Пример #1
0
        public void MakePawnAndInitCrafting(DroidCraftingDef def)
        {
            //Update costs.
            orderProcessor.requestedItems.Clear();

            foreach (ThingOrderRequest cost in def.costList)
            {
                ThingOrderRequest costCopy = new ThingOrderRequest();
                costCopy.nutrition = cost.nutrition;
                costCopy.thingDef  = cost.thingDef;
                costCopy.amount    = cost.amount;

                orderProcessor.requestedItems.Add(costCopy);
            }

            craftingTime = def.timeCost;

            //Apply template.
            if (def.useDroidCreator)
            {
                pawnBeingCrafted = DroidUtility.MakeDroidTemplate(def.pawnKind, Faction, Map.Tile);
            }
            else
            {
                pawnBeingCrafted = PawnGenerator.GeneratePawn(def.pawnKind, Faction);
            }

            crafterStatus = CrafterStatus.Filling;
        }
Пример #2
0
        public override void InitiatePawnCrafting()
        {
            //Bring up Float Menu
            //FloatMenuUtility.
            List <FloatMenuOption> floatMenuOptions = new List <FloatMenuOption>();

            foreach (DroidCraftingDef def in DefDatabase <DroidCraftingDef> .AllDefs.OrderBy(def => def.orderID))
            {
                bool   disabled  = false;
                string labelText = "";
                if (def.requiredResearch != null && !def.requiredResearch.IsFinished)
                {
                    disabled = true;
                }

                if (disabled)
                {
                    labelText = "AndroidDroidCrafterPawnNeedResearch".Translate(def.label, def.requiredResearch.LabelCap);
                }
                else
                {
                    labelText = "AndroidDroidCrafterPawnMake".Translate(def.label);
                }

                FloatMenuOption option = new FloatMenuOption(labelText,
                                                             delegate()
                {
                    //Stuff
                    if (!disabled)
                    {
                        lastDef = def;
                        MakePawnAndInitCrafting(def);
                    }
                }
                                                             );

                option.Disabled = disabled;
                floatMenuOptions.Add(option);
            }

            if (floatMenuOptions.Count > 0)
            {
                FloatMenu floatMenu = new FloatMenu(floatMenuOptions);
                Find.WindowStack.Add(floatMenu);
            }

            /*pawnBeingCrafted =
             *  DroidUtility.MakeDroidTemplate(
             *      printerProperties.pawnKind.race,
             *      printerProperties.pawnKind, Faction,
             *      Map,
             *      printerProperties.skills,
             *      printerProperties.defaultSkillLevel);
             *
             * crafterStatus = CrafterStatus.Filling;*/
        }