Пример #1
0
        public void close(object data = null)
        {
            GlobalData.getInstance().myAvatarVO.resetData();              //复位房间数据
            GlobalData.getInstance().roomVO.roomId = 0;
            GlobalData.getInstance().SoundToggle = true;
            _uiHelper.cleanCardInTable();

            SoundManager.getInstance().playBGM();


            for (int i = 0; i < 4; i++)
            {
                PlayerItemViews [i].destroy_all();
                Destroy(PGCParents[i].gameObject);
                Destroy(HandParents[i].gameObject);
                Destroy(TableParents[i].gameObject);
            }
            PlayerItemViews.Clear();
            PGCParents.Clear();
            HandParents.Clear();
            TableParents.Clear();


            if (zhuamaPanel != null)
            {
                Destroy(zhuamaPanel.GetComponent <ZhuaMaView> ());
                Destroy(zhuamaPanel);
            }

            Destroy(this);
            Destroy(gameObject);
        }
Пример #2
0
 // Use this for initialization
 public void init(GameView host)
 {
     _host = host;
     GlobalData.getInstance().SoundToggleChange += onSoundToggleChange;
     GameManager.getInstance().Server.onResponse += onResponse;
     onSoundToggleChange();
 }
Пример #3
0
        /**退出房间请求**/
        public void quiteRoom()
        {
            OutRoomRequestVo vo = new OutRoomRequestVo();

            vo.roomId = GlobalData.getInstance().roomVO.roomId;
            GameManager.getInstance().Server.requset(APIS.OUT_ROOM_REQUEST, JsonMapper.ToJson(vo));
        }
Пример #4
0
        public void updateRoomVO(RoomJoinResponseVo vo)
        {
            RoomVO   myRVO = GlobalData.getInstance().roomVO;
            AvatarVO myAVO = GlobalData.getInstance().myAvatarVO;

            myRVO.addWordCard   = vo.addWordCard;
            myRVO.hong          = vo.hong;
            myRVO.ma            = vo.ma;
            myRVO.name          = vo.name;
            myRVO.roomId        = vo.roomId;
            myRVO.roomType      = vo.roomType;
            myRVO.roundNumber   = vo.roundNumber;
            myRVO.sevenDouble   = vo.sevenDouble;
            myRVO.xiaYu         = vo.xiaYu;
            myRVO.ziMo          = vo.ziMo;
            myRVO.magnification = vo.magnification;

            GlobalData.getInstance().remainRoundCount = vo.roundNumber;


            GlobalData.getInstance().playerList = vo.playerList;

            for (int i = 0; i < vo.playerList.Count; i++)
            {
                AvatarVO avo = vo.playerList [i];
                if (avo.account.openid == myAVO.account.openid)
                {
                    myAVO.account.uuid     = avo.account.uuid;
                    myAVO.account.roomcard = avo.account.roomcard;
                    break;
                }
            }
        }
Пример #5
0
 public void playSound(int cardPoint, int sex)
 {
     if (GlobalData.getInstance().SoundToggle)
     {
         string path = null;
         if (GlobalData.lang == Language.YUEYU)
         {
             path = "Sounds/yueyu/";
         }
         else
         {
             path = "Sounds/putonghua/";
         }
         if (sex == 1)
         {
             path += "boy/" + (cardPoint + 1);
         }
         else
         {
             path += "girl/" + (cardPoint + 1);
         }
         AudioClip temp = (AudioClip)soudHash [path];
         if (temp == null)
         {
             temp = GameObject.Instantiate(Resources.Load(path)) as AudioClip;
             soudHash.Add(path, temp);
         }
         audioS.clip = temp;
         audioS.loop = false;
         audioS.Play();
     }
 }
Пример #6
0
        public void testLogin(string uin)
        {
            LoginVO lvo = new LoginVO();

            try {
                lvo.openId   = "" + uin;
                lvo.nickName = "" + uin;
                lvo.headIcon = "";
                lvo.unionid  = "" + uin;
                lvo.province = "广东省";
                lvo.city     = "深圳";
                lvo.sex      = 1;
                lvo.IP       = GameManager.getInstance().getIpAddress();
                String msg = JsonMapper.ToJson(lvo);

