public void Update(EntityKey owner, IUserCmd cmd, Contexts contexts) { leftCmd.SetCmd(cmd); rightCmd.SetCmd(cmd); _leftWeaponFire.OnUpdate(owner, leftCmd, contexts); _rightWeaponFire.OnUpdate(owner, rightCmd, contexts); }
public void Update(EntityKey owner, IUserCmd cmd, Contexts contexts) { _cmd.SetCmd(cmd); if (null != fireController) { fireController.OnUpdate(owner, _cmd, contexts); } }