Win() публичный статический Метод

public static Win ( LevelDef levelDef ) : void
levelDef LevelDef
Результат void
        private void Win()
        {
            Debug.Assert(_starsLeft.Count == 0);

            UnregisterGetStar();

            UserLevelClear.Win(_levelDef);

            var nextLevel = _levelDef.Next();

            if (nextLevel.HasValue)
            {
                TransitionManager.TransferToLevel(nextLevel.Value);
            }
            else
            {
                TransitionManager.TransferToLevelSelect(new LevelSelectController.TransitionData(_levelDef.World));
            }
        }