Пример #1
0
 public ESurfacePatchProvider(GRing2PatchesCreatorProxy patchesCreator, Ring2PatchStamplingOverseerFinalizer patchStamper, CommonExecutorUTProxy commonExecutor,
                              MipmapExtractor mipmapExtractor, int mipmapLevelToExtract)
 {
     _patchesCreator       = patchesCreator;
     _patchStamper         = patchStamper;
     _commonExecutor       = commonExecutor;
     _mipmapExtractor      = mipmapExtractor;
     _mipmapLevelToExtract = mipmapLevelToExtract;
 }
        public static ESurfacePatchProvider ConstructProvider(UltraUpdatableContainer updatableContainer, Dictionary <int, float> intensityPatternPixelsPerUnit,
                                                              ComputeShaderContainerGameObject shaderContainerGO, int mipmapLevelToExtract, Dictionary <int, float> plateStampPixelsPerUnit)
        {
            var ring2ShaderRepository         = Ring2PlateShaderRepository.Create();
            TextureConcieverUTProxy conciever = new TextureConcieverUTProxy();

            updatableContainer.Add(conciever);

            var ring2PatchesPainterUtProxy = new Ring2PatchesPainterUTProxy(
                new Ring2PatchesPainter(
                    new Ring2MultishaderMaterialRepository(ring2ShaderRepository, Ring2ShaderNames.ShaderNames)));

            updatableContainer.Add(ring2PatchesPainterUtProxy);

            UTRing2PlateStamperProxy stamperProxy = new UTRing2PlateStamperProxy(
                new Ring2PlateStamper(new Ring2PlateStamperConfiguration()
            {
                PlateStampPixelsPerUnit = plateStampPixelsPerUnit
            }, shaderContainerGO));

            updatableContainer.Add(stamperProxy);

            UTTextureRendererProxy textureRendererProxy = new UTTextureRendererProxy(new TextureRendererService(
                                                                                         new MultistepTextureRenderer(shaderContainerGO), new TextureRendererServiceConfiguration()
            {
                StepSize = new Vector2(500, 500)
            }));

            updatableContainer.Add(textureRendererProxy);

            CommonExecutorUTProxy commonExecutorUtProxy = new CommonExecutorUTProxy(); //todo

            updatableContainer.Add(commonExecutorUtProxy);

            Ring2PatchStamplingOverseerFinalizer patchStamperOverseerFinalizer =
                new Ring2PatchStamplingOverseerFinalizer(stamperProxy, textureRendererProxy, commonExecutorUtProxy);

            MipmapExtractor mipmapExtractor     = new MipmapExtractor(textureRendererProxy);
            var             patchesCreatorProxy = new GRing2PatchesCreatorProxy(CreateRing2PatchesCreator(updatableContainer, intensityPatternPixelsPerUnit));

            return(new ESurfacePatchProvider(patchesCreatorProxy, patchStamperOverseerFinalizer, commonExecutorUtProxy, mipmapExtractor, mipmapLevelToExtract));
        }