private TaskCombineType taskRewardsCombineType; // 奖励获取方式 public void InitTask(ConfigData data) { taskID = data.TaskID; entityType = data.taskEntityType; taskType = data.taskType; nextTaskID = data.nextTaskId; taskTitle = data.taskTitle; taskDesc = data.taskDesc; taskRequirements = new List <TaskRequirement>(); for (int i = 0; i < data.requirementList.Count; i++) { TaskRequirement requirement = new TaskRequirement(); requirement.InitRequirement(CheckIsTaskFinished, data.requirementList[i].RequirementType, data.requirementList[i].RecordType, data.requirementList[i].TargetValue); taskRequirements.Add(requirement); } taskRewards = new List <TaskReward>(); for (int i = 0; i < data.rewardList.Count; i++) { TaskReward reward = new TaskReward(); reward.InitTaskReward(i, data.rewardList[i].RequirementType, data.rewardList[i].RewardValue); taskRewards.Add(reward); } taskRequirementsCombineType = data.taskCombineType; taskRewardsCombineType = data.rewardGetType; InitTaskFinish(); }
public void InitTask(int taskid, TaskEntityType entitytype, TaskType tasktype, int nextid, string tasktitle, string taskdesc) { // test taskID = taskid; entityType = entitytype; taskType = tasktype; nextTaskID = nextid; taskTitle = tasktitle; taskDesc = taskdesc; TaskRequirement r1 = new TaskRequirement(); r1.InitRequirement(CheckIsTaskFinished, TaskRequirementType.Gold, TaskRecordType.UseCurrent, 3000); TaskRequirement r2 = new TaskRequirement(); r2.InitRequirement(CheckIsTaskFinished, TaskRequirementType.Level, TaskRecordType.UseCurrent, 20); taskRequirements = new List <TaskRequirement>() { r1, r2 }; TaskReward re1 = new TaskReward(); re1.InitTaskReward(0, TaskRewardType.Exp, 100); TaskReward re2 = new TaskReward(); re2.InitTaskReward(1, TaskRewardType.Gold, 50); taskRewards = new List <TaskReward>() { re1, re2 }; taskRequirementsCombineType = TaskCombineType.And; taskRewardsCombineType = TaskCombineType.Or; InitTaskFinish(); }