Пример #1
0
        //R. Judge: store item on MissionNode with Missionstatement  <-- WTF?
        /// <summary>
        /// Create and return new MissionNode from an XmlNode. Will set type appropriately.
        /// </summary>
        public static MissionNode NewFromXML(XmlNode item)
        {
            MissionNode mn = null;

            switch (item.Name)
            {
            case "event":
                mn = new MissionNode_Event();
                break;

            case "disabled_event":
                mn = new MissionNode_Event();
                break;

            case "start":
                mn = new MissionNode_Start();
                break;

            case "#comment":
                mn = new MissionNode_Comment();
                break;

            case "folder_arme":
                mn = new MissionNode_Folder();
                break;

            default:
                mn = new MissionNode_Unknown();
                break;
            }

            mn.FromXml(item);
            return(mn);
        }
Пример #2
0
        /// <summary>
        /// Clear mission contents and restore it to "New" state
        /// </summary>
        /// <param name="force">If set, ignore pending changes.</param>
        public void New(bool force = false)
        {
            if (!force && ChangesPending)
            {
                DialogResult result = MessageBox.Show("Do you want to save unsaved changes?", "Artemis Mission Editor",
                MessageBoxButtons.YesNoCancel, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1);
                if (result == DialogResult.Cancel)
                    return;
                if (result == DialogResult.Yes)
                    if (!Save())
                        return;
            }

            Clear();

            TreeNode newTNode = new TreeNode();
            MissionNode_Start newMNode = new MissionNode_Start();

            string xml = "<root>" + Settings.Current.NewMissionStartBlock + "</root>";
            XmlDocument xDoc = new XmlDocument();
            try
            {
                xDoc.LoadXml(xml);

                foreach (XmlNode node in xDoc.ChildNodes[0].ChildNodes)
                {
                    newMNode.Actions.Add(MissionStatement.NewFromXML(node, newMNode));
                }
            }
            catch (Exception ex)
            {
                Log.Add("Problems while trying to parse new mission start node text:");
                Log.Add(ex);
            }

            newTNode.Text = newMNode.Name;
            newTNode.ImageIndex = newMNode.ImageIndex;
            newTNode.SelectedImageIndex = newMNode.ImageIndex;
            newTNode.Tag = newMNode;

            TreeViewNodes.Nodes.Add(newTNode);
            _startNode = newTNode;
            FlowLayoutPanel_Clear();

            TreeViewNodes.SelectedNode = newTNode;

            BackgroundNode = newTNode;

            TruncateUndoStack(0);
        }
Пример #3
0
        /// <summary>
        /// Read mission contents from Xml string
        /// </summary>
        /// <param name="text">String containing Xml with the mission</param>
        /// <param name="supressLoadingSignal">Add no loading warnings to the log</param>
        /// <param name="fromState">True if clearing in order to restore from state, in this case we do not clear file path</param>
        /// <returns>Success or failure flag</returns>
        public bool FromXml(string text, bool supressLoadingSignal = false, bool fromState = false)
        {
            XmlDocument xDoc = new XmlDocument();

            try
            {
                xDoc.LoadXml(text);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.StackTrace, ex.Message);
                Log.Add("Loading mission from Xml failed with the following exception: ");
                Log.Add(ex);

                return false;
            }

            Clear(fromState);
            Loading = !supressLoadingSignal;
            BeginUpdate();

            List<TreeNode> NodesToExpand = new List<TreeNode>();
            Guid? bgGuid = null;

