private void Start() { AshUnityEntry baseComponent = AshUnityEntry.Instance.GetComponent <AshUnityEntry>(); if (baseComponent == null) { Log.Fatal("Base component is invalid."); return; } m_EventComponent = AshUnityEntry.Instance.GetComponent <EventComponent>(); if (m_EventComponent == null) { Log.Fatal("Event component is invalid."); return; } //if (baseComponent.EditorResourceMode) //{ // m_EntityManager.SetResourceManager(baseComponent.EditorResourceHelper); //} //else { m_EntityManager.SetResourceManager(AshEntry.GetModule <IResourceManager>()); } m_EntityManager.SetObjectPoolManager(AshEntry.GetModule <IObjectPoolManager>()); EntityHelperBase entityHelper = Helper.CreateHelper(m_EntityHelperTypeName, m_CustomEntityHelper); if (entityHelper == null) { Log.Error("Can not create entity helper."); return; } entityHelper.name = string.Format("Entity Helper"); Transform transform = entityHelper.transform; transform.SetParent(this.transform); transform.localScale = Vector3.one; m_EntityManager.SetEntityHelper(entityHelper); if (m_InstanceRoot == null) { m_InstanceRoot = (new GameObject("Entity Instances")).transform; m_InstanceRoot.SetParent(gameObject.transform); m_InstanceRoot.localScale = Vector3.one; } for (int i = 0; i < m_EntityGroups.Length; i++) { if (!AddEntityGroup(m_EntityGroups[i].Name, m_EntityGroups[i].InstanceAutoReleaseInterval, m_EntityGroups[i].InstanceCapacity, m_EntityGroups[i].InstanceExpireTime, m_EntityGroups[i].InstancePriority)) { Log.Warning("Add entity group '{0}' failure.", m_EntityGroups[i].Name); continue; } } }
private void Start() { AshUnityEntry baseComponent = AshUnityEntry.Instance.GetComponent <AshUnityEntry>(); if (baseComponent == null) { Log.Fatal("Base component is invalid."); return; } m_EventComponent = AshUnityEntry.Instance.GetComponent <EventComponent>(); if (m_EventComponent == null) { Log.Fatal("Event component is invalid."); return; } //if (baseComponent.EditorResourceMode) //{ // m_SceneManager.SetResourceManager(baseComponent.EditorResourceHelper); //} //else { m_SceneManager.SetResourceManager(AshEntry.GetModule <IResourceManager>()); } }
private void Start() { AshUnityEntry baseComponent = AshUnityEntry.Instance.GetComponent <AshUnityEntry>(); if (baseComponent == null) { Log.Fatal("Base component is invalid."); return; } m_EventComponent = AshUnityEntry.Instance.GetComponent <EventComponent>(); if (m_EventComponent == null) { Log.Fatal("Event component is invalid."); return; } //if (baseComponent.EditorResourceMode) //{ // m_SoundManager.SetResourceManager(baseComponent.EditorResourceHelper); //} //else { m_SoundManager.SetResourceManager(AshEntry.GetModule <IResourceManager>()); } SoundHelperBase soundHelper = Helper.CreateHelper(m_SoundHelperTypeName, m_CustomSoundHelper); if (soundHelper == null) { Log.Error("Can not create sound helper."); return; } soundHelper.name = string.Format("Sound Helper"); Transform transform = soundHelper.transform; transform.SetParent(this.transform); transform.localScale = Vector3.one; m_SoundManager.SetSoundHelper(soundHelper); if (m_InstanceRoot == null) { m_InstanceRoot = (new GameObject("Sound Instances")).transform; m_InstanceRoot.SetParent(gameObject.transform); m_InstanceRoot.localScale = Vector3.one; } for (int i = 0; i < m_SoundGroups.Length; i++) { if (!AddSoundGroup(m_SoundGroups[i].Name, m_SoundGroups[i].AvoidBeingReplacedBySamePriority, m_SoundGroups[i].Mute, m_SoundGroups[i].Volume, m_SoundGroups[i].AgentHelperCount)) { Log.Warning("Add sound group '{0}' failure.", m_SoundGroups[i].Name); continue; } } }
private void Start() { AshUnityEntry baseComponent = AshUnityEntry.Instance.GetComponent <AshUnityEntry>(); if (baseComponent == null) { Log.Fatal("Base component is invalid."); return; } m_EventComponent = AshUnityEntry.Instance.GetComponent <EventComponent>(); if (m_EventComponent == null) { Log.Fatal("Event component is invalid."); return; } //if (baseComponent.EditorResourceMode) //{ // m_LocalizationManager.SetResourceManager(baseComponent.EditorResourceHelper); //} //else { m_LocalizationManager.SetResourceManager(AshEntry.GetModule <IResourceManager>()); } LocalizationHelperBase localizationHelper = Helper.CreateHelper(m_LocalizationHelperTypeName, m_CustomLocalizationHelper); if (localizationHelper == null) { Log.Error("Can not create localization helper."); return; } localizationHelper.name = string.Format("Localization Helper"); Transform transform = localizationHelper.transform; transform.SetParent(this.transform); transform.localScale = Vector3.one; m_LocalizationManager.SetLocalizationHelper(localizationHelper); m_LocalizationManager.Language = baseComponent.EditorLanguage; }
