void Start() { _instrument = transform.parent.GetComponentInChildren<Instrument>(); char[] splitters = { '\n' }; string[] allStringTimings = trackFile.text.Split(splitters); _noteTimings = new Queue(); foreach(string s in allStringTimings) { if(!string.IsNullOrEmpty(s)) { _noteTimings.Enqueue((float) Convert.ToInt32(s)); } } _startTime = Time.time; Debug.Log(_noteTimings.Peek()); }
public void OnInstrumentHit(Instrument instrument, float hitTime) { float offset = hitTime - _lastNoteTime; if(offset < _timeOffset) { _soundManager.PlayHitSound(); OnGoodHit(_lastNote, offset); } else { _soundManager.PlayMissSound(); _lastHitTime = hitTime; if(_lastNote != null) { Debug.Log("miss"); _lastNote.OnNoteMissed(); _lastNote = null; } _lastNoteTime = -1.0f; } }