private void OnDisconnected() { PacketHandlers.Party.Clear(); //TODO reset window title Engine.MainWindow.UpdateTitle(); UOAssist.PostLogout(); World.Player = null; World.Items.Clear(); World.Mobiles.Clear(); Macros.MacroManager.Stop(); ActionQueue.Stop(); Counter.Reset(); GoldPerHourTimer.Stop(); BandageTimer.Stop(); GateTimer.Stop(); BuffsTimer.Stop(); StealthSteps.Unhide(); Engine.MainWindow.OnLogout(); if (Engine.MainWindow.MapWindow != null) { Engine.MainWindow.MapWindow.Close(); } PacketHandlers.Party.Clear(); PacketHandlers.IgnoreGumps.Clear(); Config.Save(); }
private void OnLogout(bool fake) { if (!fake) { PacketHandlers.Party.Clear(); SetTitleStr(""); Engine.MainWindow.UpdateTitle(); UOAssist.PostLogout(); m_ConnStart = DateTime.MinValue; } World.Player = null; World.Items.Clear(); World.Mobiles.Clear(); Macros.MacroManager.Stop(); ActionQueue.Stop(); Counter.Reset(); GoldPerHourTimer.Stop(); DamageTracker.Stop(); BandageTimer.Stop(); GateTimer.Stop(); BuffsTimer.Stop(); StealthSteps.Unhide(); Engine.MainWindow.OnLogout(); if (Engine.MainWindow.MapWindow != null) { Engine.MainWindow.MapWindow.Close(); } PacketHandlers.Party.Clear(); PacketHandlers.IgnoreGumps.Clear(); Config.Save(); //TranslateEnabled = false; }
internal static int Drag(Item i, int amount, bool fromClient, bool doLast) { LiftReq lr = new LiftReq(i.Serial, amount, fromClient, doLast); LiftReq prev = null; if (Full) { Log("Queue FULL {0}", lr); World.Player.SendMessage(MsgLevel.Error, LocString.DragDropQueueFull); if (fromClient) { Assistant.Client.Instance.SendToClient(new LiftRej()); } return(0); } Log("Queuing Drag request {0}", lr); if (m_Back >= m_LiftReqs.Length) { m_Back = 0; } if (m_Back <= 0) { prev = m_LiftReqs[m_LiftReqs.Length - 1]; } else if (m_Back <= m_LiftReqs.Length) { prev = m_LiftReqs[m_Back - 1]; } // if the current last req must stay last, then insert this one in its place if (prev != null && prev.DoLast) { Log("Back-Queuing {0}", prev); if (m_Back <= 0) { m_LiftReqs[m_LiftReqs.Length - 1] = lr; } else if (m_Back <= m_LiftReqs.Length) { m_LiftReqs[m_Back - 1] = lr; } // and then re-insert it at the end lr = prev; } m_LiftReqs[m_Back++] = lr; ActionQueue.SignalLift(!fromClient); return(lr.Id); }
public static int Drag(Item i, int amount, bool fromClient, bool doLast) { LiftReq lr = new LiftReq(i.Serial, amount, fromClient, doLast); LiftReq prev = null; if (Full) { if (fromClient) { ClientCommunication.SendToClient(new LiftRej()); } return(0); } Log("Queuing Drag request {0}", lr); if (m_Back >= m_LiftReqs.Length) { m_Back = 0; } if (m_Back <= 0) { prev = m_LiftReqs[m_LiftReqs.Length - 1]; } else if (m_Back <= m_LiftReqs.Length) { prev = m_LiftReqs[m_Back - 1]; } // if the current last req must stay last, then insert this one in its place if (prev != null && prev.DoLast) { Log("Back-Queuing {0}", prev); if (m_Back <= 0) { m_LiftReqs[m_LiftReqs.Length - 1] = lr; } else if (m_Back <= m_LiftReqs.Length) { m_LiftReqs[m_Back - 1] = lr; } // and then re-insert it at the end lr = prev; } m_LiftReqs[m_Back++] = lr; ActionQueue.SignalLift(!fromClient); return(lr.Id); }
private static void OnDisconnected() { PacketHandlers.Party.Clear(); World.Player = null; World.Items.Clear(); World.Mobiles.Clear(); ActionQueue.Stop(); BuffsTimer.Stop(); PacketHandlers.Party.Clear(); PacketHandlers.IgnoreGumps.Clear(); }
private static void OnLogout(bool fake) { World.Player = null; World.Items.Clear(); World.Mobiles.Clear(); Macros.MacroManager.Stop(); ActionQueue.Stop(); StealthSteps.Unhide(); Engine.MainWindow.OnLogout(); if (Engine.MainWindow.MapWindow != null) { Engine.MainWindow.MapWindow.Close(); } PacketHandlers.Party.Clear(); PacketHandlers.IgnoreGumps.Clear(); Config.Save(); }
