Пример #1
0
        public bool collision(playerClass pc, monsterClass mc)
        {
            Rectangle pcRec = new Rectangle(pc.x, pc.y, pc.size, pc.size);
            Rectangle mcRec = new Rectangle(mc.x, mc.y, mc.size, mc.size);

            if (pcRec.IntersectsWith(mcRec))
            {
                return(true);
            }
            else
            {
                return(false);
            }
        }
Пример #2
0
 public void move(playerClass pc, string direction)
 {
     if (direction == "left")
     {
         pc.x -= pc.speed;
     }
     else if (direction == "right")
     {
         pc.x += pc.speed;
     }
     else if (direction == "up")
     {
         pc.y -= pc.speed;
     }
     else  //down
     {
         pc.y += pc.speed;
     }
 }
 public gameScreen()
 {
     InitializeComponent();
     pc = new playerClass(leftStartX, 30, playerSize, playerSpeed, playerImages);
 }