static public void Init(ref GraphicsDeviceManager device) { //_Width = device.PreferredBackBufferWidth; //_Height = device.PreferredBackBufferHeight; _Device = device; _dirtyMatrix = true; ResolutionConfig.SetValidResolutionOptions(); _Width = ResolutionConfig.GetCurrentResolution().Item1; _Height = ResolutionConfig.GetCurrentResolution().Item2; _VWidth = ResolutionConfig.virtualResolution.Item1; _VHeight = ResolutionConfig.virtualResolution.Item2; _FullScreen = ResolutionConfig.isFullScreen; xOffset = 0; yOffset = 0; ApplyResolutionSettings(); }