                GameManager.getInstance().Server.requset(APIS.LOGIN_REQUEST, msg);

                AvatarVO avo = new AvatarVO();
                avo.account          = new Account();
                avo.account.city     = lvo.city;
                avo.account.openid   = lvo.openId;
                avo.account.nickname = lvo.nickName;
                avo.account.headicon = lvo.headIcon;
                avo.account.unionid  = lvo.city;
                avo.account.sex      = lvo.sex;
                avo.IP = lvo.IP;
                GlobalData.getInstance().myAvatarVO = avo;
            } catch (Exception e) {
                Debug.Log(e.ToString());
                TipsManager.getInstance().setTips("请先打开你的微信客户端");
                return;
            }

            //GameManager.getInstance().Server.requset(new LoginRequest(null));
        }
Пример #7
0
        public void  onOK()
        {
            DissoliveRoomRequestVo vo = new DissoliveRoomRequestVo();

            vo.roomId = GlobalData.getInstance().roomVO.roomId;
            vo.type   = "0";
            GameManager.getInstance().Server.requset(APIS.DISSOLIVE_ROOM_REQUEST, JsonMapper.ToJson(vo));
            _isDissoliving = true;
        }
Пример #8
0
 /**申请或同意解散房间请求**/
 public void showDissoliveDialog()
 {
     if (GlobalData.getInstance().gameStatus == GameStatus.GAMING)
     {
         TipsManager.getInstance().loadDialog("申请解散房间", "你确定要申请解散房间?", onOK, onCancle);
     }
     else
     {
         TipsManager.getInstance().setTips("还没有开始游戏,不能申请退出房间");
     }
 }
Пример #9
0
 void moveCompleted()
 {
     showNoticeNumber++;
     if (showNoticeNumber == GlobalData.getInstance().NoticeMsgs.Count)
     {
         showNoticeNumber = 0;
     }
     ui.SetActive(false);
     randShowTime();
     timeFlag = true;
 }
Пример #10
0
 /**进入房间**/
 public void joinToRoom()
 {
     avatarList       = GlobalData.getInstance().playerList;
     _data.AvatarList = GlobalData.getInstance().playerList;
     for (int i = 0; i < avatarList.Count; i++)
     {
         _uiHelper.getCardGOs(i).PlayerItem.setAvatarVo(avatarList [i]);
     }
     _tableView.updateRule();
     GlobalData.getInstance().gameStatus = GameStatus.READYING;
     GameManager.getInstance().Server.requset(APIS.READY_REQUEST, "ss");
     markselfReadyGame();
 }
Пример #11
0
        public void myGangBtnClick()
        {
            //TODO 多张可以杠的牌
            _data.gangCardPoint = int.Parse(_data.gangPaiList [0]);
            _data.gangPaiList   = null;
            GangRequestVO vo = new GangRequestVO();

