Пример #1
0
        public static EventData.Outcome chooseOutcome(EventData.Choice c, EventContext ctx)
        {
            double sum = 0;

            foreach (var o in c.outcomes)
            {
                sum += o.weight;
            }

            double rand = Eleven.random.NextDouble() * sum;

            foreach (var o in c.outcomes)
            {
                rand -= o.weight;
                if (rand <= 0)
                {
                    ctx.updateEnvironment(o.environment);
                    foreach (var e in o.effects)
                    {
                        EventRuntime.evaluate(e, ctx);
                    }

                    return(o);
                }
            }

            throw new Exception("unable to choose event outcome. ");
        }
Пример #2
0
        public void dismiss(EventData.Choice c, EventContext ctx)
        {
            var o = EventManager.chooseOutcome(c, ctx);

            ui.world.audioStore.playClickSelect();

            ui.removeBlocker(this.gameObject);
            if (o.description != null && o.description.Length > 0)
            {
                ui.world.prefabStore.popMsg(bindReferences(o.description, ctx, ui.world.map), true);
            }
        }