protected override void UpdateScreenStatus() { var isDown = Input.GetMouseButtonDown(0); var position = Input.mousePosition; ScreenStatus.Update(position.x, position.y, isDown); }
public virtual void Start() { ScreenStatus = new ScreenStatus(); }
protected override void UpdateScreenStatus() { var isDown = Input.GetMouseButtonDown(0); var position = Input.mousePosition; ScreenStatus.Update(position.x, position.y, isDown); }
public virtual void Start() { ScreenStatus = new ScreenStatus(); }