/// <summary> /// Engine entry.... all begins from here /// </summary> public static AshUnityEntry New(GameObject gameObjectToAttach = null, IGameEntry entry = null, bool showComponentsInHierarchy = false) { if (Instance != null) { throw new AshException(" AshUnityEntry Instance is exist."); } var m_goToAttach = gameObjectToAttach; if (m_goToAttach == null) { m_goToAttach = new GameObject("AshUnityEntry"); //throw new AshException(" AshUnityEntry script attach null Unity GameObject."); } AshUnityEntry ashUnityEntry = m_goToAttach.AddComponent <AshUnityEntry>(); ashUnityEntry.m_GameEntry = entry; ashUnityEntry.m_ShowChildInHierarchy = showComponentsInHierarchy; return(ashUnityEntry); }
private void Start() { AshUnityEntry baseComponent = AshUnityEntry.Instance.GetComponent <AshUnityEntry>(); if (baseComponent == null) { Log.Fatal("Base component is invalid."); return; } m_EventComponent = AshUnityEntry.Instance.GetComponent <EventComponent>(); if (m_EventComponent == null) { Log.Fatal("Event component is invalid."); return; } m_EditorResourceMode = false; m_ResourceManager = AshEntry.GetModule <IResourceManager>(); if (m_ResourceManager == null) { Log.Fatal("Resource manager is invalid."); return; } m_ResourceManager.ResourceInitComplete += OnResourceInitComplete; m_ResourceManager.VersionListUpdateSuccess += OnVersionListUpdateSuccess; m_ResourceManager.VersionListUpdateFailure += OnVersionListUpdateFailure; m_ResourceManager.ResourceCheckComplete += OnResourceCheckComplete; m_ResourceManager.ResourceUpdateStart += OnResourceUpdateStart; m_ResourceManager.ResourceUpdateChanged += OnResourceUpdateChanged; m_ResourceManager.ResourceUpdateSuccess += OnResourceUpdateSuccess; m_ResourceManager.ResourceUpdateFailure += OnResourceUpdateFailure; m_ResourceManager.ResourceUpdateAllComplete += OnResourceUpdateAllComplete; m_ResourceManager.SetReadOnlyPath(Application.streamingAssetsPath); if (m_ReadWritePathType == ReadWritePathType.TemporaryCache) { m_ResourceManager.SetReadWritePath(Application.temporaryCachePath); } else { if (m_ReadWritePathType == ReadWritePathType.Unspecified) { m_ReadWritePathType = ReadWritePathType.PersistentData; } m_ResourceManager.SetReadWritePath(Application.persistentDataPath); } if (m_EditorResourceMode) { return; } SetResourceMode(m_ResourceMode); m_ResourceManager.SetDownloadManager(AshEntry.GetModule <IDownloadManager>()); m_ResourceManager.SetObjectPoolManager(AshEntry.GetModule <IObjectPoolManager>()); m_ResourceManager.AssetAutoReleaseInterval = m_AssetAutoReleaseInterval; m_ResourceManager.AssetCapacity = m_AssetCapacity; m_ResourceManager.AssetExpireTime = m_AssetExpireTime; m_ResourceManager.AssetPriority = m_AssetPriority; m_ResourceManager.ResourceAutoReleaseInterval = m_ResourceAutoReleaseInterval; m_ResourceManager.ResourceCapacity = m_ResourceCapacity; m_ResourceManager.ResourceExpireTime = m_ResourceExpireTime; m_ResourceManager.ResourcePriority = m_ResourcePriority; if (m_ResourceMode == ResourceMode.Updatable) { m_ResourceManager.UpdatePrefixUri = m_UpdatePrefixUri; m_ResourceManager.UpdateRetryCount = m_UpdateRetryCount; } m_ResourceHelper = Helper.CreateHelper(m_ResourceHelperTypeName, m_CustomResourceHelper); if (m_ResourceHelper == null) { Log.Error("Can not create resource helper."); return; } m_ResourceHelper.name = string.Format("Resource Helper"); Transform transform = m_ResourceHelper.transform; transform.SetParent(this.transform); transform.localScale = Vector3.one; m_ResourceManager.SetResourceHelper(m_ResourceHelper); if (m_InstanceRoot == null) { m_InstanceRoot = (new GameObject("Load Resource Agent Instances")).transform; m_InstanceRoot.SetParent(gameObject.transform); m_InstanceRoot.localScale = Vector3.one; } for (int i = 0; i < m_LoadResourceAgentHelperCount; i++) { AddLoadResourceAgentHelper(i); } }