Пример #1
0
        private GameObject CreateMapMarkerDSN()
        {
            GameObject  markerObject = new GameObject();
            AHMapMarker marker       = markerObject.AddComponent <AHMapMarker> ();

            marker.SetUp(dsnRange, vessel, dsnBody.MapObject.trf, true, 1d);
            return(markerObject);
        }
Пример #2
0
        private GameObject CreateMapMarkerRelay(Vessel relay)
        {
            double realSignal = relays [relay].endRelaySignalStrength;            //AHUtil.GetREALSignal (relay.Connection.ControlPath);
            double range      = AHUtil.GetDistanceAt0
                                    (AHUtil.GetRange(vesselPower, relays [relay].endRelayPower));
            GameObject  markerObject = new GameObject();
            AHMapMarker marker       = markerObject.AddComponent <AHMapMarker> ();

            marker.SetUp(range, vessel, relay.mapObject.trf, false, realSignal);


            return(markerObject);
        }