internal static void CheckNewVersion(MainForm mainForm) { Task.Factory.StartNew(() => { var tempdir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), Global.APPNAME, Global.UPDATE_TEMP_DIRPATH); var batchpath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), Global.APPNAME, "update.bat"); if (Directory.Exists(tempdir)) { Directory.Delete(tempdir, true); } Directory.CreateDirectory(tempdir); var resp = WebApi.Request("http://ffxiv.diemoe.net/DFA/check_update.php"); if (resp == null) { Log.E("l-updater-error-check"); return; } try { var api = JsonConvert.DeserializeObject <dynamic>(resp); var latest = api.tag_name.ToObject <string>(); Log.I("l-updater-current-version", Global.VERSION); Log.I("l-updater-latest-version", latest); var ci = new CultureInfo("en-us"); if (decimal.Parse(Global.VERSION.Substring(1), ci) >= decimal.Parse(latest.Substring(1), ci)) { Log.S("l-updater-is-latest"); } else { Log.S("l-updater-new-version"); string url = "http://ffxiv.diemoe.net/download/DFAssist?loc=cn"; if (url == null) { Log.E("l-updater-error-no-url"); return; } mainForm.Invoke(() => { mainForm.Hide(); mainForm.overlayForm.Hide(); }); Task.Factory.StartNew(() => { var updaterForm = new UpdaterForm(); updaterForm.SetVersion(latest); updaterForm.ShowDialog(); }); //Sentry.Report("Update started"); var exepath = Process.GetCurrentProcess().MainModule.FileName; var stream = GetDownloadStreamByUrl(url); using (var zip = ZipStorer.Open(stream, FileAccess.Read)) { var dir = zip.ReadCentralDir(); foreach (var entry in dir) { /* * if (entry.FilenameInZip == "README.txt") * { * continue; * } */ var filename = entry.FilenameInZip; if (filename == "DFAssist.exe") { filename = Path.GetFileName(exepath); } zip.ExtractFile(entry, Path.Combine(tempdir, filename)); } } var currentdir = Path.GetDirectoryName(exepath); File.WriteAllText(batchpath, "@echo off\r\n" + "title DFAssist Updater\r\n" + "echo Updating DFAssist...\r\n" + "ping 127.0.0.1 -n 3 > nul\r\n" + $"move /y \"{tempdir}*\" \"{currentdir}\" > nul\r\n" + $"\"{exepath}\"\r\n" + "echo Running DFAssist...\r\n", Encoding.Default); var si = new ProcessStartInfo(); si.FileName = batchpath; si.CreateNoWindow = true; si.UseShellExecute = false; si.WindowStyle = ProcessWindowStyle.Hidden; Process.Start(si); Settings.Updated = true; Settings.Save(); Application.Exit(); } } catch (Exception ex) { Log.Ex(ex, "l-updater-error-general"); } try { var json = WebApi.Request($"http://ffxiv.diemoe.net/DFA/Data/{Settings.Language}.json"); Data.Fill(json); } catch (Exception ex) { Log.Ex(ex, "l-updater-error-data"); } }); }
private void HandleMessage(byte[] message) { try { if (message.Length < 32) { // type == 0x0000 이였던 메시지는 여기서 걸러짐 return; } mainForm.overlayForm.SetStatus(true); var opcode = BitConverter.ToUInt16(message, 18); #if !DEBUG if (opcode != 0x0078 && opcode != 0x0079 && opcode != 0x0080 && opcode != 0x006C && opcode != 0x006F && opcode != 0x0121 && opcode != 0x0143 && opcode != 0x022F && // v5.1 opcode != 0x008F && opcode != 0x00AE && opcode != 0x00B3 && opcode != 0x015E && opcode != 0x0121 && opcode != 0x0304 && // v5.11 opcode != 0x0164 && opcode != 0x032D && opcode != 0x03CF && opcode != 0x02A8 && opcode != 0x032F && opcode != 0x0339 && opcode != 0x0002) { return; } #endif var data = message.Skip(32).ToArray(); if (opcode == 0x022F) { var code = BitConverter.ToInt16(data, 4); var type = data[8]; if (type == 0x0B) { Log.I("l-field-instance-entered", Data.GetInstance(code).Name); } else if (type == 0x0C) { Log.I("l-field-instance-left"); } /*if (Settings.ShowOverlay && Settings.AutoOverlayHide) * { * mainForm.overlayForm.Invoke(() => * { * if (type == 0x0B) * { * mainForm.overlayForm.Hide(); * } * else if (type == 0x0C) * { * mainForm.overlayForm.Show(); * } * }); * }*/ } else if (opcode == 0x0143) { var type = data[0]; if (type == 0x9B) { /* * var code = BitConverter.ToUInt16(data, 4); * var progress = data[8]; * * var fate = Data.GetFATE(code); * * //Log.D("\"{0}\" 돌발 진행도 {1}%", fate.Name, progress); */ } else if (type == 0x79) { /* * // 돌발 임무 종료 (지역 이동시 발생할 수 있는 모든 임무에 대해 전부 옴) * * var code = BitConverter.ToUInt16(data, 4); * var status = BitConverter.ToUInt16(data, 28); * * var fate = Data.GetFATE(code); * * //Log.D("\"{0}\" 돌발 종료!", fate.Name); */ } else if (type == 0x74) { // 돌발 임무 발생 (지역 이동시에도 기존 돌발 목록이 옴) var code = BitConverter.ToUInt16(data, 4); var fate = Data.GetFATE(code); if (Settings.FATEs.Contains(code)) { mainForm.overlayForm.SetFATEAsOccured(fate); if (Settings.ShowOverlay) { mainForm.overlayForm.Show(); } Log.I("l-fate-occured-info", fate.Name); if (Settings.FateSound) { fatePlayer = new SoundPlayer(str); fatePlayer.Stream.Position = 0; // fatePlayer가 Play()를 끝내기 전에 다시 Play()를 할 때 (한 번에 여러 돌발이 나타날 때) 버그 방지를 위해 필요한 코드 fatePlayer.Play(); } else if (Settings.CustomSound) { notificationPlayer.Play(); } if (!Settings.ShowOverlay) { mainForm.ShowNotification("notification-fate-occured", fate.Name); } if (Settings.FlashWindow) { WinApi.FlashWindow(mainForm.FFXIVProcess); } if (Settings.TelegramEnabled) { WebApi.Request("telegram", "fate-occured", fate.Name); } if (Settings.DiscordEnabled) { WebApi.Request("discord", "fate-occured", fate.Name); } if (Settings.customHttpRequest && Settings.requestOnFateOccured) { WebApi.customHttpRequest("fate-occured", fate.Name); } } } } else if (opcode == 0x0078) { var status = data[0]; var reason = data[4]; if (status == 0) { state = State.QUEUED; rouletteCode = data[20]; if (Settings.ShowOverlay) { mainForm.overlayForm.Show(); } if (rouletteCode != 0 && (data[15] == 0 || data[15] == 64)) //무작위 임무 신청, 한국서버/글로벌 서버 { var roulette = Data.GetRoulette(rouletteCode); mainForm.overlayForm.SetRoulleteDuty(roulette); Log.I("l-queue-started-roulette", roulette.Name); } else //특정 임무 신청 { rouletteCode = 0; var instances = new List <Instance>(); for (int i = 0; i < 5; i++) { var code = BitConverter.ToUInt16(data, 22 + (i * 2)); if (code == 0) { break; } instances.Add(Data.GetInstance(code)); } if (!instances.Any()) { return; } mainForm.overlayForm.SetDutyCount(instances.Count); Log.I("l-queue-started-general", string.Join(", ", instances.Select(x => x.Name).ToArray())); } } else if (status == 3) { state = reason == 8 ? State.QUEUED : State.IDLE; mainForm.overlayForm.CancelDutyFinder(); Log.E("l-queue-stopped"); } else if (status == 6) { state = State.IDLE; mainForm.overlayForm.CancelDutyFinder(); Log.I("l-queue-entered"); mainForm.overlayForm.instances_callback(lastCode); } else if (status == 4) //글섭에서 매칭 잡혔을 때 출력 { var roulette = data[20]; var code = BitConverter.ToUInt16(data, 22); Instance instance; if (Settings.CustomSound) { notificationPlayer.Play(); } if (!Settings.CheatRoulette && roulette != 0) { instance = new Instance { Name = Data.GetRoulette(roulette).Name }; } else { instance = Data.GetInstance(code); } state = State.MATCHED; mainForm.overlayForm.SetDutyAsMatched(instance); if (Settings.FlashWindow) { WinApi.FlashWindow(mainForm.FFXIVProcess); } if (!Settings.ShowOverlay) { mainForm.ShowNotification("notification-queue-matched", instance.Name); } if (Settings.TelegramEnabled) { WebApi.Request("telegram", "duty-matched", instance.Name); } if (Settings.DiscordEnabled) { WebApi.Request("discord", "duty-matched", instance.Name); } if (Settings.customHttpRequest && Settings.requestOnDutyMatched) { WebApi.customHttpRequest("duty-matched", instance.Name); } Log.S("l-queue-matched", instance.Name); } } else if (opcode == 0x008F || opcode == 0x0164) // v5.1, v5.11 (enroll duty) { var status = data[0]; var reason = data[4]; state = State.QUEUED; // rouletteCode = data[20]; rouletteCode = data[8]; if (Settings.ShowOverlay) { mainForm.overlayForm.Show(); } if (rouletteCode != 0 && (data[15] == 0 || data[15] == 64)) //무작위 임무 신청, 한국서버/글로벌 서버 { var roulette = Data.GetRoulette(rouletteCode); mainForm.overlayForm.SetRoulleteDuty(roulette); Log.I("l-queue-started-roulette", roulette.Name); } else //특정 임무 신청 { rouletteCode = 0; var instances = new List <Instance>(); for (int i = 0; i < 5; i++) { var code = BitConverter.ToUInt16(data, 12 + (i * 4)); if (code == 0) { break; } instances.Add(Data.GetInstance(code)); } if (!instances.Any()) { return; } mainForm.overlayForm.SetDutyCount(instances.Count); mainForm.overlayForm.SetDutyAsMatching(); Log.I("l-queue-started-general", string.Join(", ", instances.Select(x => x.Name).ToArray())); } } else if (opcode == 0x00B3 || opcode == 0x032D) // v5.1, v5.11 (duty matched) { var roulette = rouletteCode; var code = BitConverter.ToUInt16(data, 20); Instance instance; if (Settings.CustomSound) { notificationPlayer.Play(); } if (!Settings.CheatRoulette && roulette != 0) { instance = new Instance { Name = Data.GetRoulette(roulette).Name }; } else { instance = Data.GetInstance(code); } state = State.MATCHED; mainForm.overlayForm.SetDutyAsMatched(instance); if (Settings.FlashWindow) { WinApi.FlashWindow(mainForm.FFXIVProcess); } if (!Settings.ShowOverlay) { mainForm.ShowNotification("notification-queue-matched", instance.Name); } if (Settings.TelegramEnabled) { WebApi.Request("telegram", "duty-matched", instance.Name); } if (Settings.DiscordEnabled) { WebApi.Request("discord", "duty-matched", instance.Name); } if (Settings.customHttpRequest && Settings.requestOnDutyMatched) { WebApi.customHttpRequest("duty-matched", instance.Name); } Log.S("l-queue-matched", instance.Name); } else if (opcode == 0x006F) { var status = data[0]; if (status == 0) { // 플레이어가 매칭 참가 확인 창에서 취소를 누르거나 참가 확인 제한 시간이 초과됨 // 매칭 중단을 알리기 위해 상단 2DB status 3 패킷이 연이어 옴 } if (status == 1) { // 플레이어가 매칭 참가 확인 창에서 확인을 누름 // 다른 매칭 인원들도 전부 확인을 눌렀을 경우 입장을 위해 상단 2DB status 6 패킷이 옴 mainForm.overlayForm.StopBlink(); } } else if (opcode == 0x015E) // cancel duty { if (data[3] == 0 || data[3] == 8) // v5.1에서 8로 바뀌었다고 들음 { state = State.IDLE; mainForm.overlayForm.CancelDutyFinder(); Log.E("l-queue-stopped"); } } else if (opcode == 0x0121) // v5.1 commence duty { var status = data[5]; if (status == 128) { // 매칭 참가 신청 확인 창에서 확인을 누름 mainForm.overlayForm.StopBlink(); } } else if (opcode == 0x03CF) // v5.11 cancel duty { var status = data[0]; if (status == 0x73) // 매칭 취소 { state = State.IDLE; mainForm.overlayForm.CancelDutyFinder(); Log.E("l-queue-stopped"); } } else if (opcode == 0x0079) { var code = BitConverter.ToUInt16(data, 0); var status = data[8]; var tank = data[9]; var dps = data[10]; var healer = data[11]; var order = data[4]; var instance = Data.GetInstance(code); if (status == 1) { // 인원 현황 패킷 var member = tank * 10000 + dps * 100 + healer; if (state == State.MATCHED && lastMember != member) { // 매칭도중일 때 인원 현황 패킷이 오고 마지막 인원 정보와 다른 경우에 누군가에 의해 큐가 취소된 경우. state = State.QUEUED; mainForm.overlayForm.CancelDutyFinder(); } else if (state == State.IDLE) { // 프로그램이 매칭 중간에 켜짐 state = State.QUEUED; mainForm.overlayForm.SetDutyCount(-1); // 알 수 없음으로 설정함 (TODO: 알아낼 방법 있으면 정확히 나오게 수정하기) if (rouletteCode > 0 || (tank == 0 && dps == 0 && healer == 0)) { mainForm.overlayForm.SetDutyStatus(order); } else { mainForm.overlayForm.SetDutyStatus(instance, tank, dps, healer); } } else if (state == State.QUEUED) { if (rouletteCode > 0 || (tank == 0 && dps == 0 && healer == 0)) { mainForm.overlayForm.SetDutyStatus(order); } else { mainForm.overlayForm.SetDutyStatus(instance, tank, dps, healer); } } // 직전 맴버 구성과 같은 상황이면 알림주지 않음 if (Settings.TelegramEnabled && Settings.TelegramQueueStatusEnabled) { if (rouletteCode == 0 && lastMember != member || !(tank == 0 && dps == 0 && healer == 0)) // 무작위 임무가 아님 (Not roulette duty) { WebApi.Request("telegram", "duty-status", $"{instance.Name}, {tank}/{instance.Tank}, {healer}/{instance.Healer}, {dps}/{instance.DPS}"); } else if (order != 0 && lastOrder != order) // 매칭 현황을 받아오는 중이면 제외 (except 'retrieving information') { var roulette = Data.GetRoulette(rouletteCode); WebApi.Request("telegram", "duty-status-roulette", $"{roulette.Name} - #{order}"); } } lastMember = member; lastOrder = order; } else if (status == 2) { // 현재 매칭된 파티의 역할별 인원 수 정보 // 조율 해제 상태여도 역할별로 정확히 날아옴 mainForm.overlayForm.SetMemberCount(tank, dps, healer); return; } else if (status == 4) { // 매칭 뒤 참가자 확인 현황 패킷 mainForm.overlayForm.SetConfirmStatus(instance, tank, dps, healer); } lastCode = code; Log.I("l-queue-updated", instance.Name, status, tank, instance.Tank, healer, instance.Healer, dps, instance.DPS); } else if (opcode == 0x0304) { //var code = BitConverter.ToUInt16(data, 0); // 이제 던전 안알려줌. 