public static bool DoubleClick(object clicked, bool silent) { Serial s; if (clicked is Mobile) { s = ((Mobile)clicked).Serial.Value; } else if (clicked is Item) { s = ((Item)clicked).Serial.Value; } else if (clicked is Serial) { s = ((Serial)clicked).Value; } else { s = Serial.Zero; } if (s != Serial.Zero) { Item free = null, pack = World.Player.Backpack; if (s.IsItem && pack != null && Config.GetBool("PotionEquip") && Client.Instance.AllowBit(FeatureBit.AutoPotionEquip)) { Item i = World.FindItem(s); if (i != null && i.IsPotion && i.ItemID != 3853) // dont unequip for exploison potions { // dont worry about uneqipping RuneBooks or SpellBooks Item left = World.Player.GetItemOnLayer(Layer.LeftHand); Item right = World.Player.GetItemOnLayer(Layer.RightHand); if (left != null && (right != null || left.IsTwoHanded)) { free = left; } else if (right != null && right.IsTwoHanded) { free = right; } if (free != null) { if (DragDropManager.HasDragFor(free.Serial)) { free = null; } else { DragDropManager.DragDrop(free, pack); } } } } ActionQueue.DoubleClick(silent, s); if (free != null) { DragDropManager.DragDrop(free, World.Player, free.Layer, true); } if (s.IsItem) { World.Player.m_LastObj = s; } } return(false); }
private void OnLogout(bool fake) { if (!fake) { PacketHandlers.Party.Clear(); Engine.MainWindow.UpdateTitle(); // Felix Fix //foreach (WndRegEnt t in m_WndReg) // DLLImport.Win.PostMessage((IntPtr)((WndRegEnt)t).Handle, (uint)Assistant.UOAssist.UOAMessage.LOGOUT, IntPtr.Zero, IntPtr.Zero); m_ConnectionStart = DateTime.MinValue; } Assistant.Client.Instance.SetTitleStr(""); // Restore titlebar standard if (World.Player != null) { // Stop forzato di tutti i thread agent RazorEnhanced.AutoLoot.AutoMode = false; RazorEnhanced.Scavenger.AutoMode = false; RazorEnhanced.BandageHeal.AutoMode = false; if (RazorEnhanced.Scripts.Timer != null) { RazorEnhanced.Scripts.Timer.Close(); } if (Assistant.Engine.MainWindow.AutolootCheckBox.Checked == true) { Assistant.Engine.MainWindow.AutolootCheckBox.Checked = false; } if (Assistant.Engine.MainWindow.BandageHealenableCheckBox.Checked == true) { Assistant.Engine.MainWindow.BandageHealenableCheckBox.Checked = false; } if (Assistant.Engine.MainWindow.ScavengerCheckBox.Checked == true) { Assistant.Engine.MainWindow.ScavengerCheckBox.Checked = false; } if (Assistant.Engine.MainWindow.OrganizerStop.Enabled == true) { Assistant.Engine.MainWindow.OrganizerStop.PerformClick(); } if (Assistant.Engine.MainWindow.DressStopButton.Enabled == true) { Assistant.Engine.MainWindow.DressStopButton.PerformClick(); } if (Assistant.Engine.MainWindow.RestockStop.Enabled == true) { Assistant.Engine.MainWindow.RestockStop.PerformClick(); } if (Assistant.Engine.MainWindow.SellCheckBox.Checked == true) { Assistant.Engine.MainWindow.SellCheckBox.Checked = false; } if (Assistant.Engine.MainWindow.BuyCheckBox.Checked == true) { Assistant.Engine.MainWindow.BuyCheckBox.Checked = false; } if (RazorEnhanced.ToolBar.ToolBarForm != null) { RazorEnhanced.ToolBar.ToolBarForm.Close(); } if (RazorEnhanced.SpellGrid.SpellGridForm != null) { RazorEnhanced.SpellGrid.SpellGridForm.Close(); } //Stop video recorder Assistant.MainForm.StopVideoRecorder(); } PlayerData.ExternalZ = false; World.Player = null; PlayerData.FastWalkKey = 0; World.Items.Clear(); World.Mobiles.Clear(); ActionQueue.Stop(); StealthSteps.Unhide(); PacketHandlers.Party.Clear(); PacketHandlers.IgnoreGumps.Clear(); }