/// <summary> /// transform.localScale tween /// </summary> /// <returns>The klocal scale to.</returns> /// <param name="self">Self.</param> /// <param name="to">To.</param> /// <param name="duration">Duration.</param> public static ITween <Vector2> TweenLocalScaleTo(this ECEntity self, Vector2 to, float duration = 0.3f) { var tween = Pool <TransformVector2Tween> .Obtain(); tween.SetTargetAndType(self.Transform, TransformTargetType.LocalScale); tween.Initialize(tween, to, duration); return(tween); }
/// <summary> /// transform.localEulers tween /// </summary> /// <returns>The klocal eulers to.</returns> /// <param name="self">Self.</param> /// <param name="to">To.</param> /// <param name="duration">Duration.</param> public static ITween <Vector2> TweenLocalRotationDegreesTo(this ECEntity self, float to, float duration = 0.3f) { var tween = Pool <TransformVector2Tween> .Obtain(); tween.SetTargetAndType(self.Transform, TransformTargetType.LocalRotationDegrees); tween.Initialize(tween, new Vector2(to), duration); return(tween); }
internal void RemoveFromTagList(ECEntity entity) { FastList <ECEntity> list = null; if (_entityDict.TryGetValue(entity.Tag, out list)) { list.Remove(entity); } }
internal void AddToTagList(ECEntity entity) { var list = GetTagList(entity.Tag); if (!list.Contains(entity)) { list.Add(entity); _unsortedTags.Add(entity.Tag); } }
void Dispose(bool disposing) { if (!_disposedValue) { Core.Emitter.RemoveObserver(CoreEvents.GraphicsDeviceReset, OnGraphicsDeviceReset); Core.Emitter.RemoveObserver(CoreEvents.SceneChanged, OnSceneChanged); _entity = null; _disposedValue = true; } }
/// <summary> /// removes an Entity from the list. All lifecycle methods will be called in the next frame. /// </summary> /// <param name="entity">Entity.</param> public void Remove(ECEntity entity) { Debug.WarnIf(_entitiesToRemove.Contains(entity), "You are trying to remove an entity ({0}) that you already removed", entity.Name); // guard against adding and then removing an Entity in the same frame if (_entitiesToAdd.Contains(entity)) { _entitiesToAdd.Remove(entity); return; } if (!_entitiesToRemove.Contains(entity)) { _entitiesToRemove.Add(entity); } }
public void Follow(ECEntity targetEntity, CameraStyle cameraStyle = CameraStyle.CameraWindow) { _targetEntity = targetEntity; _cameraStyle = cameraStyle; var cameraBounds = Camera.Bounds; switch (_cameraStyle) { case CameraStyle.CameraWindow: var w = (cameraBounds.Width / 6); var h = (cameraBounds.Height / 3); Deadzone = new RectangleF((cameraBounds.Width - w) / 2, (cameraBounds.Height - h) / 2, w, h); break; case CameraStyle.LockOn: Deadzone = new RectangleF(cameraBounds.Width / 2, cameraBounds.Height / 2, 10, 10); break; } }
public static ECEntity SetScale(this ECEntity self, Vector2 scale) { self.Transform.SetScale(scale); return(self); }
public FollowCamera(ECEntity targetEntity, Camera camera, CameraStyle cameraStyle = CameraStyle.LockOn) { _targetEntity = targetEntity; _cameraStyle = cameraStyle; Camera = camera; }
/// <summary> /// checks to see if the Entity is presently managed by this EntityList /// </summary> /// <param name="entity">Entity.</param> public bool Contains(ECEntity entity) { return(_entities.Contains(entity) || _entitiesToAdd.Contains(entity)); }
public FollowCamera(ECEntity targetEntity, CameraStyle cameraStyle = CameraStyle.LockOn) : this(targetEntity, null, cameraStyle) { }
public static ECEntity SetParent(this ECEntity self, ECEntity entity) { self.Transform.SetParent(entity.Transform); return(self); }
/// <summary> /// transform.localScale tween /// </summary> /// <returns>The klocal scale to.</returns> /// <param name="self">Self.</param> /// <param name="to">To.</param> /// <param name="duration">Duration.</param> public static ITween <Vector2> TweenLocalScaleTo(this ECEntity self, float to, float duration = 0.3f) { return(self.TweenLocalScaleTo(new Vector2(to), duration)); }
public ComponentList(ECEntity entity) { _entity = entity; }
public static ECEntity SetPosition(this ECEntity self, float x, float y) { self.Transform.SetPosition(x, y); return(self); }
/// <summary> /// adds an Entity to the list. All lifecycle methods will be called in the next frame. /// </summary> /// <param name="entity">Entity.</param> public void Add(ECEntity entity) { _entitiesToAdd.Add(entity); }
public static ECEntity SetLocalRotationDegrees(this ECEntity self, float degrees) { self.Transform.SetLocalRotationDegrees(degrees); return(self); }
public static ECEntity SetLocalRotation(this ECEntity self, float radians) { self.Transform.SetLocalRotation(radians); return(self); }
public static ECEntity SetLocalPosition(this ECEntity self, Vector2 localPosition) { self.Transform.SetLocalPosition(localPosition); return(self); }
public static ECEntity SetParent(this ECEntity self, Transform parent) { self.Transform.SetParent(parent); return(self); }
public static ECEntity SetLocalScale(this ECEntity self, float scale) { self.Transform.SetLocalScale(scale); return(self); }
/// <summary> /// creates an Entity inspector /// </summary> /// <param name="entity">Entity.</param> public RuntimeInspector(ECEntity entity) { _entity = entity; Initialize(); CacheTransformInspector(); }
public ColliderTriggerHelper(ECEntity entity) { _entity = entity; }