Пример #1
0
 public override void InitializeDependencies(Dictionary <Type, AutopilotModule> modules)
 {
     gui_list[0] = pc = modules[typeof(PitchAngularVelocityController)] as PitchAngularVelocityController;
     gui_list[1] = rc = modules[typeof(RollAngularVelocityController)] as RollAngularVelocityController;
     gui_list[2] = yvc = modules[typeof(YawAngularVelocityController)] as YawAngularVelocityController;
     gui_list[3] = yc = modules[typeof(SideslipController)] as SideslipController;
     gui_list[4] = tc = modules[typeof(ProgradeThrustController)] as ProgradeThrustController;
     im          = modules[typeof(FlightModel)] as FlightModel;
 }
 public override void InitializeDependencies(Dictionary <Type, AutopilotModule> modules)
 {
     imodel  = modules[typeof(FlightModel)] as FlightModel;
     aoa_c   = modules[typeof(PitchAoAController)] as PitchAoAController;
     side_c  = modules[typeof(SideslipController)] as SideslipController;
     pitch_c = modules[typeof(PitchAngularVelocityController)] as PitchAngularVelocityController;
     roll_c  = modules[typeof(RollAngularVelocityController)] as RollAngularVelocityController;
     yaw_c   = modules[typeof(YawAngularVelocityController)] as YawAngularVelocityController;
 }
Пример #3
0
 public override void InitializeDependencies(Dictionary <Type, AutopilotModule> modules)
 {
     imodel = modules[typeof(FlightModel)] as FlightModel;
     if (axis == PITCH)
     {
         v_controller  = modules[typeof(PitchAngularVelocityController)] as PitchYawAngularVelocityController;
         lin_model_gen = imodel.pitch_rot_model_gen;
         lin_model     = imodel.pitch_rot_model;
     }
     else
     if (axis == YAW)
     {
         v_controller  = modules[typeof(YawAngularVelocityController)] as PitchYawAngularVelocityController;
         lin_model_gen = imodel.yaw_rot_model_gen;
         lin_model     = imodel.yaw_rot_model;
     }
 }
 public override void InitializeDependencies(Dictionary <Type, AutopilotModule> modules)
 {
     this.imodel = modules[typeof(FlightModel)] as FlightModel;
 }
 public override void InitializeDependencies(Dictionary <Type, AutopilotModule> modules)
 {
     imodel   = modules[typeof(FlightModel)] as FlightModel;
     dir_c    = modules[typeof(DirectorController)] as DirectorController;
     thrust_c = modules[typeof(ProgradeThrustController)] as ProgradeThrustController;
 }
        protected override float get_required_input(FlightCtrlState cntrl, float target_value)
        {
            float new_input = 0.0f;

            if (AtmosphereAutopilot.AeroModel == AtmosphereAutopilot.AerodinamycsModel.FAR)
            {
                authority = imodel.roll_rot_model.B[0, 0];
                // check if we have inadequate model authority
                if (authority < 1e-4)
                {
                    float user_input = cntrl.roll;
                    if (user_input != 0.0f)
                    {
                        return(user_input);
                    }
                    else
                    {
                        return(Common.Clampf(target_value, 1.0f));
                    }
                }

                // get model prediction for next frame
                cur_state[0, 0] = imodel.AngularVel(ROLL);
                cur_state[1, 0] = imodel.ControlSurfPos(ROLL);
                cur_state[2, 0] = imodel.GimbalPos(ROLL);
                input_mat[0, 0] = cur_state[1, 0];
                input_mat[1, 0] = FlightModel.far_exponential_blend(imodel.ControlSurfPos(YAW), yc.output);
                input_mat[2, 0] = imodel.AoA(YAW);
                double cur_acc_prediction = imodel.roll_rot_model.eval_row(0, cur_state, input_mat);

                double acc_error = target_value - cur_acc_prediction;
                new_input = (float)(imodel.ControlSurfPos(ROLL) + acc_error / authority);
                new_input = Common.Clampf(new_input, 1.0f);

                // Exponential blend can mess with rotation model, let's check it
                if (FlightModel.far_blend_collapse(imodel.ControlSurfPos(ROLL), new_input))
                {
                    // we need to recalculate new_input according to undelayed model
                    authority = imodel.roll_rot_model_undelayed.B[0, 0];
                    new_input = (float)(imodel.ControlSurfPos(ROLL) + acc_error / authority);
                    new_input = Common.Clampf(new_input, 1.0f);
                }

                model_predicted_acc = cur_acc_prediction + authority * (new_input - cur_state[1, 0]);
            }
            else
            {
                authority = imodel.roll_rot_model_undelayed.B[0, 0];
                // check if we have inadequate model authority
                if (authority < 1e-4)
                {
                    float user_input = cntrl.roll;
                    if (user_input != 0.0f)
                    {
                        return(user_input);
                    }
                    else
                    {
                        return(Common.Clampf(target_value, 1.0f));
                    }
                }

                // get model prediction for next frame
                cur_state[0, 0] = imodel.AngularVel(ROLL);
                cur_state[1, 0] = imodel.GimbalPos(ROLL);
                input_mat[0, 0] = imodel.ControlSurfPos(ROLL);
                input_mat[1, 0] = FlightModel.stock_actuator_blend(imodel.ControlSurfPos(YAW), yc.output);
                input_mat[2, 0] = imodel.AoA(YAW);
                double cur_acc_prediction = imodel.roll_rot_model_undelayed.eval_row(0, cur_state, input_mat);

                double acc_error = target_value - cur_acc_prediction;
                new_input = (float)(input_mat[0, 0] + acc_error / authority);
                new_input = Common.Clampf(new_input, 1.0f);

                if (Math.Abs(new_input - input_mat[0, 0]) / TimeWarp.fixedDeltaTime > SyncModuleControlSurface.CSURF_SPD)
                {
                    // we're exceeding control surface speed
                    cur_state[2, 0] = cur_state[1, 0];
                    cur_state[1, 0] = input_mat[0, 0];
                    if (new_input > input_mat[0, 0])
                    {
                        cur_state[1, 0] += TimeWarp.fixedDeltaTime * SyncModuleControlSurface.CSURF_SPD;
                    }
                    else
                    {
                        cur_state[1, 0] -= TimeWarp.fixedDeltaTime * SyncModuleControlSurface.CSURF_SPD;
                    }
                    cur_state[1, 0]    = Common.Clamp(cur_state[1, 0], 1.0);
                    input_mat[0, 0]    = cur_state[1, 0];
                    cur_acc_prediction = imodel.roll_rot_model.eval_row(0, cur_state, input_mat);
                    acc_error          = target_value - cur_acc_prediction;
                    authority          = imodel.roll_rot_model.B[0, 0];
                    new_input          = (float)(cur_state[1, 0] + acc_error / authority);
                    new_input          = Common.Clampf(new_input, 1.0f);
                }
                model_predicted_acc = cur_acc_prediction + authority * (new_input - input_mat[0, 0]);
            }

            if (write_telemetry)
            {
                prediction_writer.Write(model_predicted_acc.ToString("G8") + ',');
            }

            return(new_input);
        }