public virtual void AddAfter(BacklogComponent newBacklogItem, BacklogComponent after) { int index = this.BacklogItems.IndexOf(after); if (index >= 0) { this.BacklogItems.Insert(index + 1, newBacklogItem); } }
public virtual void AddBefore(BacklogComponent newBacklogItem, BacklogComponent before) { int index = this.BacklogItems.IndexOf(before); if (index >= 0) { this.BacklogItems.Insert(index, newBacklogItem); } }
public virtual void Remove(BacklogComponent backlogComponent) { }
public virtual void Add(BacklogComponent backlogComponent) { }
public override void Remove(BacklogComponent backlogComponent) { BacklogItems.Remove(backlogComponent); }
public override void Add(BacklogComponent backlogComponent) { BacklogItems.Add(backlogComponent); }
public virtual void Add(BacklogComponent backlogComponent) { BacklogComponents.Add(backlogComponent); }