            };
            var noiseGateSlider = new GUIScrollBar(new RectTransform(Vector2.One, dbMeter.RectTransform, Anchor.Center), color: Color.White, barSize: 0.03f);
            noiseGateSlider.Frame.Visible  = false;
            noiseGateSlider.Step           = 0.01f;
            noiseGateSlider.Range          = new Vector2(-100.0f, 0.0f);
            noiseGateSlider.BarScrollValue = NoiseGateThreshold;
            noiseGateSlider.OnMoved        = (GUIScrollBar scrollBar, float barScroll) =>
            {
                NoiseGateThreshold = scrollBar.BarScrollValue;
                UnsavedSettings    = true;
                return(true);
            };

            voiceMode.OnSelect = (GUIRadioButtonGroup rbg, Enum value) =>
            {
                if (rbg.Selected != null && rbg.Selected.Equals(value))
                {
                    return;
                }
                try
                {
                    VoiceMode vMode = (VoiceMode)value;
                    VoiceSetting = vMode;
                    if (vMode == VoiceMode.Activity)
                    {
                        voiceActivityGroup.Visible = true;
                        if (GameMain.Client == null && VoipCapture.Instance == null)
                        {
                            VoipCapture.Create(GameMain.Config.VoiceCaptureDevice);
                            if (VoipCapture.Instance == null)
                            {
                                VoiceSetting = vMode = VoiceMode.Disabled;
                                voiceInputContainer.Visible = false;
                                voiceActivityGroup.Visible  = false;
                                return;
                            }
                        }
                    }
                    else
                    {
                        voiceActivityGroup.Visible = false;
                        if (GameMain.Client == null)
                        {
                            VoipCapture.Instance?.Dispose();
                        }
                    }

                    voiceInputContainer.Visible = (vMode == VoiceMode.PushToTalk);
                    UnsavedSettings             = true;
                }
                catch (Exception e)
                {
                    DebugConsole.ThrowError("Failed to set voice capture mode.", e);
                    GameAnalyticsManager.AddErrorEventOnce("SetVoiceCaptureMode", GameAnalyticsSDK.Net.EGAErrorSeverity.Error, "Failed to set voice capture mode. " + e.Message + "\n" + e.StackTrace);
                    VoiceSetting = VoiceMode.Disabled;
                }
            };
            voiceMode.Selected = VoiceSetting;

            /// Controls tab -------------------------------------------------------------
            var controlsLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.Controls].RectTransform, Anchor.TopCenter)
            {
                RelativeOffset = new Vector2(0.0f, 0.02f)
            })
            {
                RelativeSpacing = 0.01f
            };

            GUITextBlock aimAssistText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform), TextManager.Get("AimAssist"))
            {
                ToolTip = TextManager.Get("AimAssistToolTip")
            };
            GUIScrollBar aimAssistSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform),
                                                            barSize: 0.05f)
            {
                UserData  = aimAssistText,
                BarScroll = MathUtils.InverseLerp(0.0f, 5.0f, AimAssistAmount),
                ToolTip   = TextManager.Get("AimAssistToolTip"),
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    AimAssistAmount = MathHelper.Lerp(0.0f, 5.0f, scroll);
                    return(true);
                },
                Step = 0.1f
            };
            aimAssistSlider.OnMoved(aimAssistSlider, aimAssistSlider.BarScroll);

            new GUITickBox(new RectTransform(new Point(32, 32), controlsLayoutGroup.RectTransform), TextManager.Get("EnableMouseLook"))
            {
                ToolTip    = TextManager.Get("EnableMouseLookToolTip"),
                Selected   = EnableMouseLook,
                OnSelected = (tickBox) =>
                {
                    EnableMouseLook = tickBox.Selected;
                    UnsavedSettings = true;
                    return(true);
                }
            };

            var inputFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.75f), controlsLayoutGroup.RectTransform), isHorizontal: true)
            {
                Stretch = true, RelativeSpacing = 0.03f
            };

            var inputColumnLeft = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), inputFrame.RectTransform))
            {
                Stretch = true, RelativeSpacing = 0.02f
            };
            var inputColumnRight = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), inputFrame.RectTransform))
            {
                Stretch = true, RelativeSpacing = 0.02f
            };

            var inputNames = Enum.GetValues(typeof(InputType));
            for (int i = 0; i < inputNames.Length; i++)
            {
                var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), (i <= (inputNames.Length / 2.2f) ? inputColumnLeft : inputColumnRight).RectTransform))
                {
                    Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f, Color = new Color(12, 14, 15, 215)
                };
                new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft)
                {
                    MinSize = new Point(150, 0)
                },
                                 TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont)
                {
                    ForceUpperCase = true
                };
                var keyBox = new GUITextBox(new RectTransform(new Vector2(0.7f, 1.0f), inputContainer.RectTransform),
                                            text: keyMapping[i].ToString(), font: GUI.SmallFont)
                {
                    UserData = i
                };
                keyBox.OnSelected   += KeyBoxSelected;
                keyBox.SelectedColor = Color.Gold * 0.3f;
            }

