Пример #1
0
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    #region IDebugEngine2 Members

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    public int Attach (IDebugProgram2 [] rgpPrograms, IDebugProgramNode2 [] rgpProgramNodes, uint celtPrograms, IDebugEventCallback2 ad7Callback, enum_ATTACH_REASON dwReason)
    {
      // 
      // Attach the debug engine to a program.
      // 

      LoggingUtils.PrintFunction ();

      m_sdmCallback = new DebugEngineCallback (this, ad7Callback);

      m_cLangCallback = new CLangDebuggerCallback (this);

      m_javaLangCallback = new JavaLangDebuggerCallback (this);

      try
      {
        if ((rgpPrograms == null) || (rgpPrograms.Length == 0))
        {
          throw new ApplicationException ("Attach failed. No target process specified.");
        }

        if (celtPrograms > 1)
        {
          throw new ApplicationException ("Attach failed. Can not debug multiple target processes concurrently.");
        }

        if (Program != null)
        {
          throw new ApplicationException ("Attach failed. Already attached to " + Program.DebugProcess.NativeProcess.Name);
        }

        AndroidAdb.Refresh ();

        Program = rgpPrograms [0] as DebuggeeProgram;

        Program.AttachedEngine = this;

        Program.DebugProcess.NativeProcess.RefreshPackageInfo ();

        Broadcast (new DebugEngineEvent.DebuggerConnectionEvent (DebugEngineEvent.DebuggerConnectionEvent.EventType.LogStatus, string.Format ("Starting GDB client...")), null, null);

        NativeDebugger = new CLangDebugger (this, m_launchConfiguration, Program);

        Broadcast (new DebugEngineEvent.DebuggerConnectionEvent (DebugEngineEvent.DebuggerConnectionEvent.EventType.LogStatus, string.Format ("Starting JDB client...")), null, null);

        JavaDebugger = new JavaLangDebugger (this, Program);

        ThreadPool.QueueUserWorkItem (delegate (object obj)
        {
          // 
          // When this method is called, the DE needs to send these events in sequence:
          // 1. IDebugEngineCreate2
          // 2. IDebugProgramCreateEvent2
          // 3. IDebugLoadCompleteEvent2
          // 4. (if enum_ATTACH_REASON.ATTACH_REASON_LAUNCH), IDebugEntryPointEvent2
          // 

          try
          {
            Broadcast (new DebugEngineEvent.EngineCreate (this), Program, null);

            // 
            // Run a couple of tests which prevent the run-as tool from functioning properly:
            // 
            // 1) Test if this device/emulator is susceptible to a (usually 4.3 specific) run-as permissions bug.
            //      https://code.google.com/p/android/issues/detail?id=58373
            // 2) Test if the installed package is not declared 'debuggable'.
            // 

            AndroidDevice debuggingDevice = Program.DebugProcess.NativeProcess.HostDevice;

            string runasPackageFileList = debuggingDevice.Shell (string.Format ("run-as {0}", Program.DebugProcess.NativeProcess.Name), "ls -l");

            if (runasPackageFileList.Contains (string.Format ("run-as: Package '{0}' is unknown", Program.DebugProcess.NativeProcess.Name)))
            {
              throw new InvalidOperationException ("Can not debug native code on this device/emulator.\nMore info: https://code.google.com/p/android/issues/detail?id=58373");
            }
            else if (runasPackageFileList.Contains (string.Format ("run-as: Package '{0}' is not debuggable", Program.DebugProcess.NativeProcess.Name)))
            {
              throw new InvalidOperationException (string.Format ("Package '{0}' is not debuggable.\nPlease ensure you're trying to connect to a 'Debug' application.\nAlternatively, completely uninstall the current app and try again.", Program.DebugProcess.NativeProcess.Name));
            }

            Broadcast (new DebugEngineEvent.DebuggerConnectionEvent (DebugEngineEvent.DebuggerConnectionEvent.EventType.LogStatus, string.Format ("Attaching to '{0}'...", Program.DebugProcess.NativeProcess.Name)), null, null);

            LoggingUtils.RequireOk (Program.Attach (m_sdmCallback), "Failed to attach to target application.");

            CLangDebuggeeThread currentThread = null;

            NativeDebugger.RunInterruptOperation (delegate (CLangDebugger debugger)
            {
              debugger.NativeProgram.RefreshAllThreads ();

              currentThread = debugger.NativeProgram.GetThread (debugger.NativeProgram.CurrentThreadId);

              if (currentThread == null)
              {
                // Lack of current thread is usually a good indication that connection/attaching failed.
                throw new InvalidOperationException (string.Format ("Failed to retrieve program's main thread (tid: {0}).", debugger.NativeProgram.CurrentThreadId));
              }
            });

            Broadcast (new DebugEngineEvent.ProgramCreate (), Program, null);

            Broadcast (new DebugEngineEvent.LoadComplete (), Program, currentThread);

            if (dwReason == enum_ATTACH_REASON.ATTACH_REASON_LAUNCH)
            {
              Broadcast (new DebugEngineEvent.EntryPoint (), Program, currentThread);
            }

            Broadcast (new DebugEngineEvent.AttachComplete (), Program, null);

            Broadcast (new DebugEngineEvent.DebuggerLogcatEvent (debuggingDevice), Program, null);

            Broadcast (new DebugEngineEvent.DebuggerConnectionEvent (DebugEngineEvent.DebuggerConnectionEvent.EventType.LogStatus, string.Format ("Attached successfully to '{0}'.", Program.DebugProcess.NativeProcess.Name)), null, null);

            Broadcast (new DebugEngineEvent.DebuggerConnectionEvent (DebugEngineEvent.DebuggerConnectionEvent.EventType.CloseDialog, string.Empty), null, null);
          }
          catch (Exception e)
          {
            LoggingUtils.HandleException (e);

            Broadcast (ad7Callback, new DebugEngineEvent.Error (e.Message, true), Program, null);

            Detach (Program);
          }
        });

        return Constants.S_OK;
      }
      catch (Exception e)
      {
        LoggingUtils.HandleException (e);

        Broadcast (ad7Callback, new DebugEngineEvent.Error (e.Message, true), Program, null);

        Detach (Program);

        return Constants.E_FAIL;
      }
    }
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    public int OnDetachClient (CLangDebugger debugger)
    {
      LoggingUtils.PrintFunction ();

      try
      {
        bool shouldContinue = false;

        ManualResetEvent detachLock = new ManualResetEvent (false);

        debugger.RunInterruptOperation (delegate (CLangDebugger _debugger)
        {
          _debugger.GdbClient.Detach ();

          detachLock.Set ();
        }, shouldContinue);

        bool detachedSignaled = detachLock.WaitOne (1000);

        if (!detachedSignaled)
        {
          throw new InvalidOperationException ("Failed to detach GDB client");
        }

        return Constants.S_OK;
      }
      catch (Exception e)
      {
        LoggingUtils.HandleException (e);

        throw;
      }
    }