private static void Orbwalking_AfterAttack(AttackableUnit unit, AttackableUnit target) { if (BadaoMainVariables.Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.LaneClear) { return; } if (!BadaoEliseSpellsManager.IsHuman && BadaoEliseHelper.CanUseWSpider()) { BadaoMainVariables.W2.Cast(); } }