            var resetControlsHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), controlsLayoutGroup.RectTransform), isHorizontal: true)
            {
                RelativeSpacing = 0.02f
            };

            new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetDefaultBindings"))
            {
                ToolTip   = TextManager.Get("SetDefaultBindingsToolTip"),
                OnClicked = (button, data) =>
                {
                    ResetControls(legacy: false);
                    return(true);
                }
            };

            new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetLegacyBindings"))
            {
                ToolTip   = TextManager.Get("SetLegacyBindingsToolTip"),
                OnClicked = (button, data) =>
                {
                    ResetControls(legacy: true);
                    return(true);
                }
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);

            new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
                          TextManager.Get("Cancel"), style: "GUIButtonLarge")
            {
                IgnoreLayoutGroups = true,
                OnClicked          = (x, y) =>
                {
                    if (UnsavedSettings)
                    {
                        LoadPlayerConfig();
                    }
                    if (Screen.Selected == GameMain.MainMenuScreen)
                    {
                        GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
                    }
                    GUI.SettingsMenuOpen = false;
                    return(true);
                }
            };

            new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonArea.RectTransform, Anchor.BottomCenter),
                          TextManager.Get("Reset"), style: "GUIButtonLarge")
            {
                IgnoreLayoutGroups = true,
                OnClicked          = (button, data) =>
                {
                    // TODO: add a prompt
                    LoadDefaultConfig();
                    CheckBindings(true);
                    RefreshItemMessages();
                    ApplySettings();
                    if (Screen.Selected == GameMain.MainMenuScreen)
                    {
                        GameMain.MainMenuScreen.ResetSettingsFrame(currentTab);
                    }
                    else
                    {
                        ResetSettingsFrame();
                        CreateSettingsFrame(currentTab);
                    }
                    return(true);
                }
            };

            applyButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight),
                                        TextManager.Get("ApplySettingsButton"), style: "GUIButtonLarge")
            {
                IgnoreLayoutGroups = true,
                Enabled            = false
            };
            applyButton.OnClicked = ApplyClicked;

            UnsavedSettings = false; // Reset unsaved settings to false once the UI has been created
            SelectTab(selectedTab);
        }
Пример #10
0
        private GUIComponent CreateEditingHUD(bool inGame = false)
        {
            List <ObjectProperty> editableProperties = inGame ? GetProperties <InGameEditable>() : GetProperties <Editable>();

            int requiredItemCount = 0;

            if (!inGame)
            {
                foreach (ItemComponent ic in components)
                {
                    requiredItemCount += ic.requiredItems.Count;
                }
            }

            int width = 450;
            int height = 80 + requiredItemCount * 20;
            int x = GameMain.GraphicsWidth / 2 - width / 2, y = 10;

            foreach (var objectProperty in editableProperties)
            {
                var editable = objectProperty.Attributes.OfType <Editable>().FirstOrDefault();
                if (editable != null)
                {
                    height += (int)(Math.Ceiling(editable.MaxLength / 40.0f) * 18.0f) + 5;
                }
            }

            editingHUD          = new GUIFrame(new Rectangle(x, y, width, height), "");
            editingHUD.Padding  = new Vector4(10, 10, 0, 0);
            editingHUD.UserData = this;

            new GUITextBlock(new Rectangle(0, 0, 100, 20), prefab.Name, "",
                             Alignment.TopLeft, Alignment.TopLeft, editingHUD, false, GUI.LargeFont);

            y += 25;

            if (!inGame)
            {
                if (prefab.IsLinkable)
                {
                    new GUITextBlock(new Rectangle(0, 5, 0, 20), "Hold space to link to another item",
                                     "", Alignment.TopRight, Alignment.TopRight, editingHUD).Font = GUI.SmallFont;
                }
                foreach (ItemComponent ic in components)
                {
                    foreach (RelatedItem relatedItem in ic.requiredItems)
                    {
                        new GUITextBlock(new Rectangle(0, y, 100, 15), ic.Name + ": " + relatedItem.Type.ToString() + " required", "", Alignment.TopLeft, Alignment.CenterLeft, editingHUD, false, GUI.SmallFont);
                        GUITextBox namesBox = new GUITextBox(new Rectangle(-10, y, 160, 15), Alignment.Right, "", editingHUD);
                        namesBox.Font = GUI.SmallFont;

                        PropertyDescriptorCollection properties = TypeDescriptor.GetProperties(relatedItem);
                        PropertyDescriptor           property   = properties.Find("JoinedNames", false);

                        namesBox.Text           = relatedItem.JoinedNames;
                        namesBox.UserData       = new ObjectProperty(property, relatedItem);
                        namesBox.OnEnterPressed = EnterProperty;
                        namesBox.OnTextChanged  = PropertyChanged;

