public BlankPage1() { this.InitializeComponent(); arena = new RenderingArena(10, 200, 50); Scenario1Drawing = new Scenario1ImageSource(500, 1000, true); Image1.Source = Scenario1Drawing; }
public void Render(ref Scenario1ImageSource _scene) { for (int x = 0; x < arenaTile.GetLength(0); x++) { for (int y = 0; y < arenaTile.GetLength(1); y++) { var color = Color.FromArgb ( (byte)rnd.Next(0, 255), (byte)rnd.Next(0, 255), (byte)rnd.Next(0, 255), (byte)rnd.Next(0, 255) ); _scene.FillSolidRect(color, arenaTile[x, y]); } } }