public static OrientToChild ( Anima2D.Bone2D bone, bool freezeChildren, string undoName, bool recordObject ) : void | ||
bone | Anima2D.Bone2D | |
freezeChildren | bool | |
undoName | string | |
recordObject | bool | |
Результат | void |
public static OrientToChild ( Anima2D.Bone2D bone, bool freezeChildren, string undoName, bool recordObject ) : void | ||
bone | Anima2D.Bone2D | |
freezeChildren | bool | |
undoName | string | |
recordObject | bool | |
Результат | void |