Пример #1
0
 public void Load()
 {
     request = AssetsManger.LoadSceneAsync(url, isAdditive);
 }
Пример #2
0
 public void Unload()
 {
     request.Unload();
     request = null;
 }
Пример #3
0
 public static void UnloadScene(SceneAssetRequest scene)
 {
     scene.Release();
 }