public override void HandlePreviousEvent(StateMachine context)
 {
     context.MovePrevious ();
     context.PlaySoundStart ();
     context.ChangeState (PlayingInManualState.Instance);
 }
Пример #2
0
 public override void HandlePreviousEvent(StateMachine context)
 {
     context.MovePrevious ();
     context.PlaySoundStart ();
 }