대신 max 인원 알려줌. //var status = data[8]; var order = data[6]; var waitTime = data[7]; var tank = data[8]; var tankMax = data[9]; var healer = data[10]; var healerMax = data[11]; var dps = data[12]; var dpsMax = data[13]; //var instance = Data.GetInstance(code); //if (status == 1) //{ // 인원 현황 패킷 var member = tank * 10000 + dps * 100 + healer; if (state == State.MATCHED && lastMember != member) { // 매칭도중일 때 인원 현황 패킷이 오고 마지막 인원 정보와 다른 경우에 누군가에 의해 큐가 취소된 경우. state = State.QUEUED; mainForm.overlayForm.CancelDutyFinder(); } else if (state == State.IDLE) { // 프로그램이 매칭 중간에 켜짐 state = State.QUEUED; mainForm.overlayForm.SetDutyCount(-1); // 알 수 없음으로 설정함 (TODO: 알아낼 방법 있으면 정확히 나오게 수정하기) if (rouletteCode > 0) { mainForm.overlayForm.SetDutyStatus(order); } else { mainForm.overlayForm.SetDutyStatus(tank, tankMax, dps, dpsMax, healer, healerMax); } } else if (state == State.QUEUED) { if (rouletteCode > 0) { mainForm.overlayForm.SetDutyStatus(order); } else { mainForm.overlayForm.SetDutyStatus(tank, tankMax, dps, dpsMax, healer, healerMax); } } // 직전 맴버 구성과 같은 상황이면 알림주지 않음 if (Settings.TelegramEnabled && Settings.TelegramQueueStatusEnabled) { if (rouletteCode == 0 && lastMember != member || !(tank == 0 && dps == 0 && healer == 0)) // 무작위 임무가 아님 (Not roulette duty) { WebApi.Request("telegram", "duty-status", $"{tank}/{tankMax}, {healer}/{healerMax}, {dps}/{dpsMax}"); } else if (order != 0 && lastOrder != order) // 매칭 현황을 받아오는 중이면 제외 (except 'retrieving information') { var roulette = Data.GetRoulette(rouletteCode); WebApi.Request("telegram", "duty-status-roulette", $"{roulette.Name} - #{order}"); } } lastMember = member; lastOrder = order; //} /*else if (status == 2) * { * // 현재 매칭된 파티의 역할별 인원 수 정보 * // 조율 해제 상태여도 역할별로 정확히 날아옴 * mainForm.overlayForm.SetMemberCount(tank, dps, healer); * return; * }*/ Log.I("l-queue-updated", "", /*status*/ 1, tank, tankMax, healer, healerMax, dps, dpsMax); } else if (opcode == 0x00AE || opcode == 0x032F) // v5.1, v5.11 매칭 뒤 참가자 확인 현황 패킷 { var code = BitConverter.ToUInt16(data, 8); var tank = data[12]; var healer = data[14]; var dps = data[16]; var instance = Data.GetInstance(code); mainForm.overlayForm.SetConfirmStatus(instance, tank, dps, healer); lastCode = code; Log.I("l-queue-updated", instance.Name, 4, tank, instance.Tank, healer, instance.Healer, dps, instance.DPS); } else if (opcode == 0x0080) { var roulette = data[2]; var code = BitConverter.ToUInt16(data, 4); Instance instance; if (Settings.CustomSound) { notificationPlayer.Play(); } if (!Settings.CheatRoulette && roulette != 0) { instance = new Instance { Name = Data.GetRoulette(roulette).Name }; } else { instance = Data.GetInstance(code); } state = State.MATCHED; mainForm.overlayForm.SetDutyAsMatched(instance); if (Settings.FlashWindow) { WinApi.FlashWindow(mainForm.FFXIVProcess); } if (!Settings.ShowOverlay) { mainForm.ShowNotification("notification-queue-matched", instance.Name); } if (Settings.TelegramEnabled) { WebApi.Request("telegram", "duty-matched", instance.Name); } if (Settings.DiscordEnabled) { WebApi.Request("discord", "duty-matched", instance.Name); } if (Settings.customHttpRequest && Settings.requestOnDutyMatched) { WebApi.customHttpRequest("duty-matched", instance.Name); } Log.S("l-queue-matched", instance.Name); } } catch (Exception ex) { Log.Ex(ex, "l-analyze-error-general"); } }