            vo.cardPoint = _data.gangCardPoint;
            vo.gangType  = 0;
            GameManager.getInstance().Server.requset(APIS.GANGPAI_REQUEST, JsonMapper.ToJson(vo));
            SoundManager.getInstance().playSoundByAction("gang", GlobalData.getInstance().myAvatarVO.account.sex);
            _actionHlpr.cleanBtnShow();
            _actionHlpr.showEffect(ActionType.GANG);
        }
Пример #12
0
 public void playMessageBoxSound(int codeIndex)
 {
     if (GlobalData.getInstance().SoundToggle)
     {
         string    path = "Sounds/other/" + codeIndex;
         AudioClip temp = (AudioClip)soudHash [path];
         if (temp == null)
         {
             temp = GameObject.Instantiate(Resources.Load(path)) as AudioClip;
             soudHash.Add(path, temp);
         }
         audioS.clip = temp;
         audioS.Play();
     }
 }
Пример #13
0
 public static GameHelper getHelper(GameType gt = GameType.UNDEFINE)
 {
     if (_map == null)
     {
         _map = new Dictionary <GameType, GameHelper> ();
         _map.Add(GameType.JI_PING_HU, new JPHHelper());
         _map.Add(GameType.HUA_SHUI, new HSHelper());
         _map.Add(GameType.ZHUAN_ZHUAN, new ZZHelper());
     }
     if (gt == GameType.UNDEFINE)
     {
         gt = GlobalData.getInstance().roomVO.roomType;
     }
     return(_map [gt]);
 }
Пример #14
0
        public void parseBroadCast(string msg)
        {
            string[] noticeList = msg.Split(new char[1] {
                '*'
            });
            if (noticeList != null)
            {
//				List<String> list = GlobalData.getInstance ().NoticeMsgs;
                List <String> list = new List <string>();
                for (int i = 0; i < noticeList.Length; i++)
                {
                    list.Add(noticeList[i]);
                }
                GlobalData.getInstance().NoticeMsgs = list;
            }
        }
Пример #15
0
        public void onStartGame(ClientResponse response)
        {
            StartGameVO svo = JsonMapper.ToObject <StartGameVO> (response.message);

            _data.bankerIndex = svo.bankerId;
            GlobalData.getInstance().gameStatus = GameStatus.GAMING;
            cleanGameplayUI();             //开始游戏后不显示
            MyDebug.Log("startGame");
            GlobalData.getInstance().remainRoundCount--;

            _tableView.remainRoundText.text = GlobalData.getInstance().remainRoundCount + "";             //刷新剩余圈数
            if (!isFirstOpen)
            {
                isFirstOpen = false;
                cleanTable();
                avatarList [_data.bankerIndex].main = true;
            }


            GlobalData.isOverByPlayer = false;
            MyHandCardView.isPutout   = _data.bankerIndex == _data.myIndex;


            _uiHelper.getBankerCGO().PlayerItem.setBankerIconVisible(true);
            _data.pickIndex = _data.bankerIndex;
            _data.paiArray  = svo.paiArray;

            _tableView.resetTimer();
            _uiHelper.hideReadyIcon();
            //创建手牌
            _uiHelper.addMyHandCards(_data.paiArray [0]);
            _uiHelper.addOtherHandCards(Direction.L, 13);
            _uiHelper.addOtherHandCards(Direction.R, 13);
            _uiHelper.addOtherHandCards(Direction.T, 13);
            //突出摸到的牌
            if (_data.bankerIndex == _data.myIndex)
            {
                _uiHelper.rangeMyHandCard(true);                 //设置位置
            }
            else
            {
                _uiHelper.rangeMyHandCard(false);
                _uiHelper.addPickCard(_data.bankerIndex);
            }
            //
            _uiHelper.initRemainCardNum();
        }
Пример #16
0
        public void inviteFriend()
        {
            RoomVO rvo = GlobalData.getInstance().roomVO;

            if (rvo != null)
            {
                string       title = "铁脚麻将    " + "房间号:" + rvo.roomId;
                ShareContent s     = new ShareContent();
                s.SetTitle(title);
                s.SetText(GameHelper.getHelper().getInviteRuleStr(rvo));
                s.SetUrl(Constants.Download_URL);
                s.SetImageUrl(Constants.ImgUrl + "icon96.png");
                s.SetShareType(ContentType.Webpage);
                s.SetObjectID("");
                shareSdk.ShowShareContentEditor(PlatformType.WeChat, s);
            }
        }
Пример #17
0
        private void playNoticeAction()
        {
            var noticeMsgs = GlobalData.getInstance().NoticeMsgs;

            ui.SetActive(noticeMsgs.Count != 0);
            if (noticeMsgs.Count != 0)
            {
                noticeText.transform.localPosition = new Vector3(500, noticeText.transform.localPosition.y);
                noticeText.text = noticeMsgs [showNoticeNumber];
                float time = noticeText.text.Length * 0.5f + 422f / 56f;

