public static void SetSpiceMedallionLevel(TAZPlayer player, int level) { if (level > player.spiceMedallion) { player.spiceMedallion = level; } }
private void SetEmberGladesPoint() { Vector2 world = TAZPlayer.GetEmberGladesTeleportPosition(); if (world != Vector2.Zero) { Point point = world.ToTileCoordinates(); } }