internal static void CheckNewVersion(MainForm mainForm) { Task.Factory.StartNew(() => { var tempdir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), Global.APPNAME, Global.UPDATE_TEMP_DIRPATH); var batchpath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), Global.APPNAME, "update.bat"); if (Directory.Exists(tempdir)) { Directory.Delete(tempdir, true); } Directory.CreateDirectory(tempdir); var resp = WebApi.Request($"https://api.github.com/repos/{Global.GITHUB_REPO}/releases/latest"); if (resp == null) { Log.E("l-updater-error-check"); return; } try { var api = JsonConvert.DeserializeObject <dynamic>(resp); var latest = api.tag_name.ToObject <string>(); Log.I("l-updater-current-version", Global.VERSION); Log.I("l-updater-latest-version", latest); if (decimal.Parse(Global.VERSION.Substring(1)) >= decimal.Parse(latest.Substring(1))) { Log.S("l-updater-is-latest"); } else { Log.S("l-updater-new-version"); string url = null; foreach (var asset in api.assets) { if (asset.name == string.Format("DFAssist.{0}.zip", latest)) { url = asset.browser_download_url; break; } } if (url == null) { Log.E("l-updater-error-no-url"); return; } mainForm.Invoke(() => { mainForm.Hide(); mainForm.overlayForm.Hide(); }); Task.Factory.StartNew(() => { var updaterForm = new UpdaterForm(); updaterForm.SetVersion(latest); updaterForm.ShowDialog(); }); Sentry.Report("Update started"); var stream = GetDownloadStreamByUrl(url); using (var zip = ZipStorer.Open(stream, FileAccess.Read)) { var dir = zip.ReadCentralDir(); foreach (var entry in dir) { if (entry.FilenameInZip == "README.txt") { continue; } zip.ExtractFile(entry, Path.Combine(tempdir, entry.FilenameInZip)); } } var exepath = Process.GetCurrentProcess().MainModule.FileName; var currentdir = Path.GetDirectoryName(exepath); File.WriteAllText(batchpath, "@echo off\r\n" + "title DFAssist Updater\r\n" + "echo Updating DFAssist...\r\n" + "ping 127.0.0.1 -n 3 > nul\r\n" + $"move /y \"{tempdir}\\*\" \"{currentdir}\" > nul\r\n" + $"\"{exepath}\"\r\n" + "echo Running DFAssist...\r\n", Encoding.Default); var si = new ProcessStartInfo(); si.FileName = batchpath; si.CreateNoWindow = true; si.UseShellExecute = false; si.WindowStyle = ProcessWindowStyle.Hidden; Process.Start(si); Settings.Updated = true; Settings.Save(); Application.Exit(); } } catch (Exception ex) { Log.Ex(ex, "l-updater-error-general"); } try { var json = WebApi.Request($"https://raw.githubusercontent.com/{Global.GITHUB_REPO}/master/App/Resources/Data/{Settings.Language}.json"); Data.Fill(json); } catch (Exception ex) { Log.Ex(ex, "l-updater-error-data"); } }); }