                Tweener tweener = noticeText.transform.DOLocalMove(new Vector3(-noticeText.text.Length * 28, noticeText.transform.localPosition.y), time);
                tweener.OnComplete(moveCompleted);
                tweener.SetEase(Ease.Linear);
                //tweener.SetLoops(-1);
            }
        }
Пример #18
0
        /**
         * 获取微信个人信息成功回调,登录
         *
         */
        public void getUserInforCallback(int reqID, ResponseState state, PlatformType type, Hashtable data)
        {
            //TipsManagerScript.getInstance ().setTips ("获取个人信息成功");

            if (data != null)
            {
                MyDebug.Log(data.toJson());
                LoginVO lvo = new LoginVO();
                try {
                    lvo.openId   = (string)data ["openid"];
                    lvo.nickName = (string)data ["nickname"];
                    lvo.headIcon = (string)data ["headimgurl"];
                    lvo.unionid  = (string)data ["unionid"];
                    lvo.province = (string)data ["province"];
                    lvo.city     = (string)data ["city"];
                    string sex = data ["sex"].ToString();
                    lvo.sex = int.Parse(sex);
                    lvo.IP  = GameManager.getInstance().getIpAddress();
                    String msg = JsonMapper.ToJson(lvo);

                    GameManager.getInstance().Server.requset(APIS.LOGIN_REQUEST, msg);

                    AvatarVO avo = new AvatarVO();
                    avo.account          = new Account();
                    avo.account.city     = lvo.city;
                    avo.account.openid   = lvo.openId;
                    avo.account.nickname = lvo.nickName;
                    avo.account.headicon = lvo.headIcon;
                    avo.account.unionid  = lvo.city;
                    avo.account.sex      = lvo.sex;
                    avo.IP = lvo.IP;
                    GlobalData.getInstance().myAvatarVO = avo;

                    MyDebug.Log(" loginvo.nickName:" + lvo.nickName);
                } catch (Exception e) {
                    MyDebug.Log("微信接口有变动!" + e.Message);
                    TipsManager.getInstance().setTips("请先打开你的微信客户端");
                    return;
                }
            }
            else
            {
                TipsManager.getInstance().setTips("微信登录失败");
            }
        }
Пример #19
0
        public void outRoomCallbak(ClientResponse response)
        {
            OutRoomResponseVo responseMsg = JsonMapper.ToObject <OutRoomResponseVo> (response.message);

            if (responseMsg.status_code == "0")
            {
                if (responseMsg.type == "0")
                {
                    int uuid = responseMsg.uuid;
                    if (uuid != GlobalData.getInstance().myAvatarVO.account.uuid)
                    {
                        int index = _data.toAvatarIndex(uuid);
                        avatarList.RemoveAt(index);
                        _data.AvatarList = GlobalData.getInstance().playerList;
                        int i = 0;
                        for (; i < avatarList.Count; i++)
                        {
                            var avo = avatarList [i];
                            _uiHelper.getCardGOs(i).PlayerItem.setAvatarVo(avo);
                        }
                        for (; i < 4; i++)
                        {
                            _uiHelper.getCardGOs(i).PlayerItem.setAvatarVo(avatarList [i]);
                        }
                        markselfReadyGame();
                    }
                    else
                    {
                        exitOrDissoliveRoom();
                    }
                }
                else
                {
                    exitOrDissoliveRoom();
                }
            }
            else
            {
                TipsManager.getInstance().setTips("退出房间失败:" + responseMsg.error);
            }
        }
Пример #20
0
        void onResponse(ClientResponse response)
        {
            switch (response.headCode)
            {
            case APIS.OTHER_TELE_LOGIN:
                disConnetNotice();
                TipsManager.getInstance().setTips("你的账号在其他设备登录");
                break;