                        y += 20;
                    }
                }
                if (requiredItemCount > 0)
                {
                    y += 10;
                }
            }

            foreach (var objectProperty in editableProperties)
            {
                int boxHeight = 18;
                var editable  = objectProperty.Attributes.OfType <Editable>().FirstOrDefault();
                if (editable != null)
                {
                    boxHeight = (int)(Math.Ceiling(editable.MaxLength / 40.0f) * 18.0f);
                }

                object value = objectProperty.GetValue();

                if (value is bool)
                {
                    GUITickBox propertyTickBox = new GUITickBox(new Rectangle(10, y, 18, boxHeight), objectProperty.Name,
                                                                Alignment.Left, editingHUD);
                    propertyTickBox.Font = GUI.SmallFont;

                    propertyTickBox.Selected = (bool)value;

                    propertyTickBox.UserData   = objectProperty;
                    propertyTickBox.OnSelected = EnterProperty;
                }
                else if (value.GetType().IsEnum)
                {
                    new GUITextBlock(new Rectangle(0, y, 100, 18), objectProperty.Name, "", Alignment.TopLeft, Alignment.Left, editingHUD, false, GUI.SmallFont);
                    GUIDropDown enumDropDown = new GUIDropDown(new Rectangle(180, y, 250, boxHeight), "", "", editingHUD);
                    foreach (object enumValue in Enum.GetValues(value.GetType()))
                    {
                        var enumTextBlock = new GUITextBlock(new Rectangle(0, 0, 200, 25), enumValue.ToString(), "", enumDropDown);
                        enumTextBlock.UserData = enumValue;
                    }

                    enumDropDown.OnSelected += (selected, val) =>
                    {
                        objectProperty.TrySetValue(val);
                        return(true);
                    };

                    enumDropDown.SelectItem(value);
                }
                else
                {
                    new GUITextBlock(new Rectangle(0, y, 100, 18), objectProperty.Name, "", Alignment.TopLeft, Alignment.Left, editingHUD, false, GUI.SmallFont);

                    GUITextBox propertyBox = new GUITextBox(new Rectangle(180, y, 250, boxHeight), "", editingHUD);
                    propertyBox.Font = GUI.SmallFont;
                    if (boxHeight > 18)
                    {
                        propertyBox.Wrap = true;
                    }

                    if (value != null)
                    {
                        if (value is float)
                        {
                            propertyBox.Text = ((float)value).ToString("G", System.Globalization.CultureInfo.InvariantCulture);
                        }
                        else
                        {
                            propertyBox.Text = value.ToString();
                        }
                    }

                    propertyBox.UserData       = objectProperty;
                    propertyBox.OnEnterPressed = EnterProperty;
                    propertyBox.OnTextChanged  = PropertyChanged;
                }
                y = y + boxHeight + 5;
            }
            return(editingHUD);
        }
Пример #11
0
        public LevelEditorScreen()
        {
            cam = new Camera()
            {
                MinZoom = 0.01f,
                MaxZoom = 1.0f
            };

            leftPanel = new GUIFrame(new RectTransform(new Vector2(0.125f, 0.8f), Frame.RectTransform)
            {
                MinSize = new Point(150, 0)
            });
            var paddedLeftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), leftPanel.RectTransform, Anchor.CenterLeft)
            {
                RelativeOffset = new Vector2(0.02f, 0.0f)
            })
            {
                Stretch         = true,
                RelativeSpacing = 0.01f
            };

            paramsList             = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.3f), paddedLeftPanel.RectTransform));
            paramsList.OnSelected += (GUIComponent component, object obj) =>
            {
                selectedParams = obj as LevelGenerationParams;
                editorContainer.ClearChildren();
                SortLevelObjectsList(selectedParams);
                new SerializableEntityEditor(editorContainer.Content.RectTransform, selectedParams, false, true, elementHeight: 20);
                return(true);
            };

            var ruinTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedLeftPanel.RectTransform), TextManager.Get("leveleditor.ruinparams"), font: GUI.SubHeadingFont);

            ruinParamsList             = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedLeftPanel.RectTransform));
            ruinParamsList.OnSelected += (GUIComponent component, object obj) =>
            {
                var ruinGenerationParams = obj as RuinGenerationParams;
                editorContainer.ClearChildren();
                new SerializableEntityEditor(editorContainer.Content.RectTransform, ruinGenerationParams, false, true, elementHeight: 20);
                return(true);
            };

            var outpostTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedLeftPanel.RectTransform), TextManager.Get("leveleditor.outpostparams"), font: GUI.SubHeadingFont);

            GUITextBlock.AutoScaleAndNormalize(ruinTitle, outpostTitle);

            outpostParamsList             = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.2f), paddedLeftPanel.RectTransform));
            outpostParamsList.OnSelected += (GUIComponent component, object obj) =>
            {
                var outpostGenerationParams = obj as OutpostGenerationParams;
                editorContainer.ClearChildren();
                var outpostParamsEditor = new SerializableEntityEditor(editorContainer.Content.RectTransform, outpostGenerationParams, false, true, elementHeight: 20);

