Пример #1
0
        private void TileIsInCorrectPosition(MyTextView view)
        {
            int viewIndex = 0;

            foreach (MyTextView v in _tiles)
            {
                if (view == v)
                {
                    break;
                }
                viewIndex++;
            }
            if (_tiles[viewIndex].XPos == _coords[viewIndex].X && _tiles[viewIndex].YPos == _coords[viewIndex].Y)
            {
                view.SetBackgroundColor(_correctCoordColor);
            }
            else
            {
                view.SetBackgroundColor(_wrongCoordColor);
            }
        }
Пример #2
0
        private void MakeTiles()
        {
            _tileWidth = _gameViewWidth / 4;
            int counter = 1;

            for (int h = 0; h < 4; h++)
            {
                for (int v = 0; v < 4; v++)
                {
                    MyTextView textTile = new MyTextView(this);

                    GridLayout.Spec         rowSpec          = GridLayout.InvokeSpec(h);
                    GridLayout.Spec         colSpec          = GridLayout.InvokeSpec(v);
                    GridLayout.LayoutParams tileLayoutParams = new GridLayout.LayoutParams(rowSpec, colSpec);
                    Point thisLoc = new Point(v, h);

                    tileLayoutParams.Width  = _tileWidth - 10;
                    tileLayoutParams.Height = _tileWidth - 10;
                    tileLayoutParams.SetMargins(5, 5, 5, 5);

                    textTile.Text     = (counter++).ToString();
                    textTile.TextSize = 40;
                    textTile.SetTextColor(Color.Black);

                    textTile.Gravity = GravityFlags.Center;

                    textTile.LayoutParameters = tileLayoutParams;
                    textTile.SetBackgroundColor(_wrongCoordColor);
                    textTile.Touch += TextTile_Touch;

                    textTile.XPos = thisLoc.X;
                    textTile.YPos = thisLoc.Y;
                    _coords.Add(thisLoc);
                    _tiles.Add(textTile);
                    _mainLayout.AddView(textTile);
                }
            }
            _mainLayout.RemoveView(_tiles[15]);
            _tiles.RemoveAt(15);
        }
Пример #3
0
        private void TextTile_Touch(object sender, View.TouchEventArgs e)
        {
            if (!_isPuzzleSolved)
            {
                if (e.Event.Action == MotionEventActions.Up)
                {
                    MyTextView thisTile = sender as MyTextView;

                    //determine if the square that was clicked is next to the open space
                    if (Math.Sqrt(Math.Pow((thisTile.XPos - _emptyLocation.X), 2) +
                                  Math.Pow(thisTile.YPos - _emptyLocation.Y, 2)) == 1)
                    {
                        //save the location of the clicked button before moving it to the location that the empty square occupies
                        Point currentPoint = new Point(thisTile.XPos, thisTile.YPos);

                        GridLayout.Spec rowSpec = GridLayout.InvokeSpec(_emptyLocation.Y);
                        GridLayout.Spec colSpec = GridLayout.InvokeSpec(_emptyLocation.X);

                        GridLayout.LayoutParams newLocParams = new GridLayout.LayoutParams(rowSpec, colSpec);

                        thisTile.XPos = _emptyLocation.X;
                        thisTile.YPos = _emptyLocation.Y;

                        newLocParams.Width  = _tileWidth - 10;
                        newLocParams.Height = _tileWidth - 10;
                        newLocParams.SetMargins(5, 5, 5, 5);

                        thisTile.LayoutParameters = newLocParams;
                        //move the empty square to the location originally occupied by the tile
                        _emptyLocation = currentPoint;
                        TileIsInCorrectPosition(thisTile);
                    }
                    System.Diagnostics.Debug.WriteLine($"\r\r\rThis tile is at ({thisTile.XPos},{thisTile.YPos})");
                }
            }
        }