Пример #1
0
 public override void StartScheduled(double dspTime)
 {
     if (reference != IntPtr.Zero)
     {
         syncTime = dspTime;
         const float lookaheadTime = 0.5f;
         double      waitTime      = dspTime - AudioSettings.dspTime;
         Native.SyncSequencerStart(reference, waitTime);
         float waitToEnable = (float)(waitTime - lookaheadTime);
         Invoke("EnableComponent", waitToEnable);
     }
 }
Пример #2
0
        void Awake()
        {
            InitNoteRows();
            CreateNativeSequencer();
            Native.ChangeSequencerChannel(reference, channel);
            Native.ChangeSequencerLength(reference, length);

            for (int i = 0; i < allNotes.Length; ++i)
            {
                foreach (Note note in allNotes[i].notes)
                {
                    note.TryCreate();
                }
            }
            AllNotesOff();
            Native.SyncSequencerStart(reference, 0.0);
            syncTime = AudioSettings.dspTime;
        }