public void RegistCameraImpl(CameraImpl cameraImpl) { m_cameraImpl = cameraImpl; if (m_cameraImpl == null) { m_initialized = false; } else { if (m_setting != null) { InitCameraStock(m_setting); } } }
public void InitLook() { if (m_initLook) { return; } GameObject gameObject = GameObject.Find("CameraImpl"); if (gameObject != null) { m_cameraImpl = gameObject.GetComponent <CameraImpl>(); CameraSetting cameraSetting = gameObject.transform.FindChildComponent <CameraSetting>("CameraOption"); if (cameraSetting != null) { m_cameraImpl.SetCameraViewStock(cameraSetting); } m_initLook = true; } }
public CameraTarget(CameraImpl impl) { m_cameraImpl = impl; }