public override void implement(VoteOption option)
        {
            base.implement(option);
            if (option.index == 1)
            {
                bool            canVassalise = false;
                Society         receiever    = (Society)target;
                List <Location> trans        = new List <Location>();
                foreach (Location loc in society.map.locations)
                {
                    if (loc.soc == society)
                    {
                        trans.Add(loc);
                    }
                    if (loc.soc == target && loc.settlement != null)
                    {
                        canVassalise = true;
                    }
                }
                if (canVassalise)
                {
                    World.log(society.getName() + " VASSALISES UNDER " + target.getName());
                    society.map.turnMessages.Add(new MsgEvent(society.getName() + " vassalises under " + target.getName() + ", transferring all lands and landed nobles.", MsgEvent.LEVEL_RED, true, society.getCapitalHex()));

                    foreach (Location loc in trans)
                    {
                        receiever.map.takeLocationFromOther(receiever, society, loc);
                        if (loc.settlement != null && loc.settlement.embeddedUnit != null)
                        {
                            loc.settlement.embeddedUnit.society = target;
                        }
                    }
                    receiever.addHistory("#GRN_We absorbed " + society.getName() + ", as they vassalised under us. Took " + trans.Count + " locations.");
                }
            }
        }