Пример #1
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 public PulseCannon(Reactor source) : base(source, 1, 2, PlayerDamageType.Pulse, EnumFactory.All <ZoneLocation>())
 {
 }
Пример #2
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 public CentralShield(Reactor source) : base(source, 3, 1)
 {
 }
Пример #3
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 protected HeavyLaserCannon(Reactor source, int baseDamage, ZoneLocation currentZone)
     : base(source, baseDamage, PlayerDamageType.HeavyLaser, currentZone)
 {
 }
Пример #4
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 protected Shield(Reactor source, int capacity, int energy) : base(capacity, energy)
 {
     Source = source;
 }
Пример #5
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 internal PulseCannon(Reactor source) : base(source, 1, new [] { 1, 2 }, PlayerDamageType.Pulse, EnumFactory.All <ZoneLocation>().ToArray())
 {
 }