Пример #1
0
        private LoadSequence GetSequence()
        {
            LoadSequence sequence = null;

            foreach (LoadSequence tempSequence in sequenceList)
            {
                if (sequence == null || tempSequence.LoadNum < sequence.LoadNum)
                {
                    sequence = tempSequence;
                }
            }
            return(sequence);
        }
Пример #2
0
        private void LoadNetFile(string url, Action <Texture2D, string> callback, bool isCacheDisk, float compressFactor)
        {
            if (loadMap.ContainsKey(url))
            {
                loadMap[url] = callback;
                return;
            }
            //选择序列
            LoadSequence sequence = GetSequence();

            if (sequence != null)
            {
                //			Debug.LogWarning("chose index:" + sequence.index);
                sequence.AddLoad(url, isCacheDisk, compressFactor);
                loadMap.Add(url, callback);
            }
            else
            {
                Debug.LogWarning("下载序列获取失败。");
            }
        }