private void ManipulateIoBuffer(IoSession session, IoBuffer buffer)
        {
            if ((buffer.Remaining > 0) && (_removeByteProbability > _rng.Next(1000)))
            {
                Debug.WriteLine(buffer.GetHexDump());

                // where to remove bytes ?
                int pos = _rng.Next(buffer.Remaining);
                // how many byte to remove ?
                int count = _rng.Next(buffer.Remaining - pos) + 1;
                if (count == buffer.Remaining)
                    count = buffer.Remaining - 1;

                IoBuffer newBuff = IoBuffer.Allocate(buffer.Remaining - count);
                for (int i = 0; i < pos; i++)
                    newBuff.Put(buffer.Get());

                buffer.Skip(count); // hole
                while (newBuff.Remaining > 0)
                    newBuff.Put(buffer.Get());
                newBuff.Flip();
                // copy the new buffer in the old one
                buffer.Rewind();
                buffer.Put(newBuff);
                buffer.Flip();

                Debug.WriteLine("Removed " + count + " bytes at position " + pos + ".");
                Debug.WriteLine(buffer.GetHexDump());
            }
            if ((buffer.Remaining > 0) && (_changeByteProbability > _rng.Next(1000)))
            {
                Debug.WriteLine(buffer.GetHexDump());

                // how many byte to change ?
                int count = _rng.Next(buffer.Remaining - 1) + 1;

                byte[] values = new byte[count];
                _rng.NextBytes(values);
                for (int i = 0; i < values.Length; i++)
                {
                    int pos = _rng.Next(buffer.Remaining);
                    buffer.Put(pos, values[i]);
                }

                Debug.WriteLine("Modified " + count + " bytes.");
                Debug.WriteLine(buffer.GetHexDump());
            }
        }
 private void InternalFlush(INextFilter nextFilter, IoSession session, IoBuffer buf)
 {
     IoBuffer tmp = null;
     lock (buf)
     {
         buf.Flip();
         tmp = buf.Duplicate();
         buf.Clear();
     }
     Debug.WriteLine("Flushing buffer: " + tmp);
     nextFilter.FilterWrite(session, new DefaultWriteRequest(tmp));
 }
 public void WriteBytes(IoBuffer buf)
 {
     if (null == buf)
         WriteNull();
     else
     {
         buf.Flip();
         var length = buf.Remaining;
         buf.PutInt32(length);
         buf.Put(buf);
     }
 }