            case APIS.TIP_MESSAGE:
                TipsManager.getInstance().setTips(response.message);
                break;

            case APIS.CLOSE_RESPONSE:
                TipsManager.getInstance().setTips("服务器关闭了");
                break;

            case APIS.ERROR_RESPONSE:
                TipsManager.getInstance().setTips(response.message);
                break;

            case APIS.HOST_UPDATEDRAW_RESPONSE:
                dataMgr.parsePrizeCount(response.message);
                break;

            case APIS.GAME_BROADCAST:
                dataMgr.parseBroadCast(response.message);
                break;

            case APIS.HUPAIALL_RESPONSE:            //全局结束
                GlobalData.getInstance().gamingData.finalGameEndVo = JsonMapper.ToObject <FinalGameEndVo> (response.message);

                SceneManager.getInstance().showGameOverView(1, GlobalData.getInstance().gamingData);
                GlobalData.getInstance().resetDataForNewRoom();
                SceneManager.getInstance().changeToScene(SceneType.HOME);
                break;
            }
        }
Пример #21
0
 public void OnPointerUp()
 {
     if (_isRecording)
     {
         _isRecording = false;
         recordBtn.SetActive(false);
         WholeTime = 10;
         Byte[]     outData  = MicrophoneManager.getInstance().StopRecord();
         List <int> uuidList = getUserList();
         if (uuidList.Count > 0 && outData != null)
         {
             _host.UIHelper.getCardGOs(Direction.B).PlayerItem.showChatAction();
             var request = new ChatRequest();
             request.headCode  = APIS.MicInput_Request;
             request.myUUid    = GlobalData.getInstance().myAvatarVO.account.uuid;
             request.ChatSound = outData;
             request.userList  = uuidList;
             GameManager.getInstance().Server.requset(request);
         }
         else
         {
         }
     }
 }
Пример #22
0
        /*************************断线重连*********************************/
        private void reEnterRoom()
        {
            _tableView.updateRule();
            //设置座位

            avatarList       = GlobalData.getInstance().playerList;
            _data.AvatarList = GlobalData.getInstance().playerList;
            for (int i = 0; i < avatarList.Count; i++)
            {
                _uiHelper.getCardGOs(i).PlayerItem.setAvatarVo(avatarList [i]);
            }


            if (_data.paiArray.Length == 0)              //游戏还没有开始
            {
                GlobalData.getInstance().gameStatus = GameStatus.READYING;
            }
            else                //牌局已开始
            {
                GlobalData.getInstance().gameStatus = GameStatus.GAMING;
                _uiHelper.hideReadyIcon();
                cleanGameplayUI();