                // location type -------------------------

                var locationTypeGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, 20)), isHorizontal: true, childAnchor: Anchor.CenterLeft)
                {
                    Stretch = true
                };

                new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), locationTypeGroup.RectTransform), TextManager.Get("outpostmoduleallowedlocationtypes"), textAlignment: Alignment.CenterLeft);
                HashSet <string> availableLocationTypes = new HashSet <string> {
                    "any"
                };
                foreach (LocationType locationType in LocationType.List)
                {
                    availableLocationTypes.Add(locationType.Identifier);
                }

                var locationTypeDropDown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1f), locationTypeGroup.RectTransform),
                                                           text: string.Join(", ", outpostGenerationParams.AllowedLocationTypes.Select(lt => TextManager.Capitalize(lt)) ?? "any".ToEnumerable()), selectMultiple: true);
                foreach (string locationType in availableLocationTypes)
                {
                    locationTypeDropDown.AddItem(TextManager.Capitalize(locationType), locationType);
                    if (outpostGenerationParams.AllowedLocationTypes.Contains(locationType))
                    {
                        locationTypeDropDown.SelectItem(locationType);
                    }
                }
                if (!outpostGenerationParams.AllowedLocationTypes.Any())
                {
                    locationTypeDropDown.SelectItem("any");
                }

                locationTypeDropDown.OnSelected += (_, __) =>
                {
                    outpostGenerationParams.SetAllowedLocationTypes(locationTypeDropDown.SelectedDataMultiple.Cast <string>());
                    locationTypeDropDown.Text = ToolBox.LimitString(locationTypeDropDown.Text, locationTypeDropDown.Font, locationTypeDropDown.Rect.Width);
                    return(true);
                };
                locationTypeGroup.RectTransform.MinSize = new Point(locationTypeGroup.Rect.Width, locationTypeGroup.RectTransform.Children.Max(c => c.MinSize.Y));

                outpostParamsEditor.AddCustomContent(locationTypeGroup, 100);

                // module count -------------------------

                var moduleLabel = new GUITextBlock(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(70 * GUI.Scale))), TextManager.Get("submarinetype.outpostmodules"), font: GUI.SubHeadingFont);
                outpostParamsEditor.AddCustomContent(moduleLabel, 100);

                foreach (KeyValuePair <string, int> moduleCount in outpostGenerationParams.ModuleCounts)
                {
                    var moduleCountGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(25 * GUI.Scale))), isHorizontal: true, childAnchor: Anchor.CenterLeft);
                    new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), moduleCountGroup.RectTransform), TextManager.Capitalize(moduleCount.Key), textAlignment: Alignment.CenterLeft);
                    new GUINumberInput(new RectTransform(new Vector2(0.5f, 1f), moduleCountGroup.RectTransform), GUINumberInput.NumberType.Int)
                    {
                        MinValueInt    = 0,
                        MaxValueInt    = 100,
                        IntValue       = moduleCount.Value,
                        OnValueChanged = (numInput) =>
                        {
                            outpostGenerationParams.SetModuleCount(moduleCount.Key, numInput.IntValue);
                            if (numInput.IntValue == 0)
                            {
                                outpostParamsList.Select(outpostParamsList.SelectedData);
                            }
                        }
                    };
                    moduleCountGroup.RectTransform.MinSize = new Point(moduleCountGroup.Rect.Width, moduleCountGroup.RectTransform.Children.Max(c => c.MinSize.Y));
                    outpostParamsEditor.AddCustomContent(moduleCountGroup, 100);
                }

                // add module count -------------------------

                var addModuleCountGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(40 * GUI.Scale))), isHorizontal: true, childAnchor: Anchor.Center);

                HashSet <string> availableFlags = new HashSet <string>();
                foreach (string flag in OutpostGenerationParams.Params.SelectMany(p => p.ModuleCounts.Select(m => m.Key)))
                {
                    availableFlags.Add(flag);
                }
                foreach (var sub in SubmarineInfo.SavedSubmarines)
                {
                    if (sub.OutpostModuleInfo == null)
                    {
                        continue;
                    }
                    foreach (string flag in sub.OutpostModuleInfo.ModuleFlags)
                    {
                        availableFlags.Add(flag);
                    }
                }

                var moduleTypeDropDown = new GUIDropDown(new RectTransform(new Vector2(0.8f, 0.8f), addModuleCountGroup.RectTransform),
                                                         text: TextManager.Get("leveleditor.addmoduletype"));
                foreach (string flag in availableFlags)
                {
                    if (outpostGenerationParams.ModuleCounts.Any(mc => mc.Key.Equals(flag, StringComparison.OrdinalIgnoreCase)))
                    {
                        continue;
                    }
                    moduleTypeDropDown.AddItem(TextManager.Capitalize(flag), flag);
                }
                moduleTypeDropDown.OnSelected += (_, userdata) =>
                {
                    outpostGenerationParams.SetModuleCount(userdata as string, 1);
                    outpostParamsList.Select(outpostParamsList.SelectedData);
                    return(true);
                };
                addModuleCountGroup.RectTransform.MinSize = new Point(addModuleCountGroup.Rect.Width, addModuleCountGroup.RectTransform.Children.Max(c => c.MinSize.Y));
                outpostParamsEditor.AddCustomContent(addModuleCountGroup, 100);

                return(true);
            };

            var createLevelObjButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedLeftPanel.RectTransform),
                                                     TextManager.Get("leveleditor.createlevelobj"))
            {
                OnClicked = (btn, obj) =>
                {
                    Wizard.Instance.Create();
                    return(true);
                }
            };

