Пример #1
0
        /// <summary> Draw a connection as we are dragging it </summary>
        public void DrawDraggedConnection()
        {
            if (IsDraggingPort)
            {
                Color col = NodeEditorPreferences.GetTypeColor(draggedOutput.ValueType);

                if (!_portConnectionPoints.ContainsKey(draggedOutput))
                {
                    return;
                }
                col.a = 0.6f;
                Vector2 from = _portConnectionPoints[draggedOutput].center;
                Vector2 to   = Vector2.zero;
                for (int i = 0; i < draggedOutputReroutes.Count; i++)
                {
                    to = draggedOutputReroutes[i];
                    DrawConnection(from, to, col);
                    from = to;
                }
                to = draggedOutputTarget != null ? portConnectionPoints[draggedOutputTarget].center : WindowToGridPosition(Event.current.mousePosition);
                DrawConnection(from, to, col);

                Color bgcol = Color.black;
                Color frcol = col;
                bgcol.a = 0.6f;
                frcol.a = 0.6f;

                // Loop through reroute points again and draw the points
                for (int i = 0; i < draggedOutputReroutes.Count; i++)
                {
                    // Draw reroute point at position
                    Rect rect = new Rect(draggedOutputReroutes[i], new Vector2(16, 16));
                    rect.position = new Vector2(rect.position.x - 8, rect.position.y - 8);
                    rect          = GridToWindowRect(rect);

                    NodeEditorGUILayout.DrawPortHandle(rect, bgcol, frcol);
                }
            }
        }
 public virtual Color GetTypeColor(Type type)
 {
     return(NodeEditorPreferences.GetTypeColor(type));
 }