Пример #1
0
        public void Awake()
        {
            if (GetInputs == null)
            {
                GetInputs = new GenericMoveCameraInputs();
            }

            _DefaultRotation = gameObject.transform.localRotation.eulerAngles;

            GetInputs.Initialize();
        }
Пример #2
0
 public void Awake()
 {
     GetInputs.Initialize();
 }