                for (int i = 0; i < _data.AvatarList.Count; i++)
                {
                    AvatarVO avo  = avatarList [i];
                    var      hand = avo.paiArray [0];
                    //HandCard
                    _uiHelper.addOtherHandCards(i, avo.commonCards);
                    //TableCard
                    int[] chupai = avo.chupais;
                    if (chupai != null && chupai.Length > 0)
                    {
                        for (int j = 0; j < chupai.Length; j++)
                        {
                            _uiHelper.addCardToTable(i, chupai [j]);
                        }
                    }
                    //GangCard
                    if (checkPaiArrayContainType(avo.paiArray [1], PaiArrayType.GANG))
                    {
                        var gangs = avo.huReturnObjectVO.totalInfo.getGangInfos();
                        for (int j = 0; j < gangs.Length; j++)
                        {
                            var info = gangs [j];
                            hand [info.cardPoint] -= 4;
                            if (info.type == "an")
                            {
                                _uiHelper.addPGCCards(i, info.cardPoint, 3);
                            }
                            else
                            {
                                _uiHelper.addPGCCards(i, info.cardPoint, 2);
                            }
                        }
                    }
                    //PengCard
                    if (checkPaiArrayContainType(avo.paiArray [1], PaiArrayType.PENG))
                    {
                        for (int j = 0; j < avo.paiArray[1].Length; j++)
                        {
                            var t = avo.paiArray [1] [j] & (int)PaiArrayType.PENG;
                            if (t > 0 && hand [j] > 2)
                            {
                                hand [j] -= 3;
                                _uiHelper.addPGCCards(i, j, 1);
                            }
                        }
                    }
                    //ChiCard
                    if (checkPaiArrayContainType(avo.paiArray [1], PaiArrayType.CHI))
                    {
                        var chis = avo.huReturnObjectVO.totalInfo.getChiInfos();
                        for (int j = 0; j < chis.Length; j++)
                        {
                            var info = chis [j];
                            int a    = info.cardPionts [0];
                            int b    = info.cardPionts [1];
                            int c    = info.cardPionts [2];
                            hand [a] -= 1;
                            hand [b] -= 1;
                            hand [c] -= 1;
                            a         = Math.Min(Math.Min(b, c), a);
                            _uiHelper.addPGCCards(i, a, 4);
                        }
                    }
                }
                _data.AvatarList = GlobalData.getInstance().playerList;
                _uiHelper.addMyHandCards(_data.paiArray [0]);
                GameManager.getInstance().Server.requset(APIS.RETURN_ONLINE_REQUEST, "dd");
            }
        }
Пример #23
0
        public void initRemainCardNum()
        {
            RoomVO rvo = GlobalData.getInstance().roomVO;

            _data.remainCardNum = GameHelper.getInitRemainCardNum(rvo);
        }
Пример #24
0
 public void open(object data = null)
 {
     GlobalData.getInstance().gamingData = _data;
 }
Пример #25
0
        public void parsePrizeCount(string msg)
        {
            int prizecount = int.Parse(msg);

            GlobalData.getInstance().PrizeCount = prizecount;
        }
Пример #26
0
 public void onSoundOffBtn()
 {
     GlobalData.getInstance().SoundToggle = false;
 }
Пример #27
0
        /**
         * 胡牌请求回调
         */
        private void onHuNotify(ClientResponse response)
        {
            HupaiResponseVo hvo = JsonMapper.ToObject <HupaiResponseVo> (response.message);

            _data.hupaiResponseVO = hvo;
            string scores = hvo.currentScore;

            hupaiCoinChange(scores);


            if (hvo.type == "0")
            {
                SoundManager.getInstance().playSoundByAction("hu", GlobalData.getInstance().myAvatarVO.account.sex);
                _actionHlpr.showEffect(ActionType.HU);

                for (int i = 0; i < hvo.avatarList.Count; i++)
                {
                    var item   = hvo.avatarList [i];
                    var hutype = GameHelper.getHelper().getHuType(item.totalInfo.getHuInfo());
                    if (hutype == HuType.JIE_PAO)
                    {
                        _uiHelper.getCardGOs(i).PlayerItem.setHuFlagDisplay();
                        SoundManager.getInstance().playSoundByAction("hu", avatarList [i].account.sex);
                    }
                    else if (hutype == HuType.ZI_MO)
                    {
                        _uiHelper.getCardGOs(i).PlayerItem.setHuFlagDisplay();
                        SoundManager.getInstance().playSoundByAction("zimo", avatarList [i].account.sex);
                    }
                    else
                    {
                        _uiHelper.getCardGOs(i).PlayerItem.setHuFlagHidde();
                    }
                }