            GUITextBlock.AutoScaleAndNormalize(createLevelObjButton.TextBlock);

            lightingEnabled = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform),
                                             TextManager.Get("leveleditor.lightingenabled"));

            cursorLightEnabled = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform),
                                                TextManager.Get("leveleditor.cursorlightenabled"));

            new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedLeftPanel.RectTransform),
                          TextManager.Get("leveleditor.reloadtextures"))
            {
                OnClicked = (btn, obj) =>
                {
                    Level.Loaded?.ReloadTextures();
                    return(true);
                }
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedLeftPanel.RectTransform),
                          TextManager.Get("editor.saveall"))
            {
                OnClicked = (btn, obj) =>
                {
                    SerializeAll();
                    return(true);
                }
            };

            rightPanel = new GUIFrame(new RectTransform(new Vector2(0.25f, 1.0f), Frame.RectTransform, Anchor.TopRight)
            {
                MinSize = new Point(450, 0)
            });
            var paddedRightPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), rightPanel.RectTransform, Anchor.Center)
            {
                RelativeOffset = new Vector2(0.02f, 0.0f)
            })
            {
                Stretch         = true,
                RelativeSpacing = 0.01f
            };

            editorContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 1.0f), paddedRightPanel.RectTransform));

            var seedContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), paddedRightPanel.RectTransform), isHorizontal: true);

            new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), seedContainer.RectTransform), TextManager.Get("leveleditor.levelseed"));
            seedBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), seedContainer.RectTransform), ToolBox.RandomSeed(8));

            new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedRightPanel.RectTransform),
                          TextManager.Get("leveleditor.generate"))
            {
                OnClicked = (btn, obj) =>
                {
                    Submarine.Unload();
                    GameMain.LightManager.ClearLights();
                    LevelData levelData = LevelData.CreateRandom(seedBox.Text, generationParams: selectedParams);
                    levelData.ForceOutpostGenerationParams = outpostParamsList.SelectedData as OutpostGenerationParams;
                    Level.Generate(levelData, mirror: false);
                    GameMain.LightManager.AddLight(pointerLightSource);
                    cam.Position = new Vector2(Level.Loaded.Size.X / 2, Level.Loaded.Size.Y / 2);
                    foreach (GUITextBlock param in paramsList.Content.Children)
                    {
                        param.TextColor = param.UserData == selectedParams ? GUI.Style.Green : param.Style.TextColor;
                    }
                    seedBox.Deselect();
                    return(true);
                }
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedRightPanel.RectTransform),
                          TextManager.Get("leveleditor.test"))
            {
                OnClicked = (btn, obj) =>
                {
                    if (Level.Loaded?.LevelData == null)
                    {
                        return(false);
                    }

                    GameMain.GameScreen.Select();

                    var currEntities = Entity.GetEntities().ToList();
                    if (Submarine.MainSub != null)
                    {
                        var toRemove = Entity.GetEntities().Where(e => e.Submarine == Submarine.MainSub).ToList();
                        foreach (Entity ent in toRemove)
                        {
                            ent.Remove();
                        }
                        Submarine.MainSub.Remove();
                    }

                    //TODO: hacky workaround to check for wrecks and outposts, refactor SubmarineInfo and ContentType at some point
                    var nonPlayerFiles = ContentPackage.GetFilesOfType(GameMain.Config.AllEnabledPackages, ContentType.Wreck).ToList();
                    nonPlayerFiles.AddRange(ContentPackage.GetFilesOfType(GameMain.Config.AllEnabledPackages, ContentType.Outpost));
                    nonPlayerFiles.AddRange(ContentPackage.GetFilesOfType(GameMain.Config.AllEnabledPackages, ContentType.OutpostModule));
                    SubmarineInfo subInfo = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name.Equals(GameMain.Config.QuickStartSubmarineName, StringComparison.InvariantCultureIgnoreCase));
                    subInfo ??= SubmarineInfo.SavedSubmarines.GetRandom(s =>
                                                                        s.IsPlayer && !s.HasTag(SubmarineTag.Shuttle) &&
                                                                        !nonPlayerFiles.Any(f => f.Path.CleanUpPath().Equals(s.FilePath.CleanUpPath(), StringComparison.InvariantCultureIgnoreCase)));
                    GameSession gameSession = new GameSession(subInfo, "", GameModePreset.TestMode, null);
                    gameSession.StartRound(Level.Loaded.LevelData);
                    (gameSession.GameMode as TestGameMode).OnRoundEnd = () =>
                    {
                        GameMain.LevelEditorScreen.Select();
                        Submarine.MainSub.Remove();

