protected override void initWithGear (CCFactoryGear gear) { base.initWithGear (gear); _gear.gameObject.name = "Sprite"; _gear.gameObject.transform.localPosition = Vector3.zero; // _gear.gameObject.transform.localScale = new Vector3 (1, 1, 1); _content = new CCSpriteContent (); _content.gameObject.transform.parent = gameObject.transform; // _content.renderer.sortingOrder = 1; }