public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("SaveVersion", 24); info.AddValue("money", money.ToString()); info.AddValue("moneyFloor", moneyFloor.ToString()); //info.AddValue("lifetimeMoney", StatisticsTracker.lifetimeMoney.ToString()); info.AddValue("renown", renown.ToString()); info.AddValue("totalRenown", totalRenown.ToString()); info.AddValue("maxVendors", maxVendors); info.AddValue("currentVendors", currentVendors); info.AddValue("maxApprentices", maxApprentices); info.AddValue("journeymen", journeymen); info.AddValue("currentApprentices", currentApprentices); info.AddValue("totalQuestsCompleted", totalQuestsCompletedRenown); info.AddValue("questsCompleted", questsCompletedRenown); info.AddValue("skillPoints", skillPoints.ToString()); info.AddValue("totalSkillPoints", totalSkillPoints.ToString()); info.AddValue("resetLevel", resetLevel); info.AddValue("researchTime", researchTime); info.AddValue("miscInventorySize", miscInventory.Count); for (int i = 0; i < miscInventory.Count; i++) { info.AddValue("miscInventory_" + i, miscInventory[i], typeof(ItemStack)); } info.AddValue("unidentifiedRelicsSize", unidentifiedRelics.Count); for (int i = 0; i < unidentifiedRelics.Count; i++) { info.AddValue("unidentifiedRelics_" + i, unidentifiedRelics[i], typeof(ItemStack)); } info.AddValue("builtItemsSize", builtItems.Count); for (int i = 0; i < builtItems.Count; i++) { info.AddValue("buildItemID_" + i, builtItems[i].saveName); info.AddValue("builtItems_" + i, builtItems[i], typeof(Industry)); } FieldInfo[] fields = typeof(Industries).GetFields(); info.AddValue("allIndustries", fields.Length); for (int i = 0; i < fields.Length; i++) { FieldInfo field = fields[i]; Industry item = (Industry)field.GetValue(null); info.AddValue("allIndustriesID_" + i, item.saveName); info.AddValue("allIndustriesX_" + i, item.getGridPos().x); info.AddValue("allIndustriesY_" + i, item.getGridPos().y); info.AddValue("allIndustriesAB_" + i, item.doAutobuild); info.AddValue("allIndustriesABLvl_" + i, item.autoBuildLevel); info.AddValue("allIndustriesABMag_" + i, item.autoBuildMagnitude); info.AddValue("allIndustriesABVend_" + i, item.startingVendors); } //Debug.Log("Saving " + QuestManager.activeQuests.Count + " active quests"); info.AddValue("activeQuestsSize", QuestManager.activeQuests.Count); for (int i = 0; i < QuestManager.activeQuests.Count; i++) { info.AddValue("activeQuests_" + i, QuestManager.activeQuests[i], typeof(Quest)); } //Debug.Log("Saving " + QuestManager.availableQuests.Count + " available quests"); info.AddValue("availableQuestsSize", QuestManager.availableQuests.Count); for (int i = 0; i < QuestManager.availableQuests.Count; i++) { info.AddValue("availableQuests_" + i, QuestManager.availableQuests[i], typeof(Quest)); } info.AddValue("availableRelicsSize", QuestManager.availableRelics.Count); for (int i = 0; i < QuestManager.availableRelics.Count; i++) { info.AddValue("availableRelics_" + i, QuestManager.availableRelics[i], typeof(ItemStack)); } info.AddValue("questTypeCompletion", questTypeCompletion, typeof(Dictionary <string, long>)); info.AddValue("newQuestTimer", QuestManager.getNewQuestTimer()); info.AddValue("questEquipTimer", QuestManager.getEquipTimer()); GuildManager.writeSaveData(ref info, ref context); StatisticsTracker.serializeAllStats(ref info, ref context); info.AddValue("currentGuildmaster", currentGuildmaster, typeof(Master)); DeepGoalsTypes.serialize(ref info, ref context); info.AddValue("ResearchManager.lastViewDate", ResearchManager.lastViewDate.ToLongTimeString()); TutorialManager.serialize(ref info, ref context); }