static void Main() { Console.WriteLine("Welcome to the arena!"); Player pc = new Player(); Enemy enemy; while(pc.isAlive()) { enemy = new Enemy(); Console.WriteLine("You face: " + enemy.name + ", which seems to have " + enemy.health + " HP."); Console.WriteLine("You have " + pc.health + " HP -- Do you wish to attack? Y/N"); string willAttack = Console.ReadLine(); if(willAttack == "Y") { while(enemy.isAlive()) { pc.attack(enemy); if(enemy.isAlive()) { Console.WriteLine(enemy.name + " retaliates!"); enemy.attack(pc); } } Console.WriteLine("The enemy has fallen! Another adventure begins..."); //pc.exp += } } Console.WriteLine(pc.name + " is dead! RIP. Game over!"); }