public TestRecipe ( IRecipe recipe ) : float | ||
recipe | IRecipe | |
Результат | float |
void HandleTournamentEnd() { foreach (var component in _components) { PSDebug.Log ("Component: {0}", component.Recipe.ID ()); } var groups = _components .Select (match => new WeightedValue ( TypeForComponent (match.Component), match.Recipe.Group, match.Quality )) .ToList (); var evaluator = new RecipeEvaluator (groups, SupplementForPiza); var pizzaMatch = evaluator.TestRecipe (_pizzaDefinition); PSDebug.Log ("pizza match is: {0}", pizzaMatch); GameController.Instance.PizzaMatch = pizzaMatch; Application.LoadLevel(1); }
public RecipeMatch FindMatch(List<Ingredient> ingredients) { var ingridientGroups = ingredients.Select (ingr => new WeightedValue(ingr.Definition.Type, ingr.Definition.Group, 1) ).ToList (); var evaluator = new RecipeEvaluator (ingridientGroups, IngredientsSupplementsProvider); var maxQuality = 0.0f; IRecipe bestRecipe = null; foreach (var recipe in GetCurrentRecipes ()) { var quality = evaluator.TestRecipe (recipe); PSDebug.LogInfo ("Match result {0} = {1}, used groups: {2}", recipe.Description, quality, ingridientGroups.ToDebugString ()); if (quality >= maxQuality) { maxQuality = quality; bestRecipe = recipe; } } return new RecipeMatch { Component = _currentComponent, Recipe = bestRecipe, Quality = maxQuality }; }