                        var toRemove = Entity.GetEntities().Where(e => !currEntities.Contains(e)).ToList();
                        foreach (Entity ent in toRemove)
                        {
                            ent.Remove();
                        }

                        Submarine.MainSub = null;
                    };

                    GameMain.GameSession = gameSession;

                    return(true);
                }
            };

            bottomPanel = new GUIFrame(new RectTransform(new Vector2(0.75f, 0.22f), Frame.RectTransform, Anchor.BottomLeft)
            {
                MaxSize = new Point(GameMain.GraphicsWidth - rightPanel.Rect.Width, 1000)
            }, style: "GUIFrameBottom");

            levelObjectList = new GUIListBox(new RectTransform(new Vector2(0.99f, 0.85f), bottomPanel.RectTransform, Anchor.Center))
            {
                UseGridLayout = true
            };
            levelObjectList.OnSelected += (GUIComponent component, object obj) =>
            {
                selectedLevelObject = obj as LevelObjectPrefab;
                CreateLevelObjectEditor(selectedLevelObject);
                return(true);
            };

            spriteEditDoneButton = new GUIButton(new RectTransform(new Point(200, 30), anchor: Anchor.BottomRight)
            {
                AbsoluteOffset = new Point(20, 20)
            },
                                                 TextManager.Get("leveleditor.spriteeditdone"))
            {
                OnClicked = (btn, userdata) =>
                {
                    editingSprite = null;
                    return(true);
                }
            };

            topPanel = new GUIFrame(new RectTransform(new Point(400, 100), GUI.Canvas)
            {
                RelativeOffset = new Vector2(leftPanel.RectTransform.RelativeSize.X * 2, 0.0f)
            }, style: "GUIFrameTop");
        }
Пример #12
0
        private void CreateSettingsFrame()
        {
            settingsFrame = new GUIFrame(new RectTransform(new Point(500, 500), GUI.Canvas, Anchor.Center));

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), settingsFrame.RectTransform),
                             TextManager.Get("Settings"), textAlignment: Alignment.Center, font: GUI.LargeFont);

            var paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.8f), settingsFrame.RectTransform, Anchor.Center)
            {
                RelativeOffset = new Vector2(0.0f, 0.06f)
            }, style: null);

            var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.05f), settingsFrame.RectTransform, Anchor.TopCenter)
            {
                RelativeOffset = new Vector2(0.0f, 0.1f)
            }, isHorizontal: true);

            tabs       = new GUIFrame[Enum.GetValues(typeof(Tab)).Length];
            tabButtons = new GUIButton[tabs.Length];
            foreach (Tab tab in Enum.GetValues(typeof(Tab)))
            {
                tabs[(int)tab] = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.91f), paddedFrame.RectTransform), style: "InnerFrame")
                {
                    UserData = tab
                };
                tabButtons[(int)tab] = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonHolder.RectTransform), tab.ToString())
                {
                    UserData  = tab,
                    OnClicked = (bt, userdata) => { SelectTab((Tab)userdata); return(true); }
                };
            }

            var buttonArea = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.08f), paddedFrame.RectTransform, Anchor.BottomCenter), style: null);

            /// Graphics tab --------------------------------------------------------------

            var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterLeft)
            {
                RelativeOffset = new Vector2(0.02f, 0.0f)
            })
            {
                RelativeSpacing = 0.01f, Stretch = true
            };
            var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterRight)
            {
                RelativeOffset = new Vector2(0.02f, 0.0f)
            })
            {
                RelativeSpacing = 0.01f, Stretch = true
            };

            var supportedDisplayModes = new List <DisplayMode>();

            foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes)
            {
                if (supportedDisplayModes.Any(m => m.Width == mode.Width && m.Height == mode.Height))
                {
                    continue;
                }
                supportedDisplayModes.Add(mode);
            }

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("Resolution"));
            var resolutionDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), elementCount: supportedDisplayModes.Count)
            {
                OnSelected = SelectResolution
            };

            foreach (DisplayMode mode in supportedDisplayModes)
            {
                resolutionDD.AddItem(mode.Width + "x" + mode.Height, mode);
                if (GraphicsWidth == mode.Width && GraphicsHeight == mode.Height)
                {
                    resolutionDD.SelectItem(mode);
                }
            }

            if (resolutionDD.SelectedItemData == null)
            {
                resolutionDD.SelectItem(GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.Last());
            }

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("DisplayMode"));
            var displayModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform));

            displayModeDD.AddItem(TextManager.Get("Fullscreen"), WindowMode.Fullscreen);
            displayModeDD.AddItem(TextManager.Get("Windowed"), WindowMode.Windowed);
            displayModeDD.AddItem(TextManager.Get("BorderlessWindowed"), WindowMode.BorderlessWindowed);
            displayModeDD.SelectItem(GameMain.Config.WindowMode);
            displayModeDD.OnSelected = (guiComponent, obj) =>
            {
                UnsavedSettings            = true;
                GameMain.Config.WindowMode = (WindowMode)guiComponent.UserData;
                return(true);
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null);

