public ChangeEffect ( |
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effectModel | The effect to activate | |
loopManager | Optionally pass the LoopManager to automatically start it, if it's not running. | |
Результат | void |
public ChangeEffect ( |
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effectModel | The effect to activate | |
loopManager | Optionally pass the LoopManager to automatically start it, if it's not running. | |
Результат | void |