Пример #1
0
 public override void Save(GameXmlWriter writer, Element element, string attribute, object value)
 {
     bool boolVal = (bool)value;
     if (boolVal)
     {
         writer.WriteElementString(attribute, null);
     }
     else
     {
         base.WriteAttribute(writer, element, attribute, "boolean", "false");
     }
 }