public static FishEntity getDefaultFish(int id, int type) { FishEntity entity = new FishEntity(); entity.id = id; entity.fishType = type; return(entity); }
public static FishList readFishList() { FishList fishList = new FishList(); String gamedata = PlayerPrefs.GetString("gamedata"); if (gamedata == null || gamedata.Equals("")) { fishList.fishes = new FishEntity[2]; fishList.fishes [0] = FishEntity.getDefaultFish(0, FishEntity.FISH_1); fishList.fishes [1] = FishEntity.getDefaultFish(1, FishEntity.FISH_2); gamedata = JsonUtility.ToJson(fishList); PlayerPrefs.SetString("gamedata", gamedata); PlayerPrefs.Save(); } else { fishList = JsonUtility.FromJson <FishList> (gamedata); } return(fishList); }