public static TransformPoint ( Avalonia.Matrix matrix, Avalonia.Point point ) : Avalonia.Point | ||
matrix | Avalonia.Matrix | The matrix to use as a transformation matrix. |
point | Avalonia.Point | >The original point to apply the transformation. |
Результат | Avalonia.Point |
public Point FixInvalidPointPosition(Point point) { return(MatrixHelper.TransformPoint(_matrix.Invert(), point)); }