private void play_Click(object sender, EventArgs e) { if (m_player == null) { m_player = new Player(); m_player.DonePlaying += new WaveDoneHandler(player_DonePlaying); m_player.PositionChanged += new EventHandler(m_player_PositionChanged); } m_stream = new FileStream("\\Test.wav", FileMode.Open, FileAccess.ReadWrite); Debug.WriteLine("Playing"); m_player.Play(m_stream); }
private void PlayButton_Click(object sender, RoutedEventArgs e) { player.Play(Directory.GetCurrentDirectory() + @"\" + Constants.AUDIO_FILENAME); }