            XmlNode root = null;
            int i;

            for (i = 0; i < xDoc.ChildNodes.Count; i++)
            {
                XmlNode item = xDoc.ChildNodes[i];
                if (item.GetType() == typeof(XmlComment))
                    if (root == null)
                        CommentsBeforeRoot += item.Value + "\r\n";
                    else
                        CommentsAfterRoot += item.Value + "\r\n";
                else
                    root = item;
            }
            if (CommentsBeforeRoot.Length >= 2 && CommentsBeforeRoot.Substring(CommentsBeforeRoot.Length - 2, 2) == "\r\n")
                CommentsBeforeRoot.Substring(0, CommentsBeforeRoot.Length - 2);
            if (CommentsAfterRoot.Length>=2 && CommentsAfterRoot.Substring(CommentsAfterRoot.Length - 2, 2) == "\r\n")
                CommentsAfterRoot.Substring(0, CommentsAfterRoot.Length - 2);

            if (root == null)
            {
                Log.Add("No root Xml node found in specified Xml file. Mission was not loaded");
                Loading = false;
                EndUpdate();
                return false;
            }

            foreach (XmlAttribute att in root.Attributes)
            {
                Guid tmp;
                if (att.Name == "background_id_arme")
                    if (Guid.TryParse(att.Value, out tmp))
                        bgGuid = tmp;
                if (att.Name == "playerShipNames_arme")
                    PlayerShipNames = Helper.StringArrayFromLine(att.Value);
                if (att.Name == "version")
                    VersionNumber = att.Value;
            }

            foreach (XmlNode item in root.ChildNodes)
            {
                TreeNode newNode = new TreeNode();
                MissionNode newMissionNode = MissionNode.NewFromXML(item);

                newNode.Text = newMissionNode.Name;
                newNode.Tag = newMissionNode;
                newNode.ImageIndex = newMissionNode.ImageIndex;
                newNode.SelectedImageIndex = newMissionNode.ImageIndex;
                if (newMissionNode is MissionNode_Event)
                    EventCount++;

                TreeNode parentNode = newMissionNode.ParentID == null ? null : TreeViewNodes.FindNode((TreeNode ii) => ((MissionNode)ii.Tag).ID == newMissionNode.ParentID);

                if (parentNode != null)
                    parentNode.Nodes.Add(newNode);
                else
                    TreeViewNodes.Nodes.Add(newNode);

                if (newMissionNode.ExtraAttributes.Contains("expanded_arme"))
                    NodesToExpand.Add(newNode);

                //If background id matches then remember this node
                if (newMissionNode.ID == bgGuid)
                    BackgroundNode = newNode;
            }

            _startNode = TreeViewNodes.FindNode((TreeNode ii) => ii.Tag != null && ii.Tag.GetType() == typeof(MissionNode_Start));

            if (_startNode == null)
            {
                Log.Add("No start node found in the mission! Adding blank start node to the beginning of the mission");

                TreeNode newTNode = new TreeNode();
                MissionNode_Start newMNode = new MissionNode_Start();

                newTNode.Text = newMNode.Name;
                newTNode.ImageIndex = newMNode.ImageIndex;
                newTNode.SelectedImageIndex = newMNode.ImageIndex;
                newTNode.Tag = newMNode;

                TreeViewNodes.Nodes.Insert(0, newTNode);
                _startNode = newTNode;
            }

            if (BackgroundNode == null)
                BackgroundNode = _startNode;

            EndUpdate();
            Loading = false;

            //Expand nodes that are supposed to be expanded
            foreach (TreeNode node in NodesToExpand)
                node.Expand();

            return true;
        }
Пример #4
0
        //R. Judge: store item on MissionNode with Missionstatement  <-- WTF?
        /// <summary>
        /// Create and return new MissionNode from an XmlNode. Will set type appropriately.
        /// </summary>
        public static MissionNode NewFromXML(XmlNode item)
        {
            MissionNode mn = null;

            switch (item.Name)
            {
                case "event":
                    mn = new MissionNode_Event();
                    break;
                case "disabled_event":
                    mn = new MissionNode_Event();
                    break;
                case "start":
                    mn = new MissionNode_Start();
                    break;
                case "#comment":
                    mn = new MissionNode_Comment();
                    break;
                case "folder_arme":
                    mn = new MissionNode_Folder();
                    break;
                default:
                    mn = new MissionNode_Unknown();
                    break;
            }

            mn.FromXml(item);
            return mn;
        }