public PressionPlate(Executable e, GameObject active, GameObject nonActive, bool tag = true) : base(e, active, nonActive, ExecutorType.PRESSIONPLATE, tag) { }
public void SetExecutable(Executable executable) { this.executable = executable; }
public Button(Executable e, GameObject active, GameObject nonActive, bool tag = true) : base(e, active, nonActive, ExecutorType.BUTTON, tag) { }