public PhonePauseScreen()
            : base("Paused", true)
        {
            // Create the "Resume" and "Exit" buttons for the screen

            Button resumeButton = new Button("Resume");
            resumeButton.Tapped += resumeButton_Tapped;
            MenuButtons.Add(resumeButton);

            Button exitButton = new Button("Exit");
            exitButton.Tapped += exitButton_Tapped;
            MenuButtons.Add(exitButton);          
        }
        public ShipUpgradesMenuScreen()
            : base("", false)
        {
            if (Config.ship1Active)
                ship1Upgrade = new Button("Ship1 - Active");
            else
                ship1Upgrade = new Button("Ship1 - Select");
            ship1Upgrade.Tapped += ship1UpgradeButton_Tapped;
            MenuButtons.Add(ship1Upgrade);
            ship1Upgrade.Position = new Vector2(100, 75);
            ship1Upgrade.Size = new Vector2(500, 100);
            ship1Upgrade.BorderThickness = 1;
            ship1Upgrade.BorderColor = Color.Green;
            ship1Upgrade.FillColor = new Color(0, 0, 0, 200);
            ship1Upgrade.TextOffSet = new Vector2(60, 0);

            if (Config.ship2Locked)
                ship2Upgrade = new Button("Unlock - 2,000g");
            else if (Config.ship2Active)
                ship2Upgrade = new Button("Ship2 - Active");
            else
                ship2Upgrade = new Button("Ship2 - Select");
            ship2Upgrade.Tapped += ship2UpgradeButton_Tapped;
            MenuButtons.Add(ship2Upgrade);
            ship2Upgrade.Position = new Vector2(100, 200);
            ship2Upgrade.Size = new Vector2(500, 100);
            ship2Upgrade.BorderThickness = 1;
            ship2Upgrade.BorderColor = Color.Green;
            ship2Upgrade.FillColor = new Color(0, 0, 0, 200);
            ship2Upgrade.TextOffSet = new Vector2(60, 0);

            if (Config.ship3Locked)
                ship3Upgrade = new Button("Unlock - 5,000g");
            else if (Config.ship3Active)
                ship3Upgrade = new Button("Ship3 - Active");
            else
                ship3Upgrade = new Button("Ship3 - Select");
            ship3Upgrade.Tapped += ship3UpgradeButton_Tapped;
            MenuButtons.Add(ship3Upgrade);
            ship3Upgrade.Position = new Vector2(100, 325);
            ship3Upgrade.Size = new Vector2(500, 100);
            ship3Upgrade.BorderThickness = 1;
            ship3Upgrade.BorderColor = Color.Green;
            ship3Upgrade.FillColor = new Color(0, 0, 0, 200);
            ship3Upgrade.TextOffSet = new Vector2(60, 0);

            ship1Mods = new Button("Mods");
            ship1Mods.Tapped += new EventHandler<EventArgs>(ship1Mods_Tapped);
            ship1Mods.Position = new Vector2(610, 75);
            ship1Mods.Size = new Vector2(100, 100);
            ship1Mods.BorderThickness = 1;
            ship1Mods.BorderColor = Color.Green;
            ship1Mods.FillColor = new Color(0, 0, 0, 200);
            if (Config.ship1Active)
                MenuButtons.Add(ship1Mods);

            ship2Mods = new Button("Mods");
            ship2Mods.Tapped += new EventHandler<EventArgs>(ship2Mods_Tapped);
            ship2Mods.Position = new Vector2(610, 200);
            ship2Mods.Size = new Vector2(100, 100);
            ship2Mods.BorderThickness = 1;
            ship2Mods.BorderColor = Color.Green;
            ship2Mods.FillColor = new Color(0, 0, 0, 200);
            if (Config.ship2Active)
                MenuButtons.Add(ship2Mods);

            ship3Mods = new Button("Mods");
            ship3Mods.Tapped += new EventHandler<EventArgs>(ship3Mods_Tapped);
            ship3Mods.Position = new Vector2(610, 325);
            ship3Mods.Size = new Vector2(100, 100);
            ship3Mods.BorderThickness = 1;
            ship3Mods.BorderColor = Color.Green;
            ship3Mods.FillColor = new Color(0, 0, 0, 200);
            if (Config.ship3Active)
                MenuButtons.Add(ship3Mods);

            // individual ship upgrades button

            // Create two buttons to toggle sound effects and music. This sample just shows one way
            // of making and using these buttons; it doesn't actually have sound effects or music
            //BooleanButton sfxButton = new BooleanButton("Drone", true);
            //sfxButton.Tapped += sfxButton_Tapped;
            //MenuButtons.Add(sfxButton);
            //sfxButton.Position = new Vector2(400, 350);

            ////BooleanButton musicButton = new BooleanButton("Music", true);
            ////musicButton.Tapped += musicButton_Tapped;
            ////MenuButtons.Add(musicButton);
        }