Пример #1
0
        public static void NewWaveEvent(SceneObject Scene)
        {
            foreach (GameObject o in Scene.Children)
            {
                if (o.GetType().IsSubclassOf(typeof(BasicShipGameObject)))
                {
                    BasicShipGameObject s = (BasicShipGameObject)o;
                    s.NewWaveEvent();
                }
            }

            LastTimedTeam = WaveManager.ActiveTeam;

            foreach (Faction f in Factions)
            {
                if (f.Team == WaveManager.ActiveTeam)
                {
                    f.SurvivedMilliSeconds = 0;
                    f.SurvivedMinutes      = 0;
                    f.SurvivedSeconds      = 0;

                    f.BestSurvivedWave       = WaveManager.CurrentWave;
                    f.MiningPlatformCounter += WaveManager.GameSpeed;
                    if (f.MiningPlatformCounter >= f.MaxMiningPlatformCounter)
                    {
                        f.AddEvent("Mining Ring Ready!", new Color(0.5f, 0.5f, 1), FactionEvent.ReadyTexture);
                    }
                }
            }
        }