            GUITickBox vsyncTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("EnableVSync"))
            {
                OnSelected = (GUITickBox box) =>
                {
                    VSyncEnabled = box.Selected;
                    GameMain.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = VSyncEnabled;
                    GameMain.GraphicsDeviceManager.ApplyChanges();
                    UnsavedSettings = true;

                    return(true);
                },
                Selected = VSyncEnabled
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), leftColumn.RectTransform), style: null);
            GUITextBlock particleLimitText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("ParticleLimit"));
            GUIScrollBar particleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                                                              barSize: 0.1f)
            {
                UserData  = particleLimitText,
                BarScroll = (ParticleLimit - 200) / 1300.0f,
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    ParticleLimit = 200 + (int)(scroll * 1300.0f);
                    return(true);
                },
                Step = 0.1f
            };

            particleScrollBar.OnMoved(particleScrollBar, particleScrollBar.BarScroll);

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), rightColumn.RectTransform), style: null);
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("LosEffect"));
            var losModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform));

            losModeDD.AddItem(TextManager.Get("LosModeNone"), LosMode.None);
            losModeDD.AddItem(TextManager.Get("LosModeTransparent"), LosMode.Transparent);
            losModeDD.AddItem(TextManager.Get("LosModeOpaque"), LosMode.Opaque);
            losModeDD.SelectItem(GameMain.Config.LosMode);
            losModeDD.OnSelected = (guiComponent, obj) =>
            {
                UnsavedSettings         = true;
                GameMain.Config.LosMode = (LosMode)guiComponent.UserData;
                //don't allow changing los mode when playing as a client
                if (GameMain.Client == null)
                {
                    GameMain.LightManager.LosMode = GameMain.Config.LosMode;
                }
                return(true);
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), style: null);
            GUITextBlock LightText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("LightMapScale"))
            {
                ToolTip = TextManager.Get("LightMapScaleToolTip")
            };
            GUIScrollBar lightScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                                                           barSize: 0.1f)
            {
                UserData  = LightText,
                ToolTip   = TextManager.Get("LightMapScaleToolTip"),
                BarScroll = MathUtils.InverseLerp(0.2f, 1.0f, LightMapScale),
                OnMoved   = (scrollBar, barScroll) =>
                {
                    ChangeSliderText(scrollBar, barScroll);
                    LightMapScale   = MathHelper.Lerp(0.2f, 1.0f, barScroll);
                    UnsavedSettings = true; return(true);
                },
                Step = 0.25f
            };

            lightScrollBar.OnMoved(lightScrollBar, lightScrollBar.BarScroll);

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), style: null);
            new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("SpecularLighting"))
            {
                ToolTip    = TextManager.Get("SpecularLightingToolTip"),
                Selected   = SpecularityEnabled,
                OnSelected = (tickBox) =>
                {
                    SpecularityEnabled = tickBox.Selected;
                    UnsavedSettings    = true;
                    return(true);
                }
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), rightColumn.RectTransform), style: null);
            new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("ChromaticAberration"))
            {
                ToolTip    = TextManager.Get("ChromaticAberrationToolTip"),
                Selected   = ChromaticAberrationEnabled,
                OnSelected = (tickBox) =>
                {
                    ChromaticAberrationEnabled = tickBox.Selected;
                    UnsavedSettings            = true;
                    return(true);
                }
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), style: null);

            GUITextBlock HUDScaleText      = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("HUDScale"));
            GUIScrollBar HUDScaleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                                                              barSize: 0.1f)
            {
                UserData  = HUDScaleText,
                BarScroll = (HUDScale - MinHUDScale) / (MaxHUDScale - MinHUDScale),
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    HUDScale        = MathHelper.Lerp(MinHUDScale, MaxHUDScale, scroll);
                    UnsavedSettings = true;
                    OnHUDScaleChanged?.Invoke();
                    return(true);
                },
                Step = 0.05f
            };

            HUDScaleScrollBar.OnMoved(HUDScaleScrollBar, HUDScaleScrollBar.BarScroll);

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), rightColumn.RectTransform), style: null);

            GUITextBlock inventoryScaleText      = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("InventoryScale"));
            GUIScrollBar inventoryScaleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), barSize: 0.1f)
            {
                UserData  = inventoryScaleText,
                BarScroll = (InventoryScale - MinInventoryScale) / (MaxInventoryScale - MinInventoryScale),
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    InventoryScale  = MathHelper.Lerp(MinInventoryScale, MaxInventoryScale, scroll);
                    UnsavedSettings = true;
                    return(true);
                },
                Step = 0.05f
            };

            inventoryScaleScrollBar.OnMoved(inventoryScaleScrollBar, inventoryScaleScrollBar.BarScroll);

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), rightColumn.RectTransform), style: null);

            /// General tab --------------------------------------------------------------

            leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.General].RectTransform, Anchor.CenterLeft)
            {
                RelativeOffset = new Vector2(0.02f, 0.0f)
            })
            {
                RelativeSpacing = 0.01f, Stretch = true
            };
            rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.General].RectTransform, Anchor.CenterRight)
            {
                RelativeOffset = new Vector2(0.02f, 0.0f)
            })
            {
                RelativeSpacing = 0.01f, Stretch = true
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("ContentPackages"));
            var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), leftColumn.RectTransform))
            {
                CanBeFocused = false
            };

            foreach (ContentPackage contentPackage in ContentPackage.List)
            {
                var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), contentPackageList.Content.RectTransform, minSize: new Point(0, 15)), contentPackage.Name)
                {
                    UserData   = contentPackage,
                    OnSelected = SelectContentPackage,
                    Selected   = SelectedContentPackages.Contains(contentPackage)
                };
                if (!contentPackage.IsCompatible())
                {
                    tickBox.TextColor = Color.Red;
                    tickBox.Enabled   = false;
                    tickBox.ToolTip   = TextManager.Get(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
                                        .Replace("[packagename]", contentPackage.Name)
                                        .Replace("[packageversion]", contentPackage.GameVersion.ToString())
                                        .Replace("[gameversion]", GameMain.Version.ToString());
                }
                else if (contentPackage.CorePackage && !contentPackage.ContainsRequiredCorePackageFiles(out List <ContentType> missingContentTypes))
                {
                    tickBox.TextColor = Color.Red;
                    tickBox.Enabled   = false;
                    tickBox.ToolTip   = TextManager.Get("ContentPackageMissingCoreFiles")
                                        .Replace("[packagename]", contentPackage.Name)
                                        .Replace("[missingfiletypes]", string.Join(", ", missingContentTypes));
                }
            }

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null);

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("Language"));
            var languageDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform));

            foreach (string language in TextManager.AvailableLanguages)
            {
                languageDD.AddItem(language, language);
            }
            languageDD.SelectItem(TextManager.Language);
            languageDD.OnSelected = (guiComponent, obj) =>
            {
                string newLanguage = obj as string;
                if (newLanguage == Language)
                {
                    return(true);
                }

                UnsavedSettings = true;
                Language        = newLanguage;

                new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredLanguage"));

                return(true);
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null);

            GUITextBlock soundVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("SoundVolume"));
            GUIScrollBar soundScrollBar  = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform),
                                                            barSize: 0.1f)
            {
                UserData  = soundVolumeText,
                BarScroll = SoundVolume,
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    SoundVolume = scroll;
                    return(true);
                },
                Step = 0.05f
            };

            soundScrollBar.OnMoved(soundScrollBar, soundScrollBar.BarScroll);

            GUITextBlock musicVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("MusicVolume"));
            GUIScrollBar musicScrollBar  = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform),
                                                            barSize: 0.1f)
            {
                UserData  = musicVolumeText,
                BarScroll = MusicVolume,
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    MusicVolume = scroll;
                    return(true);
                },
                Step = 0.05f
            };

            musicScrollBar.OnMoved(musicScrollBar, musicScrollBar.BarScroll);

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("Controls"));

            var inputFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), rightColumn.RectTransform))
            {
                Stretch = true
            };
            var inputNames = Enum.GetValues(typeof(InputType));

            for (int i = 0; i < inputNames.Length; i++)
            {
                var inputContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform), style: null);
                new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), inputContainer.RectTransform), TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont);
                var keyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 1.0f), inputContainer.RectTransform, Anchor.TopRight),
                                            text: keyMapping[i].ToString(), font: GUI.SmallFont)
                {
                    UserData = i
                };
                keyBox.OnSelected   += KeyBoxSelected;
                keyBox.SelectedColor = Color.Gold * 0.3f;
            }
            GUITextBlock aimAssistText   = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("AimAssist"));
            GUIScrollBar aimAssistSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                                                            barSize: 0.1f)
            {
                UserData  = aimAssistText,
                BarScroll = MathUtils.InverseLerp(0.0f, 5.0f, AimAssistAmount),
                OnMoved   = (scrollBar, scroll) =>
                {
                    ChangeSliderText(scrollBar, scroll);
                    AimAssistAmount = MathHelper.Lerp(0.0f, 5.0f, scroll);
                    return(true);
                },
                Step = 0.1f
            };

            aimAssistSlider.OnMoved(aimAssistSlider, aimAssistSlider.BarScroll);

            new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
                          TextManager.Get("Cancel"))
            {
                IgnoreLayoutGroups = true,
                OnClicked          = (x, y) =>
                {
                    if (GameMain.Config.UnsavedSettings)
                    {
                        GameMain.Config.Load("config.xml");
                    }
                    if (Screen.Selected == GameMain.MainMenuScreen)
                    {
                        GameMain.MainMenuScreen.SelectTab(0);
                    }
                    GUI.SettingsMenuOpen = false;
                    return(true);
                }
            };

            applyButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight),
                                        TextManager.Get("ApplySettingsButton"))
            {
                IgnoreLayoutGroups = true,
                Enabled            = false
            };
            applyButton.OnClicked = ApplyClicked;

            SelectTab(Tab.General);
        }