Пример #1
0
 public static void UnLoadAssetWithName(string name)
 {
     AssetBundleManager.getInstance().UnLoadAssetWithName(name);
 }
Пример #2
0
 public static void LoadAsset(string name, Action <UnityEngine.Object> comp, Action error, Type type = null)
 {
     AssetBundleManager.getInstance().LoadAsset(name, comp, error, type);
 }
Пример #3
0
 public static void LoadAssetGroup(string[] names, Action <UnityEngine.Object[]> comp)
 {
     AssetBundleManager.getInstance().LoadAssetGroup(names, comp);
 }