                string allMas = hvo.allMas;
                if (GlobalData.getInstance().roomVO.roomType == GameType.ZHUAN_ZHUAN || GlobalData.getInstance().roomVO.roomType == GameType.JI_PING_HU)                    //只有转转麻将才显示抓码信息
                {
                    if (GlobalData.getInstance().roomVO.ma > 0 && allMas != null && allMas.Length > 0)
                    {
                        zhuamaPanel = SceneManager.getInstance().loadPerfab("prefab/Panel_ZhuaMa");
                        zhuamaPanel.GetComponent <ZhuaMaView> ().init(_data);
                        zhuamaPanel.GetComponent <ZhuaMaView> ().arrageMas(allMas, hvo.validMas);
                        Invoke("openGameOverView", 7);
                    }
                    else
                    {
                        Invoke("openGameOverView", 3);
                    }
                }
                else
                {
                    Invoke("openGameOverView", 3);
                }
            }
            else if (hvo.type == "1")
            {
                SoundManager.getInstance().playSoundByAction("liuju", GlobalData.getInstance().myAvatarVO.account.sex);
                _actionHlpr.showEffect(ActionType.LIUJU);
                Invoke("openGameOverView", 3);
            }
            else
            {
                Invoke("openGameOverView", 3);
            }
        }
Пример #28
0
 private void onSoundToggleChange()
 {
     soundOnBtn.SetActive(!GlobalData.getInstance().SoundToggle);
     soundOffBtn.SetActive(GlobalData.getInstance().SoundToggle);
 }
Пример #29
0
        public void onReturnOnlineResponse(ClientResponse response)
        {
            //1.显示剩余牌的张数和圈数
            JsonData msgData      = JsonMapper.ToObject(response.message);
            string   surplusCards = msgData ["surplusCards"].ToString();

            _data.remainCardNum = int.Parse(surplusCards) + 1;
            _uiHelper.updateRemainCardNum();
            int gameRound = int.Parse(msgData ["gameRound"].ToString());

            _tableView.remainRoundText.text = gameRound + "";
            GlobalData.getInstance().remainRoundCount = gameRound;

            try {
                _data.putoutIndex = int.Parse(msgData ["curAvatarIndex"].ToString());
                _data.putoutPoint = int.Parse(msgData ["putOffCardPoint"].ToString());

                _data.pickIndex = int.Parse(msgData ["pickAvatarIndex"].ToString());
                if (msgData.Keys.Contains("currentCardPoint"))
                {
                    _data.pickPoint = int.Parse(msgData ["currentCardPoint"].ToString());
                }
            } catch (Exception e) {
                Debug.Log(e.ToString());
            }

            var Hand = _uiHelper.getCardGOs(Direction.B).Hand;

            if (_data.pickIndex == _data.myIndex || (Hand.Count % 3 == 2))          //把摸的牌放对位置

            {
                if (_data.pickPoint == -2)
                {
                    var lastCard = Hand [Hand.Count - 1];
                    _data.pickPoint = lastCard.GetComponent <MyHandCardView> ().getPoint();
                    _uiHelper.rangeMyHandCard(true);
                }
                else
                {
                    if ((Hand.Count) % 3 != 1)
                    {
                        MyDebug.Log("摸牌" + _data.pickPoint);
                        _uiHelper.removeMyHandCard(_data.pickPoint, 1);
                        _uiHelper.rangeMyHandCard(false);
                        _uiHelper.addPickCard(_data.myIndex, _data.pickPoint);
                    }
                }
                MyHandCardView.isPutout = true;
            }
            else
            {
                if (_data.pickIndex != _data.putoutIndex)
                {
                    _uiHelper.rangeOtherHandCard(_data.pickIndex, 1);
                }
            }
            //光标指向打牌人

            var Table = _uiHelper.getCardGOs(_data.putoutIndex).Table;

            if (Table.Count == 0)              //刚启动

            {
            }
            else
            {
                _uiHelper.lastCardOnTable = Table [Table.Count - 1];
                _uiHelper.addPointer(_uiHelper.lastCardOnTable);
            }
        }
Пример #30
0
        /**左上角显示房间规则**/
        public void updateRule()
        {
            RoomVO rvo = GlobalData.getInstance().roomVO;

            roomRemarkText.text = GameHelper.getHelper().getRuleStr(rvo);
        }