public static SVector3 operator +(SVector3 a, sbyte b) { temp = a; temp.x += b; temp.y += b; temp.z += b; return(temp); }
public static SVector3 operator *(SVector3 a, sbyte b) { temp = a; temp.x *= b; temp.y *= b; temp.z *= b; return(temp); }
public static SVector3 operator +(SVector3 a, float b) { temp = a; tempS = (sbyte)b; temp.x += tempS; temp.y += tempS; temp.z += tempS; return(temp); }
public static SVector3 operator *(SVector3 a, float b) { temp = a; tempS = (sbyte)b; temp.x *= tempS; temp.y *= tempS; temp.